The RPG Class Test

jender

Busty Wench
Adventurer
Joined
Jun 29, 2004
Messages
6,086
Location
Jerk's Face...
Website
www.bigtalent.com
Main Job
RedMage-Female
Secondary Job
BlackMage-Female
Third Job
Warrior-Female
Server
Quetzalcoatl
Linkshell
PheonixPimps
Which RPG Class Are You?


http://www.okcupid.com/tests/take?testid=1532690756472625027


Jen - Mystic Theurge (Guess that means RDM?)
18% Combativeness, 40% Sneakiness, 58% Intellect, 55% Spirituality

Brilliant and spiritual! You are a Mystic Theurge!

Score! You have a prestige class. A prestige class can only be taken after you’ve fulfilled certain requirements. This may mean that you’re an exceptionally talented person, but it probably doesn't.

The Mystic Theurge is a combination of a cleric and a mage. They can cast both arcane and divine spells, and are good at both, making them pretty terrifying on the battlefield. They have more raw spellpower than just about any other class.

You're both intelligent and faithful, but not violent or deceitful. I guess that makes you a pretty good person.

mt1128069619.jpg
 
Spellsword

59% Combativeness, 20% Sneakiness, 58% Intellect, 19% Spirituality

Aggressive, but with the brains to back it up: You are a Spellsword!
Score! You have a prestige class. A prestige class can only be taken after you�ve fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.

Spellswords combine arcane might with combat know-how. They're much tougher than mages, like to wear armor, and can cast spells through their weapons. They're very, very, good at doing lots of damage to a single target very quickly, and while not quite as tough as most fighters, are still pretty hard to kill.

You're both smart and aggressive, which means that you're probably pretty dangerous when pissed off. You also tend to be somewhat straightforward, which is nice, and don�t have much use for spirituality or mysticism.

Good old D&D :wink:
I actually took Spellsword as a prestige class in one of the campaigns I played, and then I was eaten by a Remorhaz (kinda a giant centipede-like monster that lives in the cold tundra)
 
Wizard
48% Combativeness, 40% Sneakiness, 58% Intellect, 38% Spirituality
Brilliant! You are a Wizard!
Wizards are spells-casters who study powerful arcane magic. While Wizards tend to be pretty fragile, some of those spells can pack quite a punch. Unlike Clerics, Wizards aren’t as good at fixing people as they are at breaking them, so watch where you toss that fireball…
Your most distinctive trait is your intelligence. You're probably well learned and logical, if perhaps a bit fragile.


mt1128069261.jpg
 
Coolies, except for the weird pic, this job sounds alot like RDM. Which I love. ^^


Spellsword
55% Combativeness, 43% Sneakiness, 82% Intellect, 41% Spirituality
Aggressive, but with the brains to back it up: You are a Spellsword!
Score! You have a prestige class. A prestige class can only be taken after you�ve fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Spellswords combine arcane might with combat know-how. They're much tougher than mages, like to wear armor, and can cast spells through their weapons. They're very, very, good at doing lots of damage to a single target very quickly, and while not quite as tough as most fighters, are still pretty hard to kill.
You're both smart and aggressive, which means that you're probably pretty dangerous when pissed off. You also tend to be somewhat straightforward, which is nice, and don't have much use for spirituality or mysticism.


mt1128069993.jpg
 
Spellsword
55% Combativeness, 46% Sneakiness, 52% Intellect, 41% Spirituality

Aggressive, but with the brains to back it up: You are a Spellsword!
Score! You have a prestige class. A prestige class can only be taken after you’ve fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Spellswords combine arcane might with combat know-how. They're much tougher than mages, like to wear armor, and can cast spells through their weapons. They're very, very, good at doing lots of damage to a single target very quickly, and while not quite as tough as most fighters, are still pretty hard to kill.
You're both smart and aggressive, which means that you're probably pretty dangerous when pissed off. You also tend to be somewhat straightforward, which is nice, and don’t have much use for spirituality or mysticism.
 
