Recent content by Sethala

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    Huh... wonder if I know anyone here.

    Hey all, just found this forum (or apparently, found it again, since I already had an account from ages ago). I've been playing FFXIV quite a bit lately, and I'm curious if anyone I happen to know from Quetzy came over. My name over in FFXI was Sethala, and is Sethala Lacuva in 14, so if you...
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    SE Makes upper jueno chobos more convenient

    I believe they're your Send and Recieve speeds, although I don't know what the unit is on them. S is how long it takes a message that you send to get to the server, R is how long it takes for the server to send you a message. Or something like that, anyway, I'm not sure exactly.
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    Flag up - IQ uh....down

    Two things... About going afk while lfg: If you're going to be gone for more than 15 minutes, just put your flag down. You're obviously too busy doing something else to play FF. Also, remember that seeking longer doesn't mean a higher chance to get an invite after a while - if you've been lfg...
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    Book Suggestions

    If you want a series that will last for a long time, you might want to try out The Wheel of Time by Robert Jordan. The series is 10 books right now (he's still writing it). It's a fantasy series similar to Lord of the Rings (although that's like saying Monopoly is similar to Chess... they're...
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    Qufim shithole!!!!

    Gonna derail for a moment here... Erm, at Qufim level, what would you suggest a WAR sub (assuming it's going to be a DD WAR, not a tank WAR)? The only other sub I can think of is MNK, for Boost, but I think an accuracy bonus trait and Jump are better than that. The base stats aren't far off...
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    What job would you like to see added?

    Blue Mage (BUM) This isn't going to be as detailed as my other post, but I will say my idea of how a Blue Mage can work... Basically, yes, a Blue Mage is a mage that can learn and use enemy abilities. But, my idea is going to be a little bit different from what most people think a BUM can...
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    What job would you like to see added?

    My ideas... kinda long, so bear with me... Rune Knight (RNK). Stats (on a 5-point scale): HP: 4 MP: 3 STR: 4 VIT: 4 DEX: 3 AGI: 3 MND: 3 INT: 3 CHR: 2 Weapon of choice would be greatsword. Could also use 1h swords effectively. Would have an A- in Enhancing, B+ in Enfeebling, C in Healing...
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    GMs now steal from you! :O

    I think GMs use /say when a player's in jail... not sure, though...
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    F-!king pirates.

    Hey, Mish... If your fishing skill is at mid 40's or higher, go grab yourself a carbon rod and a few stacks of crayfish paste, and go nebi fishing on the boat while you wait for pirate attacks. Quite a few people make decent money doing that, so it's not like you're completely wasting your time.
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    Compilation of NPC companion info.

    Can someone make a list of the exact <pos>'s of the rendezvous points? I know the Windurst one is right outside the MH in Waters (don't remember the exact location, but it's in the small field area just outside of the MH entrance), and the Jeuno one is in Ru'Lude along the west wall (just hug...
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    LOL Maintenance!

    Well, if you read the news article again, they changed it to be from 8:00 on the 8th to 2:00 on the 9th. They also said that they made a mistake when they first posted it. And dangit, I hate SE now... was planning on doing CoP 3-5 on Monday >.<
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    New HNM

    I think you've got that backwards, Roc would be getting harder faster than KB, since it -should- take less time to kill. The stronger HNMs will take a while to go up in strength, since they normally take a while to kill.
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    FINAL FANTASY XI Update (Aug. 1)

    The "monsters increasing in strength" bit is also a blow against stalling. If you claim a mob and stall for an hour or so, it'll be a heck of a lot harder to kill when you're done stalling, and it would be easier for a full party wipe after stalling. Which can be either very good or very bad...
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    Dealing with Sky post patch

    Well, I don't think it would be taking less time, unless SE secretly nerfed Kirin as well (which they very well could have), or unless you're using more people than before. If the fights are taking less time, it probably means that the first strategy was horribly flawed...
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    Compilation of NPC companion info.

    Really hope that there's a way to increase how long your NPC lasts, or to let you call them in other areas (such as dungeons, although BC areas should probably still be off-limits...)
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