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- Aug 19, 2005
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- Quetzalcoatl
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- KeitaroPrime
- FFXI
- Nyosan
- FFXIV
- Xochi Xochi
News from VanaFest 2010:
FFXI:
Level Cap will be raised to 99. This will happen in steps, beginning in the June update.
New job abilities and magic will be given to jobs to compensate for the effects of the allowing previously job-specific abilities to be accessed as a support job.
A new merit system may be implemented for those who reach the Lv99 cap.
Abyssea:
Three new high-level Add-Ons will be made available, beginning this summer, for $9.99 each.
"Vision of Abyssea," "Scars of Abyssea”, and "Heroes of Abyssea” will round out 2010. A third version of Artifact/Relic-style armor will be obtainable in Abyssea. These areas are intended to be completed with a party of six people.
Server Merger will take place on selected servers. The current 32 servers will be condensed to 24. Quetzalcoatl will be merging with Midgardsormr, but retaining the name Quetzalcoatl. Rest can be seen here: http://i49.tinypic.com/v8e8vo.jpg
New Notorious Monsters will be released, and the Evolith system will be expanded.
New craftable items will be added, for both traditional crafts and Synergy.
Chains of Promathia's level-capped areas will see the removal of the level caps.
WotG nation missions will be finished in the March update.
Job-specific emotes will be released.
A new branching quest system titled "Trial of the Magians" will be released. Direction taken during the quest will result in differing rewards. Players may actually be allowed to select the augments on current gear (including relics and mythics!) at the completion of the quest. 80 classifications of enhancements are planned.
Job Adjustments:
Beastmaster: Crafting HQ jug pets may be made easier. New jug pets and new charmable monsters may be added, as well as an ability to transfer enmity to a pet.
Black Mage: MEEEEE-TEEEE-ORRRR
Blue Mage: May receive spells from NMs/HNMs. Considering allowing access to the Dual Wield job trait through spell combinations.
Corsair: May modify the way a "perfect XI" affects Corsair's rolls.
Dark Knight: May adjust Dark Magic accuracy and spell cast times. May be given a way to more effectively recover MP.
Dancer: May see new methods of TP gain, as well as gaining the ability to use Waltzes on people outside-of-party.
Dragoon: Looking into ways to boost a wyvern's efficacy. May add an additional "Jump."
Monk: May receive a job ability which would boost accuracy and subtle blow, while reducing TP gain and restricting weapon skills.
Ninja: May modify placement of "Utsusemi" icon such that it is always on the far left, making it easier to cancel.
Puppetmaster: Automaton's Harlequin and Valoredge frames may be made more durable. Puppetmaster's Hand-to-Hand rating will be increased to "A."
Ranger: May add an ability to decrease enmity, or one to double damage dealt while consuming double ammo.
Red Mage: May add additional enfeebling spells.
Samurai: May lower the level of Sekkanoki, allowing use for those with SAM as a support job.
Scholar: May add spells at higher levels to define Scholar more as its own class, rather than a Black Mage/White Mage hybrid.
Summoner: Two new summons: Alexander and Odin, which can only be used in conjunction with Astral Flow.
Alexander's 2HR: Perfect Defense, reduces damage taken and provides immunity to enfeebles.
Odin's 2HR: Zantetsuken: Defeats all foes in an area-of-effect. Accuracy decreases as number of enemies in the area-of-effect increases. Deals damage to Notorious Monsters.
Thief: May see an enhancement to Treasure Hunter, and a new Steal-like ability.
Warrior: May receive an improvement to tanking ability for short periods, increasing versatility.
White Mage: May receive new Divine Magic and Healing Magic spells. Looking for ways to give more opportunities to use Divine Magic.
Campaign:
Castle Zvahl Baileys and Castle Zvahl Keep will be released.
Shadow Lord will make appearances in the Castle Z-related Campaigns. Pictures of players wearing the Shadow Lord's armor/weapons seem to imply that he will have drops which will be made available to players.
Campaign Allied-NPC weaponskills will become available to players, perhaps through obtaining special weapons.
Nomad Mog Bonanza:
Winning Numbers:
Rank 1: 59163
Rank 2: 8447
Rank 3: 524
Rank 4: 68
Rank 5: 7
Rank 4/5 prizes: Odin/Alexander statues.
FFXIV:
Beta (perhaps even late-stage Alpha) testing will be made available to those who attended VanaFest 2010. FFXIV Beta site goes live on March 11th.Beta testing may be made availabe to "loyal FFXI followers," and the first set of invitations have been sent.