Smart Paladin
59% Combativeness, 40% Sneakiness, 70% Intellect, 58% Spirituality

Valorous! Noble! Or possibly just a self-righteous jerk (but with the brains to keep you alive!)... You are a Smart Paladin!
Paladins are holy warriors. They are valorous defenders of the light. Unfortunately, most of them are so ardent in their defense they tend to meet sticky ends faster than you can say "rampaging red dragon." Many people look up to Paladins, while others just consider them stuck up, overbearing, or self-righteous.
Fortunately for you, unlike most Paladins, you're pretty smart. Which means that you're more likely to fall into the "admired" category, rather than the "obnoxious" or "dead" categories.
Much like the crusades, you manage to combine violence and religion, though unlike the crusades, you add a healthy does of intelligence. You may be a staunch defender of the faith, a valorous champion of the weak, or the stuff that jihads are made of. Which ever one you are, just be happy that you’ve got the smarts to back it up and make it work.

mt1128069151.jpg
 
Assassin

55% Combativeness, 53% Sneakiness, 35% Intellect, 27% Spirituality
Violent and deceptive: You are an Assassin. Score! You have a prestige class. A prestige class can only be taken after you've fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't. Skulking through the shadows... hunting their prey without remorse... Assassins are some of the most dangerous killers in D&D, and evil bastards to boot. You're not necessarily evil, but you are both violent and sneaky. Chances are you aren't very honorable. Though who knows? You might have some noble goals, even if your methods tend to be... unorthodox. You might just be a Slayer of Domiel or something.

pwnd
 
Wizard
11% Combativeness, 33% Sneakiness, 55% Intellect, 13% Spirituality
Brilliant! You are a Wizard!
Wizards are spells-casters who study powerful arcane magic. While Wizards tend to be pretty fragile, some of those spells can pack quite a punch. Unlike Clerics, Wizards aren�t as good at fixing people as they are at breaking them, so watch where you toss that fireball�
Your most distinctive trait is your intelligence. You're probably well learned and logical, if perhaps a bit fragile.

My test tracked 4 variables How you compared to other people your age and gender:


You scored higher than 1% on Combativeness

You scored higher than 28% on Sneakiness

You scored higher than 37% on Intellect

You scored higher than 4% on Spirituality
 
Arcane Trickster
40% Combativeness, 60% Sneakiness, 70% Intellect, 33% Spirituality

Brilliant and sneaky: You are an Arcane Trickster!
Score! You have a prestige class. A prestige class can only be taken after you've fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Arcane Tricksters combine arcane magic with rogue skills and sensibilities. They use their magic to confuse their opponents or to augment their more mundane, roguish skills. If you thought it was annoying keeping an eye that that rogue, the Arcane Trickster is probably picking your pocket from the other side of the room.
Both smart and sneaky, you're probably the type of person that loves planning practical jokes... either that or knocking over banks.

^_^
 
Smart Paladin
55% Combativeness, 46% Sneakiness, 70% Intellect, 66% Spirituality
Valorous! Noble! Or possibly just a self-righteous jerk (but with the brains to keep you alive!)... You are a Smart Paladin!
Paladins are holy warriors. They are valorous defenders of the light. Unfortunately, most of them are so ardent in their defense they tend to meet sticky ends faster than you can say "rampaging red dragon." Many people look up to Paladins, while others just consider them stuck up, overbearing, or self-righteous.
Fortunately for you, unlike most Paladins, you're pretty smart. Which means that you're more likely to fall into the "admired" category, rather than the "obnoxious" or "dead" categories.
Much like the crusades, you manage to combine violence and religion, though unlike the crusades, you add a healthy does of intelligence. You may be a staunch defender of the faith, a valorous champion of the weak, or the stuff that jihads are made of. Which ever one you are, just be happy that you�ve got the smarts to back it up and make it work.

Awesome link jen :D
 
Mystic Theurge
14% Combativeness, 6% Sneakiness, 58% Intellect, 75% Spirituality
Brilliant and spiritual! You are a Mystic Theurge!
Score! You have a prestige class. A prestige class can only be taken after you�ve fulfilled certain requirements. This may mean that you�re an exceptionally talented person, but it probably doesn't.
The Mystic Theurge is a combination of a cleric and a mage. They can cast both arcane and divine spells, and are good at both, making them pretty terrifying on the battlefield. They have more raw spellpower than just about any other class.
You're both intelligent and faithful, but not violent or deceitful. I guess that makes you a pretty good person.



