Thief's Knife is now Uber Common Drop

Its not simply 1%. IT all depends on what drop you're after.

If you're after somethign that drops 50% of the time, it won't suddely start dropping 51% of the time. The difference will be quite more noticable then that. If you're after somethign that drops 1% of the time, it won't start dropping 2% of the time, as that would be a 100% increase of its initial drop rate.

I'd rather say it increases drop rate by X% of its initial drop rate. Say its a 0.1 modifier (10%). If it drops 50% of the time, it will now drop 55% of the time (50x1.1). If if initially drops 1% of the time, it will now still drop roughly 1% of the time since the initial drop rate is so low.

Saying the difference is 1% is, in my oppinion,rather cloudy, as you can clearly notice the drop rate of more common items like, say, Wild Onion, is much larger then 1%.


I know it's not +1% TO the drop rate. I never stated that. I've always been of mind that people can figure out that it's an additional +1% OF the drop rate. If they can't figure out percents of a percent, they shouldn't be out of middle school.

If it were +1% to the rate, I wouldn't deem the knife completely worthless. As it stands, for the sake of arguement, assume Ridill has a 5% chance of appearing. 5.05% isn't going to make a difference.
 
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I know it's not +1% TO the drop rate. I never stated that. I've always been of mind that people can figure out that it's an additional +1% OF the drop rate. If they can't figure out percents of a percent, they shouldn't be out of middle school.

If it were +1% to the rate, I wouldn't deem the knife completely worthless. As it stands, for the sake of arguement, assume Ridill has a 5% chance of appearing. 5.05% isn't going to make a difference.

Thing is, it can't be 1%. It have to be 10% of the drop rate if anything. Otherwise you wouldn't notice a difference unless the item drops 90% of the time. I know for a fact that the drop rate difference on more common things like, say, something that drops 50% of the time, is not 50.5% rather then 50%.

I'll make a wild guess and say its 10% increase. Thus making it a modifier of 0.1
 
Well, theres an incredibly easy way to figured it out. Do my item drop parsing method mentioned earlier. It's not like it'll be difficult to amass thieves with the knife now.
 
Well, theres an incredibly easy way to figured it out. Do my item drop parsing method mentioned earlier. It's not like it'll be difficult to amass thieves with the knife now.
I already have a friend who did a test on Wild Onions.

I don't remember the exact results, but I believe it was something like this on Wild Onions:

TH0: 15%
TH1: 35%
TH2: 45%
TH3: 50%
TH4: 55%

I don't remember the exact numbers as it was quite a long time ago he told me the results. Either way, you can obviously see the results are not a 1% initial increase in drop rate.

I do believe the large test on ffxionline quite a long time ago got similar results.
 
pics or it didnt happen

pics of multiple drops? over a period of time? be reasonable lol

wasn't the original question the knifes effectivness against the original cost of it? i'll solve alot of trouble and a few pages of qcdn, its worthless now and any thf item hunting without it can now be called gimp.

ofcourse the knifes going to make a difference, just in the past 20-30m for it was just unreasonable for the overal effect but now its going to be what 40-50k soon most thfs will be able to obtain it.
 
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