ATTN: Spoilers CoP - Monsters, JSE and Weapons, and now maps

GhostinmyShell

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I dunno if this is everything, I doubt it, but man I can't feel but disappointed with whats there.

I am curious did they change any mobs around in other areas so you arent fighting the same damn crawler in Boyada you find in E Saru? Well the difference it speaks French but you know what I mean :)

http://www.ik-ffxi.com/forum/viewtopic.php?t=1066

Heres maps to most of the new areas too...

http://on2.fc2web.com/pmap/t4.htm
 
Ah.. hell yah. They put Diabolos in the game. WooT! He's my favorite summon in FFVIII. Just incase you couldnt tell who he was he's the mob to the right of the Buhamut pic. And no, he's not that small, niether is Buhamut :P
 
Anyone know whic is the RDM JSE and what it is called?
 
No its not AF.. its JSE and i think most of it is lowe level because ive seen a lot of ppl wearing the mage stuff and its not that high. Its just Job Specific Eq, meaning well.. its specific to certain jobs. ><
 
The MNK stuff isnt all that amazeing in my opinion, but the WAR/PLD and WHM/BLM/WMN stuff kicks arse
 
new job abalitys and new chocobo quest?

im a lv55 drg and i have no new job ablitys or job traits and i asked a higher lv drg if he had any and he didnt :cry: i also cant find anything on the new chocobo quest, where u can own your own chocobo and put equipment on it. was all that just a lie? or will they be put in with a new update? plz if u have ANY answers feel free to post them here. and yes i have instaled and registred my contact ID :D

please forgive the mispelled words if there r any
 
Hrm.. I think the chocobo stuff was not implemented yet. It's either planned for a later update, or it was just total bs. I 'hope' that the chocobo whistle thing as well as armor for chocobo's isn't a rumor.

We will have to see.
 
I have yet too see any new spells either so I guess they plan too have another big update soon. I want too play with Holy 2.
 
holyaga, /laugh that would be cool! ^^;

Yea having your own decked out chocobo would be awesome!
 
Promyvion can be frustrating. However, once you get through it you gain access to the Tavnazian region (tavnazian archipelago). I was not expecting much else to be new or anything, but upon arriving I was instantly greeted by several new mob types, regions, and of course, the Tavnazian Safehold is just awesome.

I don't think you'll start to see much that's amazing till you get to chapter 2, and the story starts to pick up, and it's getting cooler and cooler already. The new missions are actually fun! You fight something other than fucking crabs! The other night we did 2-5. I FOUGHT WYVERNS AND GRIFFONS!! JOY!!!!!!!!!!! And the boss BCs are incredibly fun as well, but also very difficult without a good strategy.

Anyway trust me on this. The awesomeness of CoP is all in the missions so far. But don't neglect to do Zilart or the main storyline missions :P, Zilart is still fun, and who doesn't want access to Tu'Lia?
 
Re: ATTN: Spoilers CoP - Monsters, JSE and Weapons, and now

GhostinmyShell said:
I dunno if this is everything, I doubt it, but man I can't feel but disappointed with whats there.

I am curious did they change any mobs around in other areas so you arent fighting the same damn crawler in Boyada you find in E Saru? Well the difference it speaks French but you know what I mean :)

http://www.ik-ffxi.com/forum/viewtopic.php?t=1066

Heres maps to most of the new areas too...

http://on2.fc2web.com/pmap/t4.htm
Broken link for 1st one.
 
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