WAR/NIN vs Under Observation BCNM?

Aristarc

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I know that 2 Nin/? and RDM/NIN is the reg, for this. BUT my NIN is not that high. Lord knows i'm not a camper nor do i have that much cash to buy one, so my last option is to do the BCM. This is just a question because i honestly dont know how a war/nin would do in this BCNM and i cant find any info on any WAR/NIN doing this.:banghead3:

So for those of you expert BCNMers, would a WAR/NIN hold up in this, lets say with a bunch Regen drinks and Hi-potions, or any other strat.

Thanks in Adv for the info, and or opinions

Hasta Luego
 
I hardly claim to be an EXPERT at this BCNM, but I have done it some, and what I've observed is that the primary use for the NINs, whether as NIN/WAR or NIN/BLM, is to occupy two of the hecteyes and kill them mostly through Elemental Ni ninjutsu, since physical attacks don't do that much. Hence why often you see the /BLM, to give more magic attack power.

Replacing one of these with a WAR/NIN then would seem more problematic from a magic attack standpoint--you'd have no Elemental Nis, and I'm not sure how much damage your standard WAR's axe or GA would do vs. a hecteyes. The clock on killing the two smaller hecteyes is pretty short too, since soon the kiter (usually a RDM with Bind/Gravity) will start to get major resists. So I'm not sure if a WAR is really a viable replacement using that strategy for Under Observation anyway.
 
this makes sense, thanks for the reply.
 
Your biggest problem will be paralyze. You face the MOB and you WILL get paralyzed...Badly.
However, your Mighty Strikes will be the real value. Let the 2 others gain hate and once they do you can unleash Mighty Strikes. Just make sure someone is on paralyna duty for you...Or you'll be useless.

Normally the NINs backwards tank them.
 
Sneakypants said:
Your biggest problem will be paralyze. You face the MOB and you WILL get paralyzed...Badly.
However, your Mighty Strikes will be the real value. Let the 2 others gain hate and once they do you can unleash Mighty Strikes. Just make sure someone is on paralyna duty for you...Or you'll be useless.

Normally the NINs backwards tank them.

lol, before this reply i said "oh well, F@*# it." now im like, hmm. hell why not.
Thks Sneaky.:biggrin:
 
I've done this BCNM before, here is my 2 cents:

I'm sure it can be done with war/nin, you should try:

WAR/NIN, BLM/WHM, RDM/* or SMN/WHM (kiter)

1. Kiter kites as usual

2. WAR faces away, vokes one eye, and holds it (does nothing but keep it and survive)

3. BLM fully buffed bind the other, faces away too and nukes the shit out of it. Probably need yag drinks for that to work.

Note that the lesser hecteyes have about 1.5k HP, that's very little for a BLM. I'm guessing in 4-5 nukes it's dead.

4. WAR still holds it into place until BLM has reasonable MP and nuke the shit out of it.

For this one, if war engages, BLM/WHM can paralyna so that's probably fine to melee.

5. RDM brings the big one and finish it together (war tries to tank as much as possible). Hecteyes are actually weak to physical attacks so it's not a bad idea to engage I think, as long as there is one person to paralyna (and that someone can hold it into place while the "tank" is petrified).

Overall, it's doable, it requires more medicine, definitely not as straightforward, but really doable. This BCNM is not that complicated, mobs are weak. Even Firaga from the big one is weak with barfira.
 
A RDM/NIN NIN/(WHM|BLM|RDM|WAR) + any melee/NIN can do the BCNM.

Without too much hassle. The other melee just can't straight fight their eye. But there's a solution.
 
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I go with a Nin/war, Rdm/whm and WtfDontCare/nin
Cause it really barely matters.
Melee dmg is fine on these, just you cant face them cause
they will paralyze you bad. So the WtfDontCare/nin just grab the
initial hate from one hecteye run it in a circle so he has it behind,
and then just attack the ninjas hecteye in the ass. When thats dead
you kill the next hecteye. And then have the rdm bring big papa.

Also, im about 0/40 on PCC now.
I hate this BC.
 
Caerloc said:
I go with a Nin/war, Rdm/whm and WtfDontCare/nin
Cause it really barely matters.
Melee dmg is fine on these, just you cant face them cause
they will paralyze you bad. So the WtfDontCare/nin just grab the
initial hate from one hecteye run it in a circle so he has it behind,
and then just attack the ninjas hecteye in the ass. When thats dead
you kill the next hecteye. And then have the rdm bring big papa.

Also, im about 0/40 on PCC now.
I hate this BC.

This one made me LOL and then /cry. by this time you should have enough cash from the other drops to buy one though huh lol
j/k

As for the rest, thank you guys very mucho. it seems like i have a bit of experimenting this weekend. its gonna be my first so im 0/0, i'll be the lucky bastard and get it the first time :ph34r:hehe
 
no nin nin with a rdm or a smn
u dont want ot get paralzed nin can nuke with out mp whats great and paralze slow posion
war/nin tried with 2 m8s was whm nin war unless war has 2hr rdy then no
 
Like Langly said, this BC is doable with NIN RDM and whatever. It's virtually duoable with NIN and RDM if the NIN is good. The NIN just tanks both small mobs as the RDM kites.. if a 3rd person, a melee is there, they just fight the mob that NIN is nuking, and if they take hate, turn the opposite way. It's tough on the NIN so they usually need a few hi-pots.. but it's very doable.
 
You can tank facing them fine, or melee facing them fine. Just be quick on turning around when you see them ready a TP move. Don't bother waiting to find out what they ready, just turn. Every Melee/Tank should do this. Theres no reason for tanking backwards against a mob with a gaze attack, if you know what you're doing.

Melee damage on Hecteyes is fine, they aren't slimes.
 
These hecteyes gaze attack isn't nice and slow. It's difficult to spin on these to avoid it.

And when, as a NIN, I can tank facing the other direction and spam the elemental wheel for an easy kill. You won't find me straight meleeing these any time soon.
 
You have to be quick about it, like I said. Don't wait for the abilities name to show up, watch for their ready motion and run back a bit. You can also guess their TP and build off of that. Mobs gain your tp gained+3% when you strike them, and get 5% when they hit you. Once you've understand the mechanics of the game, it's pretty easy to tell when a mobs going to do TP Moves.
 
I admit it is easy to melee them and turn...But DO NOT mess up.
If you do, that could very well be all she wrote if you cannot get a paralyna off.

The paralyze is so bad, for instance, it has taken me more than 10 turns before I could do anything at all. Just beware. Face the MOB if it's fun for you, but playing it safe will ensure that you don't die or waste your orb.
 
Cool, i consider myself a good WAR/NIN and None have told me/ or heard otherwise. So im pretty confident i can pull it off. Ill see if i can do it some time in the next 2-10hrs since is gonna be a full moon.
 
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