Well if all other DD jobs got a offensive buff to get at or near rng's current level, I wouldn't be against a buff. And no tank buffs for hate either, that's be thieves' buff

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Back to past FFs. I really don't find a point in debating stuff not rooted in fact but opinion. So I'd very much like to share my opinion, but it's really not up for debate. For those that do have farorites, I think that's cool and gives us divorsity(sp?). If everyone liked Y FF, it'd be pretty damn lame. But I'd have a really hard time picking a favorite FF because I don't play them for one specfic reason, but several and each game really fullfills different things.
FF1-started it all, a small job in job progression.
FF4-Classic game, good vs bad, each character brought something new to the game and they were all rememberable. I didn't mind being forced to use certain characters either, good game for the classic aspects.
FF5-Another classic type game. Not alot of character put forth into the playable characters but the many many jobs they could play was very fun. I believe this game had a SJ system also, but nothing like that of FFXI. Very very very hard final boss( Neo X-death ) if you DID NOT take time to xp on the side. I remember finishing this game at 39-40 it he was a damn bitch to kill. Rememberable moment- I was going to die in one more turn, got to fire off another attack and won.
FFVI- I honestly haven't beat it but would like to. I guess this is my badge of shame.
FFVII- Start seeing indepth characters, awsome cutscenes, classic bad guy, long indepth story. Sepihorth in evilness is overrated, sep had reasons for what he was doing. Then there was Hojo, the insane bastard knew he was an evil **** but did it anyway, heck Hojo choose to inject himself with Jenova cells. For the hell of it my 3 favorite playable characters. Tifa,barret, cid.
FFVIII-Too boring for me, I quit at disc I. Draw system, avatars tanking, uhhhh.
FFIX- Original story, it's a 'fantasy', not some real life wanna-be place. Return of 4 playable characters at once. Also a cool ability system for learning new stuff. Absolutely awsome cutscenes too.
FFX- Well done avatars, good cutscenes, sin gave alot of depth to the story. Final battle was really really cool, it was very well done with music new to the world of FF.
I didn't mind the straightforwardness of FFX at all, I play FFX to progress through the game well enjoying good cutscenes,music, and story or experiencing it all again. I really don't find leveling to 99 and killing everything in one hit that exciting. Maybe if FFs gave more story and cutscenes for doing these side bosses/missions there would be some insentive to do it. But beating something with your lvl 99 character to get some ultimate item you no longer need? It's like leveling to 75 in this game for no reason.
I'm about to beat FFVII for the 5th time, I'm right before sepy and I bypassed extras. No quadra magic, no KotR, none of that cheap crap. Fear of losing is <Fun>...But who am I kidding, it's impossible to die in this game with a billion leftover megaelixers you don't even need in this game. After that I'm going to play the 4,5,9 again, and one day finish 6 or maybe throw it in there somewhere between 4,5,9.