A wise RNG got to thinking...

Bajaratt said:
Strid said:
Taken from a post on the Killing Ifrit Forums:

Don't worry guys, I don't think this will last. Right now, all the melee are happy that they can "out damage" us, ect. Once they find out it's going to be harder to get their endgame items, take longer on God fights, make them spend more money on sleeping potions for TP Regen, they will be upset. How many HNMs outside of Sky do RNG get abjurations from? Yeah...so I'm glad all you melee are excited about the nerf. I was pretty upset about it at first, then I thought for a while.
"Hey, now I won't have to piggy back all these melee to get their endgame items, sweet!" So it's your turn to work out endgame events the hard way, instead of us doing it for you. A challenge for you, "balance". I'm sure you'll ALL reply "I enjoy a good challenge, it will make the game more fun!" Well, here's your shot to have some fun, good luck.

Btw, difference between DRG nerf and RNG nerf. DRG/SAM nerfnig only effected DRGs, this effects everyone.

End quote.

Something to think about. 8)
Meh, I'm still for the change. You guys got shafted in how much the change was, but the change itself was needed. The same thing happened when the exp change occured. Everyone said it's going to be minor, and then they cut out a huge chunk of exp. Obviously, SE does not believe in small "corrections".

I also don't think that it will really effect those kind of activities, since you tend to stay back anyways; now you just have to stay back a little further. No one has still answered my question of how this would effect those kinds of things. Yes, you can't solo anymore, that really sucks but I doubt that was intentional. In an exp party, if you can't spread out that much, I can see how that would effect your performance, but in most camps you can spread out a bit. I think the same thing would happen in those kinds of fights, you just back up more to get into the "ideal" range.

I've heard tale of rng's doin slug shots on fafnir for 200 damage, just a thought, and if you don't know the strat for fighting fafnir this seems like a stupid post, but i dun care! :twisted:

Kalendor said:
the RNG group in a sky LS gets 75% of the cool drops and some people who are much needed get 1% and do much more than helping 1%. So stop bitching guyz. That update sucks, the change is too big, but stop saying people leeched equipment over your back. You get what you want out of that too, and usually pretty early on, and it's thanks to team work not just you and your god damn arrows or bolts.
K, our rngs will just stop showing up to kirin and see if that helps you get your osode any faster, quite frankly kal i've had it up to here (--------------------|right here|) with your constant bitching and whining about a damned shirt. 75% of the cool drops eh? Seiryu kote w. hands and an osode sure doesn't look like 75% of what drops in sky to me, but then again i might be doing my math wrong. RNG's need 3 items from sky, 3, the only reason most of them get the other stuff is because 1.) they can wear it. 2.) nobody else wants it. There's other stuff in sky that i'd like, from our LS i've gotten 1 item from sky, endless hours and XP have been sunk into our LS by me for 1 item, a 200k item at that, and you don't see me bitching when i get passed over for an item i want. As for the leeching thing, i'll say this. Of all the gods i've faught you only need 5 jobs to take any one of them down. RNG BLM PLD WHM and RDM, no more no less, granted you need those in masse but still an alliance filled w/ those jobs and only those jobs (not saying others cant, but these are the minimum requirements) can drop any god you will encounter in sky. so no, most people aren't just leeching off of rng, they are leeching off of those 5. Off of our vokes and our bolts/arrows and our cures and our nukes and our refreshes and debuffs. rant rave and bitch all you want "brd does this and this and this and drk does this and this and this and mnk does this and that and thf does all these things" but the simple fact of the matter is if you take every other job out of the mix except those 5, nothing about gods will change. However, if you take those 5 jobs out of the mix i'd love to see a group try and take down a god. Hell even genbu would take over an hour.

Kalendor said:
I want to add that the people sitting on the side waiting for full boost to chi-blast, or the thf waiting for the last 5% to come in, or the spirits-within whores, they're not happy about that. They're spending the same time you are GETTING BORED, instead of fighting. And believe me, anyone would rather eat expensive food and kick some gods' ass rather than that.
Yea, they're sitting around getting bored, while we're shooting our hard earned gil and XP at the god so they can get their gear, sounds really fair to me. Not to mention that it seems some of them don't care, we've had THF's go afk for the whole fight and not be back for the last 5%, so if they don't care why should we?
 
A fix was needed, but this was a bit much.

