Zelda Online <May> <bee>?

Kimberely

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Ok, Ignore that the only people who could play this game would be wii users and even the basics of how the game would be played.... But I think it would be kinda fun. Questions, comments, complants, confessions of true love.....

Go!
 
Unlikely unless they remake Four Swords
 
I don't think a Zelda Online game would work, sadly =/

While it would be fun, it'd be very hard to make with the storyline fitting in =/
 
I agree with Westyle, if they remade 4 swords or perhaps even the SNES Link to the Past, it could work pretty well. If your talking about current gen Zelda games, no chance, it just doesn't seem like it would work with Zelda's gameplay style. I would love to see the virtual console to bring some of the old games with online multiplayer, or with new added multiplayer to single player games, maybe Nintendo will suprise us and start annoucing it.
 
Zelda is too much about the story. Online games are notorius for there lack of cohesive flowing story.

but if I had to make the online zelda...I would do a sidekick type thing. Anytime someone enters a castle they have the choice of using a "shrine" near the entrance to summon help. This help would be a friend who would play as a dungean helper or something unique to the dungean.

Ex: Enter tree based level. Run to the shrine. Your friends online and enters the game as a nymph or a deku scrub. Then the monsters in the level double and you guys can run around while the monster constantly come at you while you have t osolve puzzles.

kinda crappy idea, but im not getting payed for this.
 
Pupusa said:
I agree with Westyle, if they remade 4 swords or perhaps even the SNES Link to the Past, it could work pretty well. If your talking about current gen Zelda games, no chance, it just doesn't seem like it would work with Zelda's gameplay style. I would love to see the virtual console to bring some of the old games with online multiplayer, or with new added multiplayer to single player games, maybe Nintendo will suprise us and start annoucing it.

That would be awsome. I'm dying to play tetris attack online. It's one of the very few games I'm uber good at rather than just average or somewhat good. Or horrible in some cases. I have beaten the hardest level computer difficulty a number of times and I'd like to test that skill against others.

Nitram said:
Zelda is too much about the story. Online games are notorius for there lack of cohesive flowing story.

but if I had to make the online zelda...I would do a sidekick type thing. Anytime someone enters a castle they have the choice of using a "shrine" near the entrance to summon help. This help would be a friend who would play as a dungean helper or something unique to the dungean.

Ex: Enter tree based level. Run to the shrine. Your friends online and enters the game as a nymph or a deku scrub. Then the monsters in the level double and you guys can run around while the monster constantly come at you while you have t osolve puzzles.

kinda crappy idea, but im not getting payed for this.

Kind of like windwaker where link had a companion needed to beat dungeons towards the end of the game. They can make puzzles where team work is required in order to beat it. Even if its to beat a boss. One has the ablility needed to knock him out or other ways to "expose his weakness" and the other person would have a different ablitly the other player doesn't have to hurt it while its in its weakened/exposed state.
 
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Sorrowfulturnip said:
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Kind of the windwaker where link had a companion needed to beat dungeons towards the end of the game. They can make puzzles where team work is required in order to beat it. Even if its to beat a boss. One has the ablility needed to knock him out or other ways to "expose his weakness" and the other person would have a different ablitly the other player doesn't have to hurt it while its in its weakened/exposed state.

Yup think the very end of windwaker.

Games don't ever really do that where the boss needs to be set up and baited and certain actions need to be performed by 2 people in good synchronicity
 
Only way it could work is like others said, remaking four swords.

Any other way would just be really stupid..
 
Graal! yeah i used to play this game quite a bit a few years back. Was glitchy at times but was really fun. I remember there was 100s of customizable stuff you could wear including what your sword looked like. Then they eventually made you pay to play it. If they made a zelda game like that online, it could be worth playing.
 
They should make it so you can be an Octorok or something.
 
I'd love an online version of Four Swords. The Gamecube version was a lot of fun, but it wasn't easy finding a friend to play it with me.
 
Halifirien said:
I'd love an online version of Four Swords. The Gamecube version was a lot of fun, but it wasn't easy finding a friend to play it with me.

I never had the adaptor for GCA>GC so I didn't get to play it at all.
 
Uzor said:
I don't think a Zelda Online game would work, sadly =/

While it would be fun, it'd be very hard to make with the storyline fitting in =/
And unfortunately the whole world would want to play as Link/Sheik clones.

Online games with iconic heroes fail at life, unfortunately. Check out the Matrix online for starters.
 
If they make another Wind Waker-type zelda game I'm gonna cry. Wind Waker completely ruined Zelda, worst game ever. I'm glad to see they straightened up and decided to make a normal Zelda game, that I hope kicks as much ass as it seem to do.
 
Pupusa said:
I would love to see the virtual console to bring some of the old games with online multiplayer, or with new added multiplayer to single player games, maybe Nintendo will suprise us and start annoucing it.

Oh god.
OH GOD.
OH GOD.

Online Secret of Mana would be orgasmic.
 
Reigast said:
And unfortunately the whole world would want to play as Link/Sheik clones.

Online games with iconic heroes fail at life, unfortunately. Check out the Matrix online for starters.

How bout Star Wars?

That game didn't fail untill they made jedi a regular class which was in the past year.

It could be done, but Link would have to be a NPC controlled by a real person, not much unlike Darth Vader in SWG.

It could happen.
 
I would kinda like to see Zelda made into an online death match type thing on the Wii, taking into concideration how the bow will be handled in twilight princess, I can't help but feel that will be incredibly fun to have a shoot out with someone.
 
Trippyhippy said:
How bout Star Wars?

That game didn't fail untill they made jedi a regular class which was in the past year.

It could be done, but Link would have to be a NPC controlled by a real person, not much unlike Darth Vader in SWG.

It could happen.
Hmm. I can't really see a class system working in Zelda either, another problem. The thing with Zelda is that you're the lone hero, and you save everyone else from getting totally pwned by a green ginger man. That's not fun if there's a party of six all doing super "you do this and absolutely nothing else or get kicked " roles like on FFXI.


It might work if there's a small party like the original PSO, with each character being able to do everything to an extent.

The trouble with some MMORPGs is that they become WAY too serious, and some players see it as more something that they 'have' to get 100% right, rather than something that is fun. Zelda has always been about fun, and if it becomes to overly complicated, and stat/class based, it'll probably ruin it. the only MMORPG i've seen that's avoided this is PSO for the moment, because daymn, that game owns.

But look at WoW, GW, and FFXI for example. Everyone has set roles in a party, and more often than not, if one goes down, then so does the whole group.

Just my take on it.
 
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