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Of course there should be difficult quests. However, I do not see the point in making a low-level quest meant to ease the grinding hard, when all it provides you with is a minimal amount of currency and some exp.
Are you seriously comparing end-game quests meant to provide the player with the best equipment and low-level quests meant for gaining levels? Maybe its just me, but if every quest, even the low level ones, were that hard, I'd probably quit before I even got to the highest level. Why not go a step further and say mobs are too easy and should all be like AV, because otherwise there's no sense of accomplishment when you hit level 2.
Yes, end-game quests meant to provide the player with an advantage over others, be it through stat boosts, equipment, or something else (stigma slots for example), then yes, the quest needs to pose a challenge. However, level 7 is not the place for hard quests that require you to run halfway across the world to complete, for a small amount of currency and exp. That would mean only the hardcore players would play the game, and I'm sorry to tell you, but hardcore players are not in the majority.
Are you seriously comparing end-game quests meant to provide the player with the best equipment and low-level quests meant for gaining levels? Maybe its just me, but if every quest, even the low level ones, were that hard, I'd probably quit before I even got to the highest level. Why not go a step further and say mobs are too easy and should all be like AV, because otherwise there's no sense of accomplishment when you hit level 2.
Yes, end-game quests meant to provide the player with an advantage over others, be it through stat boosts, equipment, or something else (stigma slots for example), then yes, the quest needs to pose a challenge. However, level 7 is not the place for hard quests that require you to run halfway across the world to complete, for a small amount of currency and exp. That would mean only the hardcore players would play the game, and I'm sorry to tell you, but hardcore players are not in the majority.
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