Making rangers stand away from the mob to full damage, that is a good idea.

Reducing the amount of damage you can do to higher lvl mobs, completly unfair. Kirin is 15 lvls higher than any rng can possibly ever be.

I bet the patch took so long because they tested the new ranged system out in a GM vs. Kirin battle, and it took em like 6 hours :-p

This will never stay nerfed to such a drastic extent.

I give it till Sept 1st. Rangers will then do more damage. Not as much as pre-patch, but more than they are now.
 
Trippyhippy said:
Reducing the amount of damage you can do to higher lvl mobs, completly unfair. Kirin is 15 lvls higher than any rng can possibly ever be.

SE said:
In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. This system is similar to that of melee attacks, but the difference in damage will not be as great.

Unfair to what? Melee jobs have had a greater penalty since day one.
 
Seawolf said:
Trippyhippy said:
Reducing the amount of damage you can do to higher lvl mobs, completly unfair. Kirin is 15 lvls higher than any rng can possibly ever be.

SE said:
In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. This system is similar to that of melee attacks, but the difference in damage will not be as great.

Unfair to what? Melee jobs have had a greater penalty since day one.
Ok, so you're telling me that melee jobs with a 120+ damage weapon, good gear, sushi, and double minuet will do 20 or less damage per swing to kirin? So how we gonna kill him now? Nerf Black Mage!! They are the only ones that can do damage to kirin now, that's not fair to other jobs.

This whole thing reminds me of when I was leveling bard. I was in my upper 60's, and had spent well over half a million in gil, and an insane amount of hours getting all but one of the items for the opo crown...
 
The only thing funnier then seeing these people whine:

Knowing it happened because there was a pile of shit called 'imbalance' they rolled in and SE noticed the stink.
 
Ithenas said:
K, our rngs will just stop showing up to kirin and see if that helps you get your osode any faster, quite frankly kal i've had it up to here (--------------------|right here|) with your constant bitching and whining about a damned shirt.

Firstly, I fail to see how that has anything to do with my post? I said the update sucks, I want rangers as they were before. Secondly, I haven't even mentioned osode here. My "constant bitching and whining" were 3 posts on our forum arguing that osode was the best body for BRD hands down. I've never whined about getting it, and certainly not to you. Of course I'm impatient to get it because it's cool and pimp, so is everyone who can wear it I believe.

Ithenas said:
75% of the cool drops eh? Seiryu kote w. hands and an osode sure doesn't look like 75% of what drops in sky to me, but then again i might be doing my math wrong. RNG's need 3 items from sky, 3, the only reason most of them get the other stuff is because 1.) they can wear it. 2.) nobody else wants it.

Bullshit and everyone knows it. RNG wants it all and might I add, with reason. Besides the 2 obvious ones, both Haidate and suna ate have a purpose. Now for the kabuto, true enough, noone cares too much about it besides WAR for Steel Cyclone or NIN in certain situations, but as it turns out, I've seen some RNG pretty excited about getting it (probably to get the label "full god gear"). And you can add to that some crimson stuff. Okay maybe not 75%, but that 6+ items for one job only. Hard to find other jobs who want/need much more?

Ithenas said:
There's other stuff in sky that i'd like, from our LS i've gotten 1 item from sky, endless hours and XP have been sunk into our LS by me for 1 item, a 200k item at that, and you don't see me bitching when i get passed over for an item i want.

Ithenas, the fact that some of the items you needed, you got before the LS started is not my concern, actually I'll go a bit further, my post was not directed at you in case you haven't noticed, so let's be frank, who cares about what you got before, during and what you'll get in the future? Certainly not me. Also, as per the rule you've stated, u can't wear a certain number of gear because of your RNG level, so you're not even supposed to be able to lot them yet.

Ithenas said:
As for the leeching thing, i'll say this. Of all the gods i've faught you only need 5 jobs to take any one of them down. RNG BLM PLD WHM and RDM, no more no less, granted you need those in masse but still an alliance filled w/ those jobs and only those jobs (not saying others cant, but these are the minimum requirements) can drop any god you will encounter in sky. so no, most people aren't just leeching off of rng, they are leeching off of those 5. Off of our vokes and our bolts/arrows and our cures and our nukes and our refreshes and debuffs. rant rave and bitch all you want "brd does this and this and this and drk does this and this and this and mnk does this and that and thf does all these things" but the simple fact of the matter is if you take every other job out of the mix except those 5, nothing about gods will change. However, if you take those 5 jobs out of the mix i'd love to see a group try and take down a god. Hell even genbu would take over an hour.