FFXI:
Level Cap will be raised to 99. This will happen in steps, beginning in the June update.
New job abilities and magic will be given to jobs to compensate for the effects of the allowing previously job-specific abilities to be accessed as a support job.
A new merit system may be implemented for those who reach the Lv99 cap.
Abyssea:
Three new high-level Add-Ons will be made available, beginning this summer, for $9.99 each.
"Vision of Abyssea," "Scars of Abyssea”, and "Heroes of Abyssea” will round out 2010. A third version of Artifact/Relic-style armor will be obtainable in Abyssea. These areas are intended to be completed with a party of six people.
Server Merger will take place on selected servers. The current 32 servers will be condensed to 24. Quetzalcoatl will be merging with Midgardsormr, but retaining the name Quetzalcoatl. Rest can be seen here: http://i49.tinypic.com/v8e8vo.jpg
New Notorious Monsters will be released, and the Evolith system will be expanded.
New craftable items will be added, for both traditional crafts and Synergy.
Chains of Promathia's level-capped areas will see the removal of the level caps.
WotG nation missions will be finished in the March update.
Job-specific emotes will be released.
A new branching quest system titled "Trial of the Magians" will be released. Direction taken during the quest will result in differing rewards. Players may actually be allowed to select the augments on current gear (including relics and mythics!) at the completion of the quest. 80 classifications of enhancements are planned.
Job Adjustments:
Beastmaster: Crafting HQ jug pets may be made easier. New jug pets and new charmable monsters may be added, as well as an ability to transfer enmity to a pet.
Black Mage: MEEEEE-TEEEE-ORRRR
Blue Mage: May receive spells from NMs/HNMs. Considering allowing access to the Dual Wield job trait through spell combinations.
Corsair: May modify the way a "perfect XI" affects Corsair's rolls.
Dark Knight: May adjust Dark Magic accuracy and spell cast times. May be given a way to more effectively recover MP.
Dancer: May see new methods of TP gain, as well as gaining the ability to use Waltzes on people outside-of-party.
Dragoon: Looking into ways to boost a wyvern's efficacy. May add an additional "Jump."
Monk: May receive a job ability which would boost accuracy and subtle blow, while reducing TP gain and restricting weapon skills.
Ninja: May modify placement of "Utsusemi" icon such that it is always on the far left, making it easier to cancel.
Puppetmaster: Automaton's Harlequin and Valoredge frames may be made more durable. Puppetmaster's Hand-to-Hand rating will be increased to "A."
Ranger: May add an ability to decrease enmity, or one to double damage dealt while consuming double ammo.
Red Mage: May add additional enfeebling spells.
Samurai: May lower the level of Sekkanoki, allowing use for those with SAM as a support job.
Scholar: May add spells at higher levels to define Scholar more as its own class, rather than a Black Mage/White Mage hybrid.
Summoner: Two new summons: Alexander and Odin, which can only be used in conjunction with Astral Flow.
Alexander's 2HR: Perfect Defense, reduces damage taken and provides immunity to enfeebles.
Odin's 2HR: Zantetsuken: Defeats all foes in an area-of-effect. Accuracy decreases as number of enemies in the area-of-effect increases. Deals damage to Notorious Monsters.
Thief: May see an enhancement to Treasure Hunter, and a new Steal-like ability.
Warrior: May receive an improvement to tanking ability for short periods, increasing versatility.
White Mage: May receive new Divine Magic and Healing Magic spells. Looking for ways to give more opportunities to use Divine Magic.
Campaign:
Castle Zvahl Baileys
Shadow Lord will make appearances in the Castle Z-related Campaigns. Pictures of players wearing the Shadow Lord's armor/weapons seem to imply that he will have drops which will be made available to players.
Campaign Allied-NPC weaponskills will become available to players, perhaps through obtaining special weapons.
Nomad Mog Bonanza:
Winning Numbers:
Rank 1: 59163
Rank 2: 8447
Rank 3: 524
Rank 4: 68
Rank 5: 7
Rank 4/5 prizes: Odin/Alexander statues.
FFXIV:
Beta (perhaps even late-stage Alpha) testing will be made available to those who attended VanaFest 2010. FFXIV Beta site goes live on March 11th.Beta testing may be made availabe to "loyal FFXI followers," and the first set of invitations have been sent.
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