- Joined
- Mar 9, 2005
- Messages
- 802
- Location
- Edmonton, AB
- Main Job

- Secondary Job

- Third Job

- Server
- Quetzalcoatl
- Linkshell
- Shakenbake
- FFXIV
- Hmkiroko
So I was bored and did some calculations for HMP vs Yigit tonight.
This might be common knowledge, but just throwing it out there.
Calculations were done using only the 5 main equip slots (Head/Body/Hand/Leg/Feet).
Turns out the +Refresh Skill, all things remaining equal is equal to between +3 and + 4 HMP.
Given that Yigit itself is +8 HMP, your MP heal rate will be better than Yigit...
@+11 HMP: Never.
@+12 HMP: Outright after 1m 40s, approximately equal at 1m10s.
@+13 HMP: Outright after 50s, approximately equal at 40s.
@+14 HMP: Outright after 40s, approximately equal at 30s.
@+15 HMP: Outright after 30s.
Right now, I am unaware of any combination of gear past +15HMP in those slots. The highest I count now is:
Head: +2 (Goliard or Oracles)
Body: +6 (Oracles or Mahatma)
Hands: +2 (Oracles)
Legs: +2 (Yigit/Oracles)
Feet: +3 (Avocat/Goliard/Numerists)
So to summarize, you should probably use Yigit unless you can break +12HMP with any combination of HMP gear in the 5 slots.
The more you know... *rainbows*
This might be common knowledge, but just throwing it out there.
Calculations were done using only the 5 main equip slots (Head/Body/Hand/Leg/Feet).
Turns out the +Refresh Skill, all things remaining equal is equal to between +3 and + 4 HMP.
Given that Yigit itself is +8 HMP, your MP heal rate will be better than Yigit...
@+11 HMP: Never.
@+12 HMP: Outright after 1m 40s, approximately equal at 1m10s.
@+13 HMP: Outright after 50s, approximately equal at 40s.
@+14 HMP: Outright after 40s, approximately equal at 30s.
@+15 HMP: Outright after 30s.
Right now, I am unaware of any combination of gear past +15HMP in those slots. The highest I count now is:
Head: +2 (Goliard or Oracles)
Body: +6 (Oracles or Mahatma)
Hands: +2 (Oracles)
Legs: +2 (Yigit/Oracles)
Feet: +3 (Avocat/Goliard/Numerists)
So to summarize, you should probably use Yigit unless you can break +12HMP with any combination of HMP gear in the 5 slots.
The more you know... *rainbows*