Time Mage leaked as new job

so this means more caring about new jobs and no debugging the old ones? >_>;

/sigh
 
Anyone else think that what really happened with the sister in the vid was either someone saving her, thus causing the monsters to try and run away from him/her through the hole, or her unleashing a powerful attack of some sort (thus causing the orcs to attempt to run away), and thus causing her to lose her memory?

The Orc's weren't' really running when they were leaving Tavnazia. It looked more like they were ambling, looking at the destruction they had caused. If i remember correctly, the family in Selbina says they found her on the beach passed out... Drifting that far in the sea for however many days would be enough to cause someone to lose their memory. Not to mention, the bump on the head she got when they tried to kill her...

I guess its possible that she did something, or was saved, but i think it is highly unlikely. If she was saved, she wouldn't have floated to Selbina. And... well, it seems that most NPCs are not trained as adventurers, with the exception of politicians/national guard, so the chances of her being able to do anything to save herself seem quite slim.
 
Besides, they might need a lot of different mages in order to summon a big meteor ;P

Just a note. Meteor is often a Time mage thing in some FFs. Also, BMs dont learn meteor in FFXI =P
 
BTW, I believe they said the job was seen in the FFXI intro vid.

http://youtube.com/watch?v=MXT8FW-ja2I

The only thing "weird" about it that I saw, was the mage at the end of the vid in a green/white version of the BLM AF.

Anyone else think that what really happened with the sister in the vid was either someone saving her, thus causing the monsters to try and run away from him/her through the hole, or her unleashing a powerful attack of some sort (thus causing the orcs to attempt to run away), and thus causing her to lose her memory?

Looking at the vid again, it seems more like the orcs are trying to escape rather then hunt Aldo down.

Edit: the mage I'm talking about is at around 6:43 in the vid

With a little knowledge in FFXI lore you find out that the little girl was actually saved, but the circumstances surrounding her being saved are not known. She goes by the name "Mathilde", sister of "Aldo", in the game and she can be found Selbina (H-9).

-( ^ . ^)>
 
The Orc's weren't' really running when they were leaving Tavnazia. It looked more like they were ambling, looking at the destruction they had caused. If i remember correctly, the family in Selbina says they found her on the beach passed out... Drifting that far in the sea for however many days would be enough to cause someone to lose their memory. Not to mention, the bump on the head she got when they tried to kill her...

I guess its possible that she did something, or was saved, but i think it is highly unlikely. If she was saved, she wouldn't have floated to Selbina. And... well, it seems that most NPCs are not trained as adventurers, with the exception of politicians/national guard, so the chances of her being able to do anything to save herself seem quite slim.

i seem to remember something about Flickbix saving her, or was that somewhere else?
 
Yeah, it's definitely gotta be some other mage other than blm that casts that spell meteor, unless SE decides to one day give blm that spell to learn sometime in the future.

As soon as Time Mage is announced though, I'm planning way ahead to get stuff for the job, and bank some gil specifically for it in a mule or something ^^ This is a job I'd definitely want to pimp out.
 
So wait.

If the abbreviation for Time Mage ends up being TIM...

Would a Time Mage also be called "TIM, the Enchanter"?
 
With a little knowledge in FFXI lore you find out that the little girl was actually saved, but the circumstances surrounding her being saved are not known. She goes by the name "Mathilde", sister of "Aldo", in the game and she can be found Selbina (H-9).

-( ^ . ^)>
Um, yes, I know.... Why else would I say:
Anyone else think that what really happened with the sister in the vid was either someone saving her, thus causing the monsters to try and run away from him/her through the hole, or her unleashing a powerful attack of some sort (thus causing the orcs to attempt to run away), and thus causing her to lose her memory?
No one knows really what happened to her.

I also said this

it seems more like the orcs are trying to escape rather then hunt Aldo down.

The Orc's weren't' really running when they were leaving Tavnazia. It looked more like they were ambling, looking at the destruction they had caused. If i remember correctly, the family in Selbina says they found her on the beach passed out... Drifting that far in the sea for however many days would be enough to cause someone to lose their memory. Not to mention, the bump on the head she got when they tried to kill her...

I guess its possible that she did something, or was saved, but i think it is highly unlikely. If she was saved, she wouldn't have floated to Selbina. And... well, it seems that most NPCs are not trained as adventurers, with the exception of politicians/national guard, so the chances of her being able to do anything to save herself seem quite slim.
She could be floating in the water after the Lightbringer caused the town to explode. The destruction itself wasn't really from the Orcs, as much as it were from the prince drawing the Lightbringer. And the Orcs never ran, you just see their hands. So I don't see how they can look at the destruction they caused from that :P

I guess its possible she lost her memory from the explosion caused by the Lightbringer, btu that brings the question as to how she survived then. Either someone must have saved her, or she did something that she does not remember. I doubt the Orcs would just kidnap her and use her as a sexual toy.
 
i seem to remember something about Flickbix saving her, or was that somewhere else?
You mean the Goblin that dies? Didn't he save the girl living with Aldo?
 
