BLM Nerf

Odon. Job adjustments are coming in the next 2 months. Blms still on the hitlist :D
 
ok so i hate to say but i agree that they havent really done the job adjustments. i think most of those are coming when they implement the new updates with the merited ja/spells.


Skaw said:
Me too, I want my ability to give away my HP!

Wait, no I fucking don't.

now thats fuckin funny haha gg skaw;)
 
No more goddamn nerfs for anyone! All this nerfing bullshit has really ruined the game for alot of people who have just reached the level in their chosen job where they should be owning the mobs. Look how much gil Ninja and Ranger have to spend....all the nerfing has taken away alot of their incentive to spend that gil to level those jobs. I just whooped Kirin with the Jin's LS and I'll tell you it took a hell of a long time without Ranger firepower but nobody wants the job now since they miss so damn much. When I see people saying to nerf this or that job because of whatever reason they have it just makes me want to kick that person up the ass for being so short-sighted. What more is there to say? /sigh
 
This is another one of those threads where I wanna take five lines:





And say fill it with laugher. Odon, I know you're a smart guy, you HAFTO know that most of the extra content is coming out once ToAU is fully implemented. And even if BLMs don't get nerfed so horribly (which only a dozen or two of us even assumed), you can't brag about it being "not so bad" if it turns out to be because you were one of the ones screaming bloody murder over it.

I can see them sticking a guy screaming "we're gonna die!" in a movie scene where an airplane gets turbulence and then the next scene playing the cool guy who brags about being Mr. Right once they hit a smooth spot. Sad to say, that's you right now. And I really expected better. =/
 
Padington said:
No more goddamn nerfs for anyone! All this nerfing bullshit has really ruined the game for alot of people who have just reached the level in their chosen job where they should be owning the mobs. Look how much gil Ninja and Ranger have to spend....all the nerfing has taken away alot of their incentive to spend that gil to level those jobs. I just whooped Kirin with the Jin's LS and I'll tell you it took a hell of a long time without Ranger firepower but nobody wants the job now since they miss so damn much. When I see people saying to nerf this or that job because of whatever reason they have it just makes me want to kick that person up the ass for being so short-sighted. What more is there to say? /sigh

You shouldn't be playing a job to be WTFPWN, you should be playing it because you enjoy it... =/

You could easily make the case against the Ranger "adjustment" because it did fundamentally alter the way the job actually played, but come on, Thief and Ninja don't play ANY differently now, they just WTFPWN slightly less. Shit, cry me a goddamn river.

Look at what Decidence had to say. He's one of the best equipped NA Ninjas on our server, and he chimed in that he doesn't give a shit that his TP gain is slightly lower, he still enjoys playing Ninja. That's the kind of attitude people should be having. =S
 
Mish, if blm dont get nerfed, I wont say i told u so b/c quite frankly I told you they would nerf. However, I'll just be glad they didnt fuck up the job like they are prone to doing.

As for this melee tp gain nerf, I think its terrible. Anything that slows down xp gain, regardless of job, is not a good thing.
 
Sirel, I agree. I absolutely hate seeing "I told you so"s in situations like this, but it's even worse when it's coming from someone who's taking one side and then just because nothing seems to happen, totally 180s and acts all cool like he knew it'd end this way. It just makes 'em look totally dumb. =/


The TP gain nerf IS a pain in the butt, but it was added to prevent jobs from WS spamming. A completely decked out NIN or THF could WS twice per minute with relative ease, which is roughly 2x faster than the other jobs. If you look at it now, every job can get TP at nearly the same rate if they utilize their abilities properly.

If your THF seems to get TP too slow, you can go /WAR (which has better TP potential) and/or simply use ranged attacks mid-fight (there's a ton of debuff bolts that could help the party), but I guess that's sortof offtopic.
 
Odon said:
You must have missed it, nothing got changed, LOL.

Oh wait, you melees got nerfed. rofl.

