Windower macros based on day?

Jojojo

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Adventurer
Joined
Sep 10, 2005
Messages
577
How do I add conditions to windower macros?

I just got my anrin obi, and want to make a drain/aspir macro that only swaps to the obi on darksday.
 
Sorry for the mini-necro, but could someone explain how to implement Spellcast 2.1 or point me to an FAQ?

It's talking about XML and I'm not sure how to use it.
 
Sorry for the mini-necro, but could someone explain how to implement Spellcast 2.1 or point me to an FAQ?

It's talking about XML and I'm not sure how to use it.

It's all there on the Windower Wiki. Don't skip any lines. You will be linked out to Rule, Variable and command lists. It's not for the average joe. They also got User submitted XML files that you can look at as an example.
 
I use spellcast for my base macros with caddy for obis/uggalepih, if anyone has obis/uggalepih working with spellcast, could you please post? I tried it awhile ago and couldn't get it to work.
 
I use spellcast for my base macros with caddy for obis/uggalepih, if anyone has obis/uggalepih working with spellcast, could you please post? I tried it awhile ago and couldn't get it to work.

Spoiler:
Code:
<rule element="Ice" Notspell="Bind">
			<action type="DefaultTarget" target="<t>" /> 
			<action type="equip" when="precast" set="hpdown" />
			<action type="equip" when="midcast" set="hpup">
				<main>Aquilo's Staff</main>
			</action>

			<rule mode="OR" weather="Ice" day="Iceday">
				<action type="equip" when="midcast">
					<waist>Hyorin Obi</waist>
				</action>
			</rule>
		</rule>

		<rule element="Thunder" Notspell="Stun">
			<action type="DefaultTarget" target="<t>" /> 
			<action type="equip" when="precast" set="hpdown" />
			<action type="equip" when="midcast" set="hpup">
				<main>Jupiter's Staff</main>
			</action>

			<rule mode="OR" weather="Thunder" day="Lightningday">
				<action type="equip" when="midcast">
					<waist>Rairin Obi</waist>
				</action>
			</rule>
		</rule>

Spoiler:

I don't use a swap for ugg but this is what it should be.
Code:
<rule mode="OR" MPPLT="60">
           <action type="equip" when="midcast">
                   <neck>Ugg pendant</neck>
           </action>
</rule>
I didn't test this but i think thats what it is. I did MP Lessthen 60% seeing as the pendant activates when MP<50% and when does 1 nuke not cost 10% of mp unless doing tier 2
 
Last edited:
Spoiler:
Code:
<rule element="Ice" Notspell="Bind">
			<action type="DefaultTarget" target="<t>" /> 
			<action type="equip" when="precast" set="hpdown" />
			<action type="equip" when="midcast" set="hpup">
				<main>Aquilo's Staff</main>
			</action>

			<rule mode="OR" weather="Ice" day="Iceday">
				<action type="equip" when="midcast">
					<waist>Hyorin Obi</waist>
				</action>
			</rule>
		</rule>

		<rule element="Thunder" Notspell="Stun">
			<action type="DefaultTarget" target="<t>" /> 
			<action type="equip" when="precast" set="hpdown" />
			<action type="equip" when="midcast" set="hpup">
				<main>Jupiter's Staff</main>
			</action>

			<rule mode="OR" weather="Thunder" day="Lightningday">
				<action type="equip" when="midcast">
					<waist>Rairin Obi</waist>
				</action>
			</rule>
		</rule>

Spoiler:

I don't use a swap for ugg but this is what it should be.
Code:
<rule mode="OR" MPPLT="60">
           <action type="equip" when="midcast">
                   <neck>Ugg pendant</neck>
           </action>
</rule>
I didn't test this but i think thats what it is. I did MP Lessthen 60% seeing as the pendant activates when MP<50% and when does 1 nuke not cost 10% of mp unless doing tier 2

excellent, thanks, no more ffxicaddy for me.
 
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