I'm quite amazed how you can turn one simple remark into a pointless argument, you're very good at that. I was simply saying it's a team thing. We're all together farming pop items. We're all together poping gods, and finally poping Kirin. We put on the same amount of time (maybe not money I admit it). How is that LEECHING ??? It's all working together to a common goal, getting cool equipment. In a regular Kirin alliance, there are 6ish RNGs in our setups. Some jobs are more needed than others. Guess what? RNG are much more replacable than WHM to pick one of the additional jobs in your list. Noone leeches stuff from RNG dammit, noone sits back and waits for you to do the job. The fact that SE has twisted the Kirin fight so that it has to be kited put a strong emphasis on RNG and BLM for damage. As for your vendetta against BRDs (or is it me in particular because, OMG, I disagree with you and you hate that? ;) ), it's laughable. I remember you asking me politely for Preludes no later than last weekend against Kirin cuz you thought you wouldn't be able to hit it at 72.

Ithenas said:
Yea, they're sitting around getting bored, while we're shooting our hard earned gil and XP at the god so they can get their gear, sounds really fair to me. Not to mention that it seems some of them don't care, we've had THF's go afk for the whole fight and not be back for the last 5%, so if they don't care why should we?

Pointless again. As I said, they would love to do as much to gods as you did. If you really feel everyone else but your important jobs are just stealing your well-deserved gear (since you do everything and 10x better than anyone else, well, ... used to at least), just make a LS with the important jobs and stop "bitching and whining" that others sometimes get some gear. Finally, as for THF AFK-ing during fight, I've never seen it happen, so it's not like it's common practice.
 
Strid said:
Taken from a post on the Killing Ifrit Forums:

Don't worry guys, I don't think this will last. Right now, all the melee are happy that they can "out damage" us, ect. Once they find out it's going to be harder to get their endgame items, take longer on God fights, make them spend more money on sleeping potions for TP Regen, they will be upset. How many HNMs outside of Sky do RNG get abjurations from? Yeah...so I'm glad all you melee are excited about the nerf. I was pretty upset about it at first, then I thought for a while.
"Hey, now I won't have to piggy back all these melee to get their endgame items, sweet!" So it's your turn to work out endgame events the hard way, instead of us doing it for you. A challenge for you, "balance". I'm sure you'll ALL reply "I enjoy a good challenge, it will make the game more fun!" Well, here's your shot to have some fun, good luck.

Btw, difference between DRG nerf and RNG nerf. DRG/SAM nerfnig only effected DRGs, this effects everyone.

End quote.

Something to think about. 8)

I really don't want to be flaming here but man........

You need some tissues?
 
Strid said:
Btw, difference between DRG nerf and RNG nerf. DRG/SAM nerfnig only effected DRGs, this effects everyone.

Actually didn't that affect Drk/Sam too?

Also, I honestly don't give a crap. I'll be happy for a chance to use sleeping pots and be able to do more dmg to gods. I still think rng got fucked rather harshly...but you won't see me complaining gods take too long.
 
You know what I find funny? I came to the boards and read all the stuff about the ranger nerf. There are several higher-lvl rangers I know and 80% of them when I asked them about the nerf said yes the dmg is lower but its not as bad as everyone is saying. Yes, dmg was gimped but its not all that bad. I am not to end-game stuff yet so I dont know how much that was gimped but from what I understand Ranger can "STILL" reign supreme among melee. I just think its funny how I come to the board and rangers say thier life is over but I ask rangers I know in-game and they don't have that opinion at all about it.
 
Anderithe said:
The only thing funnier then seeing these people whine:

Knowing it happened because there was a pile of shit called 'imbalance' they rolled in and SE noticed the stink.
If this game was supposed to be balanced we would all be crappy melee rdms. Whm can heal too good, let's make recast on Cure V 5 minutes. Blm can nuke too good, let's make mobs build a substantial and long lasting resistance to each element that is casted on them after each spell. Pld can tank too good, let's take away a large chunk of their enmity. Drk do too much damage on ws's, let's make souleater not stack with multi-hit ws's.