I guess this doesn't qualify as an "I told you so", but it still is pretty crappy to make a comment like that. Crying when his own job might get nerfed, but then "rofl"ing when another job gets nerfed instead seems....sorry, I don't know the word. But it's crappy.

And it's not like they're even done adjusting jobs anyhow...
 
Odon said:
LOL, Discuss.
you're right, melee is too weak.

ballista-mnk-fun2.jpg
 
Mishaela said:
I guess this doesn't qualify as an "I told you so", but it still is pretty crappy to make a comment like that. Crying when his own job might get nerfed, but then "rofl"ing when another job gets nerfed instead seems....sorry, I don't know the word. But it's crappy.

And it's not like they're even done adjusting jobs anyhow...

Well there's a sense of irony that a lot of melees on this board were calling for a BLM nerf. I doubt it was directed at anyone but them.
 
Ah, you're prolly right. Suppose I'll step out of this... (though Odon's still a turd).

Oh, and I think someone asked about AM II...I think the database currently says they cost 300mp, so it wouldn't be close to their entire pool. The huge plus to AM II is that it weakens another element, so BLMs could probably times their casts in a "rainbow"... (i.e. BLM1 does Flare II @ 12:00, BLM2 Flood II @ 12:02, BLM3 Burst II @12:04, etc)

*shrug*
 
Mishaela said:
Ah, you're prolly right. Suppose I'll step out of this... (though Odon's still a turd).

Oh, and I think someone asked about AM II...I think the database currently says they cost 300mp, so it wouldn't be close to their entire pool. The huge plus to AM II is that it weakens another element, so BLMs could probably times their casts in a "rainbow"... (i.e. BLM1 does Flare II @ 12:00, BLM2 Flood II @ 12:02, BLM3 Burst II @12:04, etc)

*shrug*

Bascily the nin ele whell with a longer cast time
 
Yes, but AM I is considerably weaker than Thundaga III etc, whereas AM II is not. (Unless player AM II does less than mobs', but from what I've seen with spells it's always the other way around)

And...I feel REALLY weird saying this, but yes, what Blazn said. =P

But that's also all provided BLM get access to those spells afterall. They may not.
 
Odon said:

Since some people seem to have missed it

And neo, when did I say melees are weak?

Oh wai...

I'm glad your still able to 1 hit mages tho, don't forget that match one was of the most unbalanced ever.
 
Mishaela said:
Yes, but AM I is considerably weaker than Thundaga III etc, whereas AM II is not. (Unless player AM II does less than mobs', but from what I've seen with spells it's always the other way around)

And...I feel REALLY weird saying this, but yes, what Blazn said. =P

But that's also all provided BLM get access to those spells afterall. They may not.


Not true, flare currently is the strongest spell in the game under the right conditions, people don't merit it / use it tho.
 
Odon said:
Since some people seem to have missed it

And neo, when did I say melees are weak?

Oh wai...

I'm glad your still able to 1 hit mages tho, don't forget that match one was of the most unbalanced ever.

haha<333 im just messing with ya bro
 
Tag...I never mentioned THF...I said Ninja and Ranger and you missed my point which was that people don't want to level them, RNG in particuler, because it's too much cost vs too little impact. I'm saying that ALL nerfs, regardless of the job or whether or not you choose to level them, will have a negative affect on everything you do in the game. All nerfs are bad...it's been proven again and again in all the MMORPGs but people still complain that such and such is too powerful and then someone else get's screwed. No more nerfs for any job....it doesn't help.
 
ANY JOB NERF = less xp/hr = less effectiveness to HNMS etc. etc. etc.
=*No Thanks*

The Mobs AI and spell inventory continues to be improved, new level cap challenges emerge... and jobs get nerfed? To what end?

The RNG NERF killed the job PERIOD. You are lucky to see 1 RNG at Jorm, Tiamat, Kirin, etc., if any at all. You used to see tons of them. If BLM get the heave-ho... then fighting the big boys in the game will become even more of a drawn out event.

I think they should un-nerf some of the rng changes, then my RNG mught actually lvl past 59, where it has sat for over a year.
 
Back
Top