All Worlds Maintenance (Sep. 16)

Auron X

Artifact Armor
Adventurer
Joined
Jul 16, 2007
Messages
1,130
Age
34
Location
New York
Main Job
Samurai-Male
Secondary Job
BlackMage-Male
Third Job
Monk-Male
FFXIV
Auronx
At the following time, we will be performing FINAL FANTASY XI maintenance on all worlds. During this period, FINAL FANTASY XI will be unavailable.

Thank you for your patience and understanding in this matter.

* The World Transfer Service will be unavailable starting 30 minutes before the maintenance. Please wait until after the maintenance is completed before attempting to use this service.

[Date & Time]
Sep. 16, 2008 from 10:00 to 12:00 (PDT)
* Maintenance completion time may be subject to change.

[Affected Services]
FINAL FANTASY XI

http://www.playonline.com/ff11us/polnews/news14250.shtml

I hope they don't fuck up zerging or something stupid like that.
 
Update Details:

- The Dark Knight 2 hour ability "Blood Weapon" has been adjusted when using multi-hit weapons.
 
They won't nerf DRK kclub as a whole. They'll just nerf its usefulness on AV.
 
What game have you been playing the past several years?

I don't know, what game have you been playing? DRK kclub has forever stayed super strong the same way it has been. SE doesn't touch it.
 
There hasn't been a reason to touch it yet. What I'm referring to is the way that S-E normally goes about "fixing problems". They take the most simple approach. In the case of kcdrk making their precious nm too easy to kill, they'll just remove kcdrks. They won't make some special rule that applies only to AV.
 
We already made them nerf their precious AV, do you think they'll take kindly to us messing with their baby?
 
Oh and for the record, I don't think this update has anything to do with AV or kcdrks. I'm just saying if they DO decide to do something about it, it will remove kcdrks completely, not just nerf them on a single mob.
 
What game have you been playing the past several years?

I concure, I beleive SE also enjoys nerfing and watching us squirm for awhile. I am surprised they dont send a GM into every zone to AOE Nerf us to get a kick out of it and Laugh
 
Hope they're not 'fixing' Dynamis drops. It's been pretty awesome seeing AF fall like rain.
 
AV can and has been killed without a single KC drk. It just required drks. If AV is touched the nerf will be to AV's zerg, not to KCs. KCs are rare and clearly they intend them to be as strong as it is. Shown by when they nerfed the Rune Chopper but nothing else.
 
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Why always 2PM CST? ~.~
I'm taking night classes next semester :|
 
I think they will fix charm.

Currently, a player getting charmed and then attempting to hit a BRD, will instantly uncharm. At least in Nyzul and Salvage.
 
I'm glad we get one more run in tonight at least, Nyo. Hopefully they don't touch it...BLU head-1 and SMN head-1 from the same kill was nice, on top of the pile of other drops. lol

Just not as nice as this...
Spoiler:
wowwj6al5.jpg
 
Oh and for the record, I don't think this update has anything to do with AV or kcdrks. I'm just saying if they DO decide to do something about it, it will remove kcdrks completely, not just nerf them on a single mob.

I agree that SE has the "you have a headache? Here, have a lobotomy!" approach historically when it comes to fixing issues. I'm still leaning towards them adding an HP regen from Physical damage ability a la Mammets to it.

Hope they're not 'fixing' Dynamis drops. It's been pretty awesome seeing AF fall like rain.

I highly doubt they'll do anything to this, but who knows?

I think they will fix charm.

Currently, a player getting charmed and then attempting to hit a BRD, will instantly uncharm. At least in Nyzul and Salvage.

That's probably true, and a high priority in this emergency update.
 
KC drks has already been allowed to kill DL with less then 2 partys, Vrtra with less then 2 partys, bahamut2 with less then 2 partys. After the runechopper nerf its pretty apparent that SE intends to keep KC drks.
 
They'll nerf AV. Everything in this game is doable by the average player, PW and AV are no exception. The only difference now is the end game elite are using kraken darks to avoid actually spending time figuring out the method to AV which precludes the average players from ever achieving any semblance of victory. No offense to the average, but the end game elite have the resourses, skills and knowledge to put new strategies into action. While the average could do it, they are unorganized enough so that they'd fail and give up on what could be the winning strat.
 
so AV and PW are meant for those not average players only?
 
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