Waiting In Que For WoW?

Rones said:
Haha, pretty funny. I take it WoW's launch isn't going too smooth?

Heh, could be better. They brought 16 more new servers online today to help.

There are lag problems while looting, and they are bringing down servers to fix it. To their credit the lag loot is fixed on the servers they brought back up.
 
LoL Blackrock the sort of "official" Australian server, decided by Australias largest guilds, is absolutely hammerd i had to wait in a que of 2000 people yesterday, to get disconnected once i was in game :/
 
aye it sucks, its not really blizzys fault

the problem is everyone pretty much picked out the same 4 servers to play on and they are overwhelmed...
 
RRRRiiiiiigggggghhhhhhhhhhtttttttt Krono, I honestly wonder how many people feel the way you do. I mean compared to people who feel the opposite. Blizzard is a remarkable company who seemingly cant make a mistake. At least on their major games that I know about. Warcraft, Starcraft, and some of their smaller games....like maybe Diablo? I cant remember for sure but im pretty positive that was theirs. Not my favorite type of game so I didnt play too often. They are such a badass company, I hope I get a chance to work for someone like them when I get started.

I mean seriously look what they have done. They have had so many game of the years its not even funny, have made games that last (aka Starcraft anyone, I think people STILL play that shit online), and created one of the first succesful online games (maybe not first, but massively) in Starcraft. How can you say they are shit in all honesty? Didnt like 1 game of theirs or something?
 
I agree with Krono, mostly because Battle.net is quite possibly the worst online gaming service ever (and I played on Kali, the old QuakeSpy, all the buggy, awful 28.8 systems.)

Blizzard tech support has been atrocious year in and year out. Diablos I and II were full of rampant cheats and hacks from day 1, so much so that Stones of Jordan basically replaced gold as currency with all the rampant duping. Starcraft I quit about four or five months in (at the top 10 of the ladders) because the maphacks started coming out and Blizzard did nothing to stop them. They care about their games about nine months after the problem surfaces, and when patched/solved the exploits start coming right back. Blizzard left such a sour taste in my mouth with those two that I never bothered with WIIB.net and WIII.

Starcraft never, ever deserved GotY. Especially in its first forms, it's single player was boring and uneventful and multiplayer was either laggy and flawed or over before it began (back when Terran Marine rushes were basically strictly better than anything else.) Total Annihilation was strictly better, with the first really competitive AI in an RPS (they didn't just build and wait for you to storm, they seized positions, took resources and had good tactics overall for AI) and a much more varied number of units, with downloadable units and a tool to create your own. I remember a Star Wars mod being quite popular for awhile.

And so far, WoW is following in the B.net tradition of being too slow, too full, and too unstable. Maybe it'll be fixed in the next few months, but probably not.
 
Has anyone noticed that all of Blizzards games can uninstall in less than a second? I wish t find out how they did that. Even Diablo 2 is like 2.5 gigs and it's gone in an instant...
 
CubsWoo said:
I agree with Krono, mostly because Battle.net is quite possibly the worst online gaming service ever (and I played on Kali, the old QuakeSpy, all the buggy, awful 28.8 systems.)

Blizzard tech support has been atrocious year in and year out. Diablos I and II were full of rampant cheats and hacks from day 1, so much so that Stones of Jordan basically replaced gold as currency with all the rampant duping. Starcraft I quit about four or five months in (at the top 10 of the ladders) because the maphacks started coming out and Blizzard did nothing to stop them. They care about their games about nine months after the problem surfaces, and when patched/solved the exploits start coming right back. Blizzard left such a sour taste in my mouth with those two that I never bothered with WIIB.net and WIII.

Starcraft never, ever deserved GotY. Especially in its first forms, it's single player was boring and uneventful and multiplayer was either laggy and flawed or over before it began (back when Terran Marine rushes were basically strictly better than anything else.) Total Annihilation was strictly better, with the first really competitive AI in an RPS (they didn't just build and wait for you to storm, they seized positions, took resources and had good tactics overall for AI) and a much more varied number of units, with downloadable units and a tool to create your own. I remember a Star Wars mod being quite popular for awhile.

And so far, WoW is following in the B.net tradition of being too slow, too full, and too unstable. Maybe it'll be fixed in the next few months, but probably not.

Thankyou cubs. ^^; You see guys and gals that's why! read^
 
Has anyone noticed that all of Blizzards games can uninstall in less than a second? I wish t find out how they did that. Even Diablo 2 is like 2.5 gigs and it's gone in an instant...
Its the way all programs should be. Data is never actually cleared off your system, even after a reformat for example the data is still on your hd. It is just marked as empty to the computer, and later writes over that spot the next time it needs that hd space.

As for SC, Blizzard did release very good upgrades for the pc AI which actually gave it some challenge. Blizzard also tried its best to balance its races with nearly every patch. I played Total Annihilation right after SC and was rather disappointed. The units on each side felt like simple mirrors of the others and everything required too much micro management for my tastes. The story in SC at the time was the best I had seen in an RTS upto that date, it really gave the hero units personality. Did Total Annihlation even have a story or hero like characters? I must have missed them if so.

Yes, those Blizzard games did get hacked pretty bad, but in reality there is nothing that can be done to prevent that if you get enough people working on hacking a game (SC and Diablos were very popular, thus more hackers working on them created more hacks). This is a result of when you give the player access to the full game (anything with a single player aspect). MMORPG's are able to avoid this issue since all the game mechanics and functions are controlled by the server while the player's program is nothing but a command input and visulization program (nothing available for them to hack). So don't expect all the hacks in WoW that you saw in other Blizzard games.
 
xKronox said:
Figures Blizzard is a peice of shit company and always will be,.

/punch

i'm sorry, but i'm a SC nut. i'm able to compete on the asian server and NOT die in 30 seconds. And i'm able to outrush zerg as protoss, now THAT deserves some credit.
 
Is it really that bad on WoW? I've been curious about other successful MMORPGs, or ones that appear interesting... And didn't FFXI have similar problems upon release in Japan? Or no?
 
it's better now, the server isnt crashing any more, or if it is going down they give you prior warning, also the que's are getting smaller :)
 
queueue's suck...

*note*
If you ever want to play WoW check out ---Stormreaver--- central PVP server, i've seen over 15 different Quetzalcoatl refugees hiding on the alliance side!!!
 
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