WS gear????

Styfic

Sub Job Unlocked
Adventurer
Joined
Apr 30, 2007
Messages
20
Location
Great White North
Main Job
Dragoon-Male
Secondary Job
Thief-Male
Third Job
DarkKnight-Male
Server
Quetzalcoatl
Linkshell
Blood Of Legends
First off should I go wyrm belt over warwolf in current setup?

weapon: thal +1
head: wyvern helm
hands: heca
body: ares
legs: askar
feet: heca
rings: raja/triumph
back: amemet +1
ammo: sting
neck: love
belt: warwolf

Any input on how to upgrade my set would be great. Just the 35 short for ares legs... that is a penta set up in the process of unlocking drakes just got floor 100.

Thanks in advance
 
I'd use more accuracy gear. It's multihit ws. I'd go with life belt 2 acc rings and cuchulain mantle.
 
How many merits do you have on polearm currently? There are a lot of things to factor in. Keep in mind that there is no "Best WS gear build for everything in the game." It depends greatly on what your current target is and you should be ready to adjust your setup as needed at a moment's notice.
 
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my acc seems to be on the high side to begin with, but i have not looked at a parse in awhile. I think if i put in a chuch mantel and a wyrm belt my acc would be more then good enough. Of course there is always thf mobs that ruin everyone's day.

I have full polearm merits, and did leave out the earring but those are assault/brutal.
 
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Once you unlock Drakesbane, do you plan on full-timing that or do you also plan on using Penta still? I guess what I'm trying to ask is: Which weapon skill do you want to make a build for? My apologies for all of the questions, the OP just seems to lack enough info to help out with much of anything aside from providing knowledge on what gear you have to work with. Your playstyle is also another big contributing factor (Meriting purposes, Dynamis, HNM, Solo, etc.)
 
yeah, I guess I did leave a lot of info out. For the most part yeah I plan to full time drakes. My Drg's main use is merit pts but it sees action in einherjar and salvage from time to time. The times I have brought it to northlands dynamis i have used wheeling thrust on the NMs seemed to put up bigger numbers even when penta landed all the hits.
 
my acc seems to be on the high side to begin with, but i have not looked at a parse in awhile. I think if i put in a chuch mantel and a wyrm belt my acc would be more then good enough. Of course there is always thf mobs that ruin everyone's day.

i got no doubt you cap accuracy during tp, but the set you post has almost no accuracy slots. compare the acc of your tp gear to your ws gear: im guessing you got 30 ish less acuracy during ws, which is bad imo.

drg gets acc bonus, but this doesnt mean they auto-cap accuracy :p
 
drg gets acc bonus, but this doesnt mean they auto-cap accuracy :p

Yeah, this is one thing people fail to realize majority of the time. Just because Drg has that innate 22 accuracy doesn't mean that we don't lack in the accuracy department gear wise compared to other jobs..

@Styfic: I'll help put together a Drakesbane build based on birds when I get home.
 
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his acc isn't that far off if he's only fighting colibri, just want ~15 more acc with full polearm merits. my ws set which gives slightly more acc than I really need at colibri has 11 more acc gear and 3 more DEX but I'm also a taru which has higher dex than an elf.

I am assuming ear is assault/brutal though fowling would probably work well also.


could try gorget vs torque but really been hard trying to get a result out of that, I need to go merit a lot more to test, maybe this summer. problem is even if gorget wins with my normal set up, torque almost certainly will win in a crit build and still have to do testing to see how well a crit build(for low AGI mobs like colibri) stacks up against more of a STR/att build.
 
if you have full polearm merits, love torque gives you 7 skill 5 dex which translates into exactly 7 acc 7 attack from skill ( 92*0.9=82.xx and 99*0.9=89.xx) and the acc from 5 DEX is either 3 or 4. So love torque is always at least 10 acc 7 attack. It's better than gorget imo.
 
guess I will just have to run a few parses to see where my acc is. They guys from alla said they same thing that I was also low on acc. So this is the updated set:

ear: Brutal/Assault
head: Ares*
body: Ares
hands: Heca
belt: Wyrm belt
legs: Askar
feet: Ares
rings: Rajas/Triumph
back: Amemet+1
ammo: sting

*Just picked up the head last night.
Any feedback would be great.
 
Thanks lucki, I am a Hume btw. Anyone have any thoughts on claymore grip vs. pole grip using Drakes?
 
No problem ^^

I'm not a DRG (or even have a job that uses 2handed weapons) so Darsha or Jakey will have to correct me, but I think you'd see better results using a Pole Strap.
 
if you have full polearm merits, love torque gives you 7 skill 5 dex which translates into exactly 7 acc 7 attack from skill ( 92*0.9=82.xx and 99*0.9=89.xx) and the acc from 5 DEX is either 3 or 4. So love torque is always at least 10 acc 7 attack. It's better than gorget imo.

I know they both give 10 acc the question has always been first hit bonus damage vs 7 att on all hits, for penta I found torque usually won, for drakesbane I am still in the process of testing.

pole strap 4tw imo
 
guess I will just have to run a few parses to see where my acc is. They guys from alla said they same thing that I was also low on acc. So this is the updated set:

ear: Brutal/Assault
head: Ares*
body: Ares
hands: Heca
belt: Wyrm belt
legs: Askar
feet: Ares
rings: Rajas/Triumph
back: Amemet+1
ammo: sting


*Just picked up the head last night.
Any feedback would be great.

back to WHM forums for you:sm:


oh a serious note so this post doesn't get deleted. I also ask claymore grip vs. pole grip. thx
 
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