Blue Mage spell names

Uzor

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Uzor
All spells put in, just need to fill out missing spells and re-organize it a little!

Venom Shell?
Description: Poisons enemies within range and gradually reduces their HP.
Stat Gain: MND+2
Type: Magic
Monster: Uragnite?

Bubble Shower
Description: Deals water damage to enemies within range. Additional effect: STR Down.
Stat gain: MND+2
Type: Magic
Monster: Crabs

Scissor guard?
Description: Absorbs a certain amount of damage from physical and magical attacks.
Stat Gain:
Type: Buff
Mosnter: Crab?

Sickle Slash?
Description: Deals critical damage. Chance of critical hit varies with TP.
Stat gain: VIT+1 CHR+1 HP+10
Type: Physical
Monster: Spider?

Marrow Drain
Desription: Steals an enemy's MP. Ineffective against undead.
Stat gain: MP+5
Type: Magic?
Monster: Great Bat

Death Ray
Desription: Deals dark damage to an enemy.
Stat gain: HP-5 MP+5
Type: Magic
Monster: Hecteyes

Sand Spin
Description: Deals earth damage to enemies within range. Additional effect: Accuracy Down.
Stat gain: VIT+1
Type: Magic?
Where: Worm


Spell name
Desription: Damage varies with TP.
Stat gain: AGI+3
Type: Physical
Where: Unknown

Tripple Attack
Desciption: Delivers a threefold attack. Accuracy varies with TP.
Stat gain: STR+1
Type: Physical
Monster: Great Bird

Refuelling
Description: Increases attack speed.
Stat gain: AGI+2
Type: Buff
Monster: Cluster

Ice Break
Description: Deals ice damage to enemies within range. Additional effect: "Bind."
Stat gain: INT+1
Type: Magic
Monster: Golem

Thunder Break
Description: Deals lightning damage to an enemy. Additional effect: "Stun."
Stat gain: DEX+3
Type: Magic
Monster: Golem

Self Destruct
Description: Sacrifices HP to damage enemies within range. Affects caster with Weakness.
Stat gain: STR+2
Type: Magic
Monster: Bomb

Mysterious Light?
Description: Deals wind damage to enemies within range. Additional effect: Weight.
Stat Gain: AGI+3
Type: Magic
Monster: Magic Pot?

Cold Wave
Description: Deals ice damage that lowers Agility and gradually reduces HP of enemies within range.
Stat Gain: INT-1
Type: Magic
Monster: Snoll

Poison Breath
Description: Deals water damage to enemies within a fan-shaped area originating from the caster. Additional effect: Poison.
Stat Gain: MND+1
Type: Magic
Monster: Crawler

Great Wind
Description: Deals wind damage that lowers Vitality and gradually reduces HP of enemies within range.
Stat Gain: AGI+1
Type: Magic
Monster: Manticore

Spell Name
Description: Enhances magic attack.
Stat Gain: INT+1
Type: Buff
Monster: Unknown

Terror Touch?
Description: Additional effect: Weakens attacks. Accuracy varies with TP.
Stat Gain: HP-5 MP+10
Type: Physical
Monster: Ghost?

Spell Name
Desription: Accuracy varies with TP.
Stat Gain: VIT+2 INT+1 MND+1
Type: Physical
Monster: Unknown

Blood Saber
Description: Steals HP from enemies within range. Ineffective against undead.
Stat Gain: HP-5 MP+5
Type: Magic
Monster: Skeleton

Grave Reel
Description: Steals an enemy's HP. Ineffective against undead.
Stat Gain: HP-5 MP+5
Type: Magic
Monster: Ghost

Spell Name
Description: Damage varies with TP.
Stat Gain: INT+1
Type: Physical
Monster: Unknown

Splash Breath?
Description: Deals water damage to enemies within area of effect.
Stat Gain: MND+1
Type: Magic
Monster: Pugil?

Death Scissors?
Description: Deals critical damage. Chance of critical hit varies with TP.
Stat Gain: HP-5 MP+15
Type: Physical
Monster: Scorpion?

Parry?
Description: Enhances defense.
Stat Gain: VIT+3
Type: Buff
Monster: Yagudo?

Sticky Thread?
Description: Reduces the attack speed of enemies within a fan-shaped area originating from the caster.
Stat Gain: VIT+1
Type: Magic
Monster: Crawler?

Pollen?
Description: Restores HP.
Stat Gain: CHR+1 HP+5
Type: Buff
Monster: Bee?

Spell Name
Description: Deals critical damage. Chance of critical hit varies with TP.
Stat Gain: MND+1
Type: Physical
Monster: Unknown

Spell Name
Description: Damage varies with TP.
Stat Gain: MND+2 CHR+2 HP+5
Type: Physical
Monster: Unknown

Magnetite Cloud
Description: Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight.
Stat Gain: VIT+2
Type: Magic
Monster: Antican

Dark Sphere?
Description: Deals dark damage to an enemy.
Stat Gain: HP-5 MP+15
Type: Magic
Monster: Ghost?

Bludgeon
Description: Delivers a threefold attack. Damage varies with TP.
Stat Gain: INT+1
Type: Physical
Monