wohoo more fishing changes!

least its just adding a few things, rather than changing somthing.
 
When a monster is caught, only the player who reeled it in (and his/her party or alliance) will be able to attack it (the monster's name will be displayed in red/purple).

So now if you pull Sea Horror you have to call help rather than have someone pick it off <,<

Anyways, dont see anything that great like last time >.>
 
- Fishing Monsters

When a monster is caught, only the player who reeled it in (and his/her party or alliance) will be able to attack it (the monster's name will be displayed in red/purple).



:lol: :lol: :lol: :lol:

Oh man, poor noobs who catch something nasty on the ferry to selbina, or from it.
 
- New BGM

New music will play when battling it out with "the big one."

This is actually the change that I'm most excited about. Yes, I do listen to the game music... mainly because that way when I hook something, I actually notice it (I sometimes do other things while fishing, like my math homework, and it's really helpful to actually notice when I get a bite).

Now if only they'd add some sort of sound effect for when you give up and pull in your line without catching something...
 
When a monster is caught, only the player who reeled it in (and his/her party or alliance) will be able to attack it (the monster's name will be displayed in red/purple).

YES!!! FINALLY I CAN GO HUNT THE STUPID ANGEL FISH WITHOUT WORRYING ABOUT FUCKERS STEALING IT FROM ME ^^
 
I'm also a big fan of the in game music.. and hearing that new music is out there... im getting the feeling that im gunna be addicted to fishing again :shock: *runs off to scrounge thru his MH in search of his old pole*
 
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