The Year for FFXII

Tiael

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FFXIV
Tiael
Well it's '06, and FFXII will release in 3 months in Japan, and NA release to follow this year after the localization, and all I can say is it's about time. Idk about the rest of you, but I have been waitin 5-6 years(since FFX) for a new single player FF that isn't a spinoff or direct sequel(ie Crystal Chronicles or FFX-2) and I am glad it's coming this year. I have played the demo and I love it so far, can't wait til it actually releases in JP, although I won't import it, the sooner it gets out in JP the sooner it'll be released in NA. Yes FFXI has filled the void, among the other single player rpgs in the past(especially DQ8, and WA:ACF), and the 10+ single players releasing in '06 will fill the void too lol(KH2, SH3, SV, WA4, Xeno III etc), but seriously, with the way it's looking, I think it will become my new fav FF. What are everyone elses thoughts on XII, and the 5-6 year for it?
 
Since its a FF game, of course im excited to hell ^^
FFXII feels alot like FFXI though, only single player which feels really weird IMO. Only once I forgot I controlled all 3 dudes. I wish Se wouldnt have made the battle system soo similiar to FFXI. I have played FFXI more than a thousand hours, was hoping for a something different. but still awesome ass hell, but the demo kind of left alot out like the menu and stuff.
 
I enjoyed the system, and you can control all 3 chars, or use gambits which will be customizeable, there's also wait mode and active mode dependant on your playstyle. Anyways yea past FF demos have always left out a lot of crap, like being able to open the menu, overlvled chars so not really a feel for the difficulty, among other things. And there's a reason it feels like FFXI, the Director said he enjoyed FFXI, but he wanted to make something like it w/o the community/people for people who don't have time to invest into an mmorpg, and thus came FFXII. Idk I enjoyed it though, and definitely lookin forward to the release later this year.
 
I like the turn based battles myself. Dragonwarriors 8 battle system being my favotire so far. FFXII is a interesting system and I cant wait to see how it turns out. Althoguh one thing I dont like is how the other characters will heal you or act on their own. Idk, just IMO, i like being in control of everything.
Oh dont forget KH2 coming out this year too^^

SE should reliaze KH2 and FFXII on the same day. Nerds around the world will shut themselves for days on end. I know I would!^^
 
Heh well they are releasing in the same month, if you count the NA version of KH2 and the JP version of FFXII in March the same month :P
 
I'm fucking stoked about FFXII. Personally, everything I've heard about FFXII has screamed "Bioware game" (Star Wars: Knights of the Old Republic, Jade Empire, etc) to me, which is fine. I'm surpised nobody else has said that...
 
Soley from the demo I played I am not that excited. I'll still buy it when it launches in the US but I can't say I am stoked.
 
Yea I think FFXII plays like KotOR w/o all the bugs and glitches, which is a good thing :P
 
I loved the turn based sytem in 10, I never got bored with random encounters. I especialy like how every character had a use, more often than not, theyd all see acttion in everyfight. I havent played the demo but I feal that 10 was the epitomy of turn based fighting, therefore it never needs to be used again.
 
I just can't wait. I played the Demo and while playing said "Yay FFXI without the noobs to mess things up" I've played the Demo about 20 times now >.> I really want to play the real game.
 
hah... you guys are so optimistic it's cute! we all know this game will be shoved back like everything else SE has ever done. i foresee the next starcraft ghost in this.
http://wheresg.ytmnd.com/
 
Nitram said:
I loved the turn based sytem in 10, I never got bored with random encounters. I especialy like how every character had a use, more often than not, theyd all see acttion in everyfight. I havent played the demo but I feal that 10 was the epitomy of turn based fighting, therefore it never needs to be used again.

lol, i deliberately used every character every fight... so nobody would fall behind for bosses and stuff. Worked real well..

I'm pretty excited about FFXII. It's like playing FFXI only ... single player. O.o
 
Blackchaoshero said:
hah... you guys are so optimistic it's cute! we all know this game will be shoved back like everything else SE has ever done. i foresee the next starcraft ghost in this.
http://wheresg.ytmnd.com/

Too bad they don't give an actual release date unless they're sure, and that date for JP is March 16, 2006. In the past they never gave an "official" release date b4 all the delays. So we'll still get it in '06, it'll most likely be during fall since localization takes a bit.
 
Im excited too... and now that i just dropped 2k on a new PC i can play FFXII while seeking a party on FFXI^^
 
I wasn't too impressed by the demo, either...it's like they took the time to fix the FFXI battle system and make monsters actually unique but they put it in an entirely different game. Oy..
 
Well yea, the person who worked on the majority of the game, Matsuno(who worked on Vagrant Story and Ogre battle games) said he enjoyed FFXI, but wanted to make a game for people who didn't want the community aspects of it, thus came FFXII. I love it though, besides KOTOR's system was almost exactly the same, except buggy, and the system in XII definitely fits with the game, I was getting tired of random battles and etc of past FF's, glad they decided to change it, plus I think it will add a lot more strategy to XII than past FF's, say being able to immobilize the enemy then pelt it wit ranged attacks or magic spells, instead of going head to head. If you don't like it, don't get it later this year, but I think it's change for the better.
 
I loved the demo, cant wait for this game. Have been hearing of it for over 2 years now =(
 
March 16, 2006 for the Japan release, then 4-6 months(hopefully) for them to localize it for NA release. I can't wait, but I can, since I have about 5-6 other rpgs comin out b4 then, and quite a bit after FFXII lol.
 
Tiael said:
plus I think it will add a lot more strategy to XII than past FF's, say being able to immobilize the enemy then pelt it wit ranged attacks or magic spells

lol Every fight's a cannon party!
 
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