Version Update Complete! (06/05/2007)

Nope im not, virtual items in games have no effect on me.
It's a figure of speech, no one is actually orgasming over these things in real life. But at least now you're aware you're a crappy nin.
 
The cursed items nooblet.

Shhh. He'll put out more if he thinks I can craft Rare/Ex.

Hey Cmdr... do that thing with the water balloons and the bananas and I craft you a Velocious Belt +2.
 
Hey Cmdr... do that thing with the water balloons and the bananas and I craft you a Velocious Belt +2.
Woo!

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That's me on the left.
 
Holy christ, and to think for a bit there people were dropping 50M+ on them (high economy days, but still).

Thank Walmart for low low prices
 
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<insert sup macros comment here>

Maybe you didn't notice it's flat damage reduction, not physical only? Body + Head = another D.ring. And it's got all the stats that make relic body so good for PLD/NIN.

If I was going to be swapping it out for both flash and utsu, I'd rather just fulltime af2. Noticed it was -% dmg instead of just phys damage. Guess it's decent then, but, hey, I'm not a pld.
 
I am confused about the DM earrings. Do we have to toss our current earring before re-activating the quest in sky or can we have mult. different earrings? O_o

I have a strong feeling that if you have one still in your inventory you will get the "come back after sorting your inventory" or something message. You'll probably have to drop your original to get the 2nd one from the cs in the palace. I logged at the control panel thinking it'd be simple like the COP rings but guess I'll be looking for a group to do DM again soon instead.
 
If I was going to be swapping it out for both flash and utsu, I'd rather just fulltime af2. Noticed it was -% dmg instead of just phys damage. Guess it's decent then, but, hey, I'm not a pld.

That's why we have windower macros, so we can do crazy amounts of swaps like that. Fact still stands it's the best defense body/headpeice in the game, only reason a PLD/NIN wouldn't want it is because he has Hydra Haubert, which probably doesn't exist on our server anyway. >.>
 
Can't hurt for those HNMs that hit like Mack trucks... just uh. I dunno which ones. I hear VE is pretty strong these days.
 
Yeah, because the first thing a PLD/NIN worries about is how hard he's getting hit.
 
cool. more "oh shit ga spell" gear to make whm's cringe at blinking tanks. :(
 
Yeah, because the first thing a PLD/NIN worries about is how hard he's getting hit.

No, but it's the second. Shadows can and will go down occasionally. Especially when AV is insta-casting Aeroga IV or other cases of un-interruptable ga-spells or shadow-wiping WS's.
 
-A new Aht Urhgan mission has been added.
Only one?



- Mog Locker capacity can now be increased to a maximum of 80 slots.
Sexy

-Players will no longer lose experience points for being KO'd in battlefields for the following: San d'Oria missions, Bastok missions, Windurst missions, Rise of the Zilart missions, and Treasures of Aht Urhgan missions.
Why the fuck?

-[That big change of properties chart]
Mmm...farmed some recollections, changed them to animas, and farmed another set earlier. Time to make some money.

-The three Salaheem's Sentinels members stationed in Windurst, San d'Oria, and Bastok now offer teleport services to Whitegate for registered mercenaries who have completed the quests they each offer.
Now you'll see people running around to complete the quests when they though all they'd get for their efforts was...two gold pieces, was it? Maybe less? Suck it bitches.

-The following items can now be easily re-obtained in the event they are accidentally discarded:
-Tavnazian Ring
-CoP Rings
-DM Earrings
-AN Earrings
Ya know...I'dve preffered they made you do Promathia again to get your CoP ring instead of making it easier than the other two. Don't feel like redoing DM and AN(when I do it), but from how it looks, the Promathia fight seems like a fun thing to repeat. Ah well...now I can get a satva when I want to level pld, and swap it out for the other two after the odd 27 day time limit.

- Level 8 Besieged has been released. Accordingly, the maximum value for enemy forces has increased to 200.
Mmm...Cerberus.

- The following monsters have been introduced:
Dvergr/Vampyr

*These enemies are scheduled to appear in the 3rd wing of the Hazhalm Testing Grounds (opening soon).
Why even mention them then?

- The following throwing weapons can no longer be used for ranged attacks:
Hedgehog Bomb/Morion Tathlum/Holy Ampulla/Bailathorn/Bomb Core/Phantom Tathlum/Fenrir's Stone/Happy Egg/Fortune Egg/Mantra Coin/Optical Needle/Nazar Bonjuk/Kakanpu/Goblin Grenade/Healing Feather/Spirit Lantern/Refresh Musk/Wyvern Feed/Astral Pot/Balm Sachet/Millefleurs Sachet/Olibanum Sachet/Attar Sachet/Sweet Sachet/Civet Sachet/Musk Sachet/Tiphia Sting/Orphic Egg/Bibiki Seashell/Volunteer's Dart/Mercenary's Dart/Imperial Dart/Fire Bomblet
Gotta love it.

- Icons for the following items have been changed:
All dryadic abjurations/All earthen abjurations/All aquarian abjurations/All martial abjurations/All wyrmal abjurations/All neptunal abjurations/Libation abjuration/Oblation abjuration/Argyro Rivet/White Rivet/Black Rivet/Blue Rivet/Troll Vambrace/Mamool Ja Helmet/Mamool Ja Collar/Mythril Gear Machine/GoldenGear/Star Sapphire/Pigeon's Blood/Ja Ja's chestplate/Gurfurlur's Helmet/Fairweather Fetish/Shadow Roll/Chocobo Egg/All transportation glyphs/Rotten Quiver/ Rusty Bolt Case/Old Quiver/Old Bullet Box/Elshimo Frog/Caedarva Frog/Misareaux Parsley/Moldavite Earring/Chariot Band/Empress Band/Bomb Core
Wonder what kind of strange icons we'll see for some of them? At least there's no more strange brown packages for the ToAU beastmen items.

-Key items will now be sorted into the following categories:


11en.jpg
1. Temporary Key Items
i.e. Assault orders

2. Permanent Key Items
i.e. airship pass

3. Claim Slips
i.e. armor set claim slips

4. Magical Maps
Sexy.




Updates are always fun. Kinda iffy about this one, but ya can't win them all.

So where's the new Ein(tab) scheduling board?
 
Why have one?

I'm 99% sure it's going to be instanced like other Assaults and Salvage.

If it isn't, then SE just did another retarded move.

I think they said at the SE party it was instanced.
 
Its posible its 3 rooms in a wing, and 1 party(alliance) in each room at a time. Could be crowded in the first few weeks, till people win all 3 and open wing 2. So there will be 10 rooms total (after next patch) and only 30 mins to do. Also its not an easy battle so will have less then a problem like limbus where people solo-trio um.

Its going to be that 1% where its not instanced. It would not be 30 mins and 3 day wait otherwize.
 
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