There are different jobs in this game for a reason. You say "imbalance" but if you make each job equally as effective against every single enemy what is the point of having different jobs to begin with? Yes, ranger was more desireable against gods than other physical DD's. Once people adjust to the new system they probably still will be. This patch isn't going to create balance, nothing will. All it's really gonna do is shuffle up the imbalance, and piss off those that get the short end of the stick.

You can say all you want about how this solves the problem of one "exploit" being found and stacked to defeat a mob, but that's just going to happen again with another method. Someone will find the best way to do the most damage, and then SE nerfs that, repeat, and what do you end up with in the end? A melee rdm doing the most damage against kirin with their en- spell.
 
Kalendor said:
Firstly, I fail to see how that has anything to do with my post? I said the update sucks, I want rangers as they were before. Secondly, I haven't even mentioned osode here. My "constant bitching and whining" were 3 posts on our forum arguing that osode was the best body for BRD hands down. I've never whined about getting it, and certainly not to you. Of course I'm impatient to get it because it's cool and pimp, so is everyone who can wear it I believe.
odd i seem to remember you practically begging jonas for his osode when he quit.

Kalendor said:
Bullshit and everyone knows it. RNG wants it all and might I add, with reason. Besides the 2 obvious ones, both Haidate and suna ate have a purpose. Now for the kabuto, true enough, noone cares too much about it besides WAR for Steel Cyclone or NIN in certain situations, but as it turns out, I've seen some RNG pretty excited about getting it (probably to get the label "full god gear"). And you can add to that some crimson stuff. Okay maybe not 75%, but that 6+ items for one job only. Hard to find other jobs who want/need much more?
I'd like point out that our rngs only got hiadate and sune-ate after our NIN's and MNK's had them. 2ndly i'm the only rng in the LS w/ more than once piece of crimson, and that's just because my first job was pld. Hard to find ohter jobs who want/need much more eh? k, how about yours, BRD can walk out of sky easily w/ 9-10 items *whooops*


Kalendor said:
Ithenas, the fact that some of the items you needed, you got before the LS started is not my concern, actually I'll go a bit further, my post was not directed at you in case you haven't noticed, so let's be frank, who cares about what you got before, during and what you'll get in the future? Certainly not me. Also, as per the rule you've stated, u can't wear a certain number of gear because of your RNG level, so you're not even supposed to be able to lot them yet.
Yea, the rule i wrote says that you have to have a job high enough to equip it to lot it. I keep getting passed over on w. hands after all our RNG's have had them...and guess what...pld can equip them, i have a legit right to them as much as you have to osode or w/e else you've gotten from the shell. Yea, if you look at my sky career i've gotten a decent amount of gear, 300+ hours in sky for 4 pieces of armor, not bad at all /sarcsim. If you look at my sky career w/ the shell 200+ hours for 1 piece of gear...shitty if you ask me, and i'm sure anybody else would agree w/ me.

Kalendor said:
I'm quite amazed how you can turn one simple remark into a pointless argument, you're very good at that. I was simply saying it's a team thing. We're all together farming pop items. We're all together poping gods, and finally poping Kirin. We put on the same amount of time (maybe not money I admit it). How is that LEECHING ??? It's all working together to a common goal, getting cool equipment. In a regular Kirin alliance, there are 6ish RNGs in our setups. Some jobs are more needed than others. Guess what? RNG are much more replacable than WHM to pick one of the additional jobs in your list. Noone leeches stuff from RNG dammit, noone sits back and waits for you to do the job. The fact that SE has twisted the Kirin fight so that it has to be kited put a strong emphasis on RNG and BLM for damage. As for your vendetta against BRDs (or is it me in particular because, OMG, I disagree with you and you hate that? ), it's laughable. I remember you asking me politely for Preludes no later than last weekend against Kirin cuz you thought you wouldn't be able to hit it at 72.
Disagree w/ me all you want, i could care less, and i'm always for a good argument. turn a simple remark into an argument? Yea i am good at that, it's a product of going up w/ the people i grew up with. Your saying that sky LS's don't leech off of rng's and i'm saying i'd like to see you get very far w/o any, simple as that. as for your prelude comment i never said other jobs were nice to have, but certianlly not required. As for the leeching spiel...simply stating that w/o those 5 you'd have no chance in hell at sky, so in a way, to me at least, it's leeching to some degree.