Just a note. Meteor is often a Time mage thing in some FFs. Also, BMs dont learn meteor in FFXI =P

i dont see a meteor... i see something thats a big blue stone... which could be blizzaga or Blizzard... because one of the variations of blizzard is a big stone like that >.> but you know, SE likes to fuck with our minds
 
=O Time Mage lol I could see their AF already. Similar to blm too with Purple and white strips for their pants plus the coney head with a star design O_O.

Spells will probably be Hastega,Haste II, Slow II (=\ already a rdm merit spell)Slowga, Quick,Stop,Stopga/stunga?(instant death to yourself xD), (Some teleport spell) , Black elemental space spells such as Meteo, Meteor, White Meteo xD Wuteva you wanna call it.

I honestly don't know how they're going to make TIM work, GEO or MYK >__> Cmon one of you two make it lol.
 
=O Time Mage lol I could see their AF already. Similar to blm too with Purple and white strips for their pants plus the coney head with a star design O_O.

Spells will probably be Hastega,Haste II, Slow II (=\ already a rdm merit spell)Slowga, Quick,Stop,Stopga/stunga?(instant death to yourself xD), (Some teleport spell) , Black elemental space spells such as Meteo, Meteor, White Meteo xD Wuteva you wanna call it.

I honestly don't know how they're going to make TIM work, GEO or MYK >__> Cmon one of you two make it lol.

I expect Time Mages to wear long togas, like what the Zilart wear.
 
I expect Time Mages to wear long togas, like what the Zilart wear.
Or big pointy reskinned errant hats like most of their AF in the series.
 
Thinking about it, maybe Aldo is wearing TIM AF lol? But at this point story line and all seems to point to a Time Mage of some sorts. Especially with the Expansion being tied so closely to the past. I must say it is amazing what you pick out in that video after having it for so long lol.
 
SE said they don't plan on adding a new Haste spell, since the current one is strong enough.

They also won't be giving any job a spell that another job can only achieve through merits. So Slow II and Paralyze II will most likely not be included.

If anything, I'm guessing they'll get the ability to speed up the countdown timer on spells and abilities, or at least remove a few sec from them. Probably also an AoE "Haste" effect that is seperate from Haste, which increases attack speed. Possibly also one that is seperate from Slow and Elegy which reduces the enemy's attack speed.

Basically, time/space magic. "making the enemy see things as faster for itself", as in making the target move in "slow motion", thus decreasing its attack speed and movement speed, as well as a kind of a "Making the target see his surroundings move by slower", as in giving the target a kind of fast-forward effect.

Basically, Slow and Haste with a cooler animation (at least if you envision it, which sadly is impossible to do in a game =( )

Since it'll mainly only be time/space magic if its called "Time Mage", teleportation spells and warp spells would be possible, although that'd be up for SE to decide. Either way, Regain would be a cool ability/spell for Time Mage (TP regen).
 
Smn have hastega and slowga (bp) although blm ,rdm and whm share spells.

It will be interesting to see how SE adds the new jobs. With so many job as there is, creating something that isn't just a variation of an existing job (pup,cor) seems unlikely. Imo, goes back to ps2 limiting what can be added/changed. I think having diff animations for each category of spells (blu magic also) would be cool.
 
SE said they don't plan on adding a new Haste spell, since the current one is strong enough.

They also won't be giving any job a spell that another job can only achieve through merits. So Slow II and Paralyze II will most likely not be included.

If anything, I'm guessing they'll get the ability to speed up the countdown timer on spells and abilities, or at least remove a few sec from them. Probably also an AoE "Haste" effect that is seperate from Haste, which increases attack speed. Possibly also one that is seperate from Slow and Elegy which reduces the enemy's attack speed.

Basically, time/space magic. "making the enemy see things as faster for itself", as in making the target move in "slow motion", thus decreasing its attack speed and movement speed, as well as a kind of a "Making the target see his surroundings move by slower", as in giving the target a kind of fast-forward effect.

Basically, Slow and Haste with a cooler animation (at least if you envision it, which sadly is impossible to do in a game =( )

Since it'll mainly only be time/space magic if its called "Time Mage", teleportation spells and warp spells would be possible, although that'd be up for SE to decide. Either way, Regain would be a cool ability/spell for Time Mage (TP regen).


This is pretty much what i have been hoping for. Regain and Timer time down would be awesome.
 
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