Update info released

MUST GET CoP REGISTRATION KEY >< /fume
 
...Divine Veil sucks. Badly. x_x
omg aoe Poisona....
 
Mishaela said:
...Divine Veil sucks. Badly. x_x
omg aoe Poisona....

AOE Erase? Dunno bout you but that'd come in handy so much on some instances.
 
"When entering and leaving the Mog House, the camera will now move to a position behind the character."

FRIGGIN' AWESOME! I was just thinking about how much it sucked when you came out of your moghouse and ran right back in.
 
THEY ARE FIXING QUU WHATEVER THE FUCK HIS NAME IS :D OOOO AND CONVERT RECAST CAN BE REDUCED? :D MUAHAHAHAHAHAHAHAHAHAHAAHHAHHAHAA
 
Svina said:
Mishaela said:
...Divine Veil sucks. Badly. x_x
omg aoe Poisona....

AOE Erase? Dunno bout you but that'd come in handy so much on some instances.

Unless it's like a 30-second trait, this just doesn't seem so worth it, considering whatever you cure is probably gonna use whatever skill gives everyone the effect again within seconds, at least in the next battle....unless it's like, Graviga..
 
Btw do you people like.. play all frikin day or is it early morning or late evening where you live? O.o
 
"Divine Veil" - Oooooooooh, baby! Being able to cure an entire party's status ailment with one spell? No more Cursna, Cursna, Cursna, Cursna, Cursna, Cursna... Wooo! That's going to save ton of MP. :D
 
still reading...but for once its good stuff!!! :D

i wanna do ENM battle!! too bad i can only do lvl 30 ones -. -
 
Halifirien said:
"Divine Veil" - Oooooooooh, baby! Being able to cure an entire party's status ailment with one spell? No more Cursna, Cursna, Cursna, Cursna, Cursna, Cursna... Wooo! That's going to save ton of MP. :D

My friend you missed your biggest payoff, I think:

The reward for a single moat carp in the quests "The Rivalry" and "The Competition" has been changed to match the amount received when selling the fish to other NPCs.
 
If you ask me, Erase-ga in Phominua after that AoE drown, is pretty sweet.
 
Falsey said:
My friend you missed your biggest payoff, I think:

I don't know how much the other NPCs pay for moat carp, but I'm thrilled if it's more than the 100 gil for each one I turned in for the quest.

I can't wait to try out the new fishing system.
 
that new whm ability is bad ass, i wonder if it can stack with haste ;o
probably not, but its still bad ass though
 
Halifirien said:
Falsey said:
My friend you missed your biggest payoff, I think:

I don't know how much the other NPCs pay for moat carp, but I'm thrilled if it's more than the 100 gil for each one I turned in for the quest.

I can't wait to try out the new fishing system.

I believe the reward to NPC's for Moat Carp were about 30gil or something before patch, and this patch cut the selling price by 50%... so technically they are making it almost 100% loss to buy all Moat Carp for that quest. So it will now cost about 3-4mil to do the quest instead of 2.3 or whatever.
 
Halifirien said:
Falsey said:
My friend you missed your biggest payoff, I think:

I don't know how much the other NPCs pay for moat carp, but I'm thrilled if it's more than the 100 gil for each one I turned in for the quest.

I can't wait to try out the new fishing system.

It's going to be less, I think. NPC's pay ~20 gil for a Moat Carp.

So far this fishing 'update' seems like yet another nerf. A few things I'm concerned/worried about:

Effects of Fishing Skill
- Depletion/recovery of fish stamina -
If there is a substantial difference between a character’s fishing skill and a fish’s rank,
the fish’s stamina will gradually change in the following way:

Fishing skill > Fish rank: Fish’s stamina will gradually decrease.
Fishing skill < Fish rank: Fish’s stamina will gradually increase.

- Bonus when reeling in a fish -
When a character’s fishing skill is higher than a fish’s rank, it is less likely for a rod to
break or for a catch to be lost.

Very nice for people going for Moats, but those of us who are targeting Squid and Sole in Qufim (not to mention the boat) might have a harder time of it.

[ Other ]
Lu Shang's Fishing Rod: A fishing rod with both flexibility and durability.
Performs as an average rod, except when trying to catch…

"Performs as an average rod?" No. Screw that. I didn't spend all that time earning the rod to have it be 'average' unless I'm trying to hook useless legendaries.

Fishing instinct stuff seems interesting, and it might make Grotto fishing more appealing for those of us not 59+.

- Fishing skill will now rise at twice the previous rate. -
There is still a chance for fishing skill to rise when losing a catch, except in cases
where the fish has a large percentage of stamina remaining.

- The amount of time that a character must wait between fishing attempts will no longer
change depending on fishing skill. The previous waiting time will now be spent struggling
with your catch. -

- Fish will take the bait more often. -
The message "You didn't catch anything" will be seen less frequently.

- The influence of moon phases on the abundance of fish has been increased.

I agree with all of these.

- Characters will become fatigued when fishing. -
Constant displays of the message "You didn't catch anything" hint that your character has
become fatigued. This fatigue is built up through catching large quantities of fish. At this
time it is best to change areas, or take a break from fishing for a while.

Is this SE finally admitting to their own anti-bot code? We'll see.

With some exceptions, fish obtainable through fishing will now be bought at half the previous price by NPCs.
Conversely, the number of guild points gained per fish for Fishermen’s Guild contracts will be multiplied by 1.5, and the new point limit will be recalculated based on this new value.

This might have been really cool if I wasn't already pretty deep into a contract with the Carpenter's Guild. And most of the skillup fish never sell at auction, so this cuts into profits a bit.

Oh well, we'll see how it is. I'm ready to try it and I hope the increased hook/catch rate make up for the lower NPC prices.[/quote]
 
The new fishing system seems great to me, but I dont like the new NPC Sellback thing... this might keep me from fishing for awhile now that my profit margin may be cut... we will see if I catch more fish per hour now or something to make up for it...
 
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