Kalendor said:
Pointless again. As I said, they would love to do as much to gods as you did. If you really feel everyone else but your important jobs are just stealing your well-deserved gear (since you do everything and 10x better than anyone else, well, ... used to at least), just make a LS with the important jobs and stop "bitching and whining" that others sometimes get some gear. Finally, as for THF AFK-ing during fight, I've never seen it happen, so it's not like it's common practice.
The THF thing was citing a few specific kirin battles before you were in the ls, just as you were citing the time i asked you for prelude, doesn't change the fact that it occured. If they'd love to do as much as the rng's do let them, and i guarentee they'll whine and complain about how long the fights taking. No where in any of my posts have i ever complained because somebody got an item over me. I'm happy for our mnks and sams that get sure and our smns that get zenith and everybody else that gets something from sky, i've never said in here that they didn't put in their time for it. Hate it or love it, the fact of the mater is nobody would get anything w/o those 5 jobs around, that's all i'm saying. You know as well as i do that we use a priority system when it comes to dealing out rare/ex gods gear, and why were rng's high priority on a few items?? cause the made the fights go faster and nobody wants to spend more time in sky than they have too. Just because it's "The best" doesn't mean it helps the group.
 
Argue all you want, but when one job gains much more favoritism over the others, it's the sign of imbalance.

Given a RNG, WAR, SAM, DRK, MNK seeking at the same time, I bet 9 out of 10 people would choose RNG w/o thinking twice. Even I did so as a WHM. How many times have you seen ENM, BCNM groups shouting for the latter 4 unless they have too many RNGs already?
 
Seawolf said:
Argue all you want, but when one job gains much more favoritism over the others, it's the sign of imbalance.

Given a RNG, WAR, SAM, DRK, MNK seeking at the same time, I bet 9 out of 10 people seeking a DD would choose RNG w/o thinking twice. Even I did so as a WHM. How many times have you seen ENM, BCNM groups shouting for the latter 4 unless they have too many RNGs already?

Too many RNG? Was that possible for a BCNM?

I'm willing to bet that SE will come in and fix Kirin, then again, maybe they won't. HE'S A FUCKING GOD! He's not supposed to be easy to kill. I'm glad you all glazed over the fact that they messed up a few other strategies for other HNMs, such as the Death Raise Death while still weakened Raise thing that fucks up people in a bunch of situations. Your damage reduction on higher level mobs is nill compared to Melee's. I bet if you calculated similar damage weapons out, and had a RNG shoot Kirin from optimal range, and a DRK swing a scythe at him, not only would the RNG still hit more, the damage would still be greater.
 
I'm not happy all rangers got nerfed. I'm happy that rangers like Strid who post junk like this got nerfed. This update, above all, flushed out the rangers who are full of themselves and think they're god's gift to ffxi. Sorry for posting this on the general board, but if you don't like it...there's the door and the stop payment button on POL.
 
Taurothar said:
Too many RNG? Was that possible for a BCNM?

I'm willing to bet that SE will come in and fix Kirin, then again, maybe they won't. HE'S A FUCKING GOD! He's not supposed to be easy to kill. I'm glad you all glazed over the fact that they messed up a few other strategies for other HNMs, such as the Death Raise Death while still weakened Raise thing that fucks up people in a bunch of situations. Your damage reduction on higher level mobs is nill compared to Melee's. I bet if you calculated similar damage weapons out, and had a RNG shoot Kirin from optimal range, and a DRK swing a scythe at him, not only would the RNG still hit more, the damage would still be greater.

a rng would still be able to shoot more often since it is a kited mob.
last night i hear from a LS that tried to do kirin. rng damage is less than half per shot and 1/3 or less on WS (which rarely landed).
40 min kirin will now be 3-4 hour affairs.
i doubt rngs will participate in sky anymore. if they are spending 18k/stack of silver bullets and needing 6-10 stacks for 1 kirin, what's the point?
 
Seawolf said:
yanzi said:
18k/stack of silver bullets and needing 6-10 stacks for 1 kirin, what's the point?

Ammo price will drop in no time.

ammo price will drop a little, but what will happen is the price will drop a lot, drive crafters away, then less crafters will come back when the price re-stabalizes. price won't stay down unless materials go down. and many of the materials for ammo are used for other things so price of them going down is not good.
 
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