I have been watching carefully since the expansion came out, and
I have noticed a few things that I think a great many players are
over looking.
Everyone seems to want to level in the expansion areas
and I can understand why. IS can be used for ... maps and nifty
extensions for food and refresh... but... IS is not Conquest Points...
I know a great many players on our server have multiple high
level jobs and have seen and done it all so you want to hit the
new areas, I get that really I do. However, I would remind you all
that those Empress Bands you all love so much are not charged
up with IS... they need Conquest Points...
I know I know... I have 60,000pts so I do not need
to worry... 700pts to fill that band up
that’s 85 full refills. Seems like a lot but I pulled the 60,000 number
out of thin air, my point is. That between warp scrolls and Empy
charges, you might find yourself coming up short sooner than you think.
Before anyone starts in with the exp bonus from leveling in the new areas..
that’s only because the Astral whatchamacallit has not fallen.. Nothing
lasts forever, especially in Final Fantasy XI.
My second point, has anyone looked at the /regionalmap?
outposts everywhere are empty. I would also like to add
that Sanction does not win you control of an area
on the /regional map you need signet.
this makes travel hard on us all, and
also severely limits the outpost warps that can be acquired by
the newer players that join daily. I mean come on. Nothing against
Bastok. Nevertheless, it is rare to see windy and sandy in such a national state.
Third and final point, Everyone is rushing through the levels.
your leveling unusually fast, this might sound like a good thing but
its not. When you have to grind away for hours say in
Bibiki Bay, your skills actually level up more fully than
if you were in some of the expansion areas. The game was designed
to make you work for what you receive and skills don’t always
fly at you it takes a bit of grind to get them up there.
(Sword, Shield, Ninjitsu, Polearm, Evasion, Parry, Enfeeble ECT)
I am not trying to be a snot about this, I am just
suggesting that perhaps a return to the old ways might not be as
bad as you think. For example, you level up like a rocket.
Your primary skills stop capping... so then you have
to build or find a skill up party. Not so bad, until you are there
for hours. The time spent in skill up pt when you are getting nothing
could just as easily be spent in some of the slower leveling
areas. Why waste hours in a skill up party when you could be
doing something more fun? I hope this has given at least some
of you something to think about, but what do I know.
Edit: if you have read this post compleetly please read my
follow up post on page 3 before posting as to minimize the
outpouring of disagreement.
I have noticed a few things that I think a great many players are
over looking.
Everyone seems to want to level in the expansion areas
and I can understand why. IS can be used for ... maps and nifty
extensions for food and refresh... but... IS is not Conquest Points...
I know a great many players on our server have multiple high
level jobs and have seen and done it all so you want to hit the
new areas, I get that really I do. However, I would remind you all
that those Empress Bands you all love so much are not charged
up with IS... they need Conquest Points...
I know I know... I have 60,000pts so I do not need
to worry... 700pts to fill that band up
that’s 85 full refills. Seems like a lot but I pulled the 60,000 number
out of thin air, my point is. That between warp scrolls and Empy
charges, you might find yourself coming up short sooner than you think.
Before anyone starts in with the exp bonus from leveling in the new areas..
that’s only because the Astral whatchamacallit has not fallen.. Nothing
lasts forever, especially in Final Fantasy XI.
My second point, has anyone looked at the /regionalmap?
outposts everywhere are empty. I would also like to add
that Sanction does not win you control of an area
on the /regional map you need signet.
this makes travel hard on us all, and
also severely limits the outpost warps that can be acquired by
the newer players that join daily. I mean come on. Nothing against
Bastok. Nevertheless, it is rare to see windy and sandy in such a national state.
Third and final point, Everyone is rushing through the levels.
your leveling unusually fast, this might sound like a good thing but
its not. When you have to grind away for hours say in
Bibiki Bay, your skills actually level up more fully than
if you were in some of the expansion areas. The game was designed
to make you work for what you receive and skills don’t always
fly at you it takes a bit of grind to get them up there.
(Sword, Shield, Ninjitsu, Polearm, Evasion, Parry, Enfeeble ECT)
I am not trying to be a snot about this, I am just
suggesting that perhaps a return to the old ways might not be as
bad as you think. For example, you level up like a rocket.
Your primary skills stop capping... so then you have
to build or find a skill up party. Not so bad, until you are there
for hours. The time spent in skill up pt when you are getting nothing
could just as easily be spent in some of the slower leveling
areas. Why waste hours in a skill up party when you could be
doing something more fun? I hope this has given at least some
of you something to think about, but what do I know.
Edit: if you have read this post compleetly please read my
follow up post on page 3 before posting as to minimize the
outpouring of disagreement.
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