My test tracked 4 variables How you compared to other people your age and gender:

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You scored higher than 2% on Combativeness
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You scored higher than 0% on Sneakiness
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You scored higher than 43% on Intellect
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You scored higher than 96% on Spirituality
 
XD

Rogue
33% Combativeness, 66% Sneakiness, 38% Intellect, 25% Spirituality
Sneaky, ain't ya? You're a Rogue!
Well now, you’re not the most trustworthy person in the world, are you?
Rogues are sneaky and skillful. They play an important part in every adventuring party by locating and disabling traps, scouting the area, and taking enemies by surprise. Unfortunately, most rogues will try and pick your pocket the moment you’re distracted.
You’re probably both deceptive and competent, which means you can usually get what you want. On the other hand, lying a lot won't earn you many friends.
A bit of helpful advice: No matter how temping it looks, don't try to pick the fighter’s pocket. He might go psycho on you.


lol..

~nib

[edit: added bolds and underline]
 
Fighter
85% Combativeness, 16% Sneakiness, 35% Intellect, 50% Spirituality
Good at hitting things and with a definite violent streak; you are a Fighter!
Fighters are the basic martial combatants in D&D. Their abilities and skills vary wildly between individuals, but they all share one thing in common� a definite preference for violence.
You're either really defensive, have an unhealthy fascination with sharp objects� or you just like hurting people. Either way, you should probably try and keep your cool. Being able to hack someone into pieces maybe a useful skill in most RPGs, but in real life it will just get you into trouble.

You scored higher than 94% on Combativeness
You scored higher than 5% on Sneakiness
You scored higher than 5% on Intellect
You scored higher than 60% on Spirituality

mt1128069134.jpg
 
Assassin
59% Combativeness, 53% Sneakiness, 50% Intellect, 11% Spirituality
Violent and deceptive: You are an Assassin.
Score! You have a prestige class. A prestige class can only be taken after you've fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Skulking through the shadows... hunting their prey without remorse... Assassins are some of the most dangerous killers in D&D, and evil bastards to boot.
You're not necessarily evil, but you are both violent and sneaky. Chances are you aren't very honorable. Though who knows? You might have some noble goals, even if your methods tend to be... unorthodox. You might just be a Slayer of Domiel or something.
 
Spellsword
70% Combativeness, 23% Sneakiness, 61% Intellect, 30% Spirituality
Aggressive, but with the brains to back it up: You are a Spellsword!
Score! You have a prestige class. A prestige class can only be taken after you’ve fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Spellswords combine arcane might with combat know-how. They're much tougher than mages, like to wear armor, and can cast spells through their weapons. They're very, very, good at doing lots of damage to a single target very quickly, and while not quite as tough as most fighters, are still pretty hard to kill.
You're both smart and aggressive, which means that you're probably pretty dangerous when pissed off. You also tend to be somewhat straightforward, which is nice, and don’t have much use for spirituality or mysticism
mt1128069993.jpg
 
NPC
48% Combativeness, 10% Sneakiness, 47% Intellect, 44% Spirituality
You're an NPC! (Non-Player Character)
Sorry to say this, but you didn't score high enough in any category to be assigned a class. Simply put: You have no class.
But, hey, don't take it too badly. After all, NPCs live much longer than adventurers! Just stay away from spell-slinging lunatics and hungry dragons and you’ll be fine!

mt1128069949.jpg


8)
 
mt1128069993.jpg


55% Combativeness, 26% Sneakiness, 82% Intellect, 47% Spirituality

Aggressive, but with the brains to back it up: You are a Spellsword!
Score! You have a prestige class. A prestige class can only be taken after you’ve fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Spellswords combine arcane might with combat know-how. They're much tougher than mages, like to wear armor, and can cast spells through their weapons. They're very, very, good at doing lots of damage to a single target very quickly, and while not quite as tough as most fighters, are still pretty hard to kill.
You're both smart and aggressive, which means that you're probably pretty dangerous when pissed off. You also tend to be somewhat straightforward, which is nice, and don’t have much use for spirituality or mysticism.

quite fitting considering what my main job is in FFXI. 8)
 
Rogue
37% Combativeness, 80% Sneakiness, 35% Intellect, 13% Spirituality
Sneaky, ain't ya? You're a Rogue!
Well now, you’re not the most trustworthy person in the world, are you?
Rogues are sneaky and skillful. They play an important part in every adventuring party by locating and disabling traps, scouting the area, and taking enemies by surprise. Unfortunately, most rogues will try and pick your pocket the moment you’re distracted.
You’re probably both deceptive and competent, which means you can usually get what you want. On the other hand, lying a lot won't earn you many friends.
A bit of helpful advice: No matter how temping it looks, don't try to pick the fighter’s pocket. He might go psycho on you.
 
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