The New Weaponskills!

DRK, DRG, and BLU were pretty sweet.
 
So which WS is the one for the DRK?
 
From what I can tell, the video is compiled in the same order that FFXI lists the jobs available on each item.

WAR/MNK/WHM/BLM/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/SMN/BLU/COR/PUP/DNC/SCH
 
Wonder how effective some of the weapons will be towards non-melee, like, cure potency +20% or something for Yagrush, for example. That kind of stuff would be cool imo
 
Wonder how effective some of the weapons will be towards non-melee, like, cure potency +20% or something for Yagrush, for example. That kind of stuff would be cool imo

It sure would..

But looking at the old relics <_< >_>
 
What the Hell, the Pup WS looks more like an Asuran Fists WS and the Mnk one looks like another Final Heaven :(
I was hoping for like a 10 hit combo for mnk. oh well i guess though it is going to be nice for the pups now to have a fun 5+ multi hit ws.
 
O_O

Want. I was hoping the dnc WS would be more dancer style though.

Also, WSes are different for all races, IE a galka barrages the enemy in asuran fists, whereas a taur stabs a couple times and backflips off of them.
 
I <3 RDM's. Makes Tachi: Kasha's animation look boring.
 
Is it just me, or is SAM's a three hit weapon skill?
 
the animation might be 3 hit but still count as 1 hit like some of relic WS maybe?
 
those look hot wish they was not attached to weapons
 
What the Hell, the Pup WS looks more like an Asuran Fists WS and the Mnk one looks like another Final Heaven :(
I was hoping for like a 10 hit combo for mnk. oh well i guess though it is going to be nice for the pups now to have a fun 5+ multi hit ws.

hits per round including WSs cap at 8 thats why wearing brutal durring asuran fists doesn't help.
 
Back
Top