Yoshi-P Interview: Limit Breaks, PvP, Future Classes, etc.

Jimm

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Jimm Iltoro
I'm conflicted. On the one hand, I can appreciate the assistance that this system gives to solo players and people who find themselves stuck on a particular quest/mission. On the other hand, however, I met some of the most awesome people that I shared my XI experience with through the sort of "forced cooperation" surrounding leveling and progressing with missions and quests.

I think that, like you suggest, allowing a player to accept a longer queue time in order to ask the system to group you with only players from your server might be a good middle ground, and a way to meet people that you can group with in the future and establish friendships with. If a player feels that they just want to get something done in a hurry, however, they could just queue up with an "all servers pool" option.

Edit: Also, the Party Limit Break system sounds really cool and reminds me of party cooperation on the level of something like Skill Chaining in XI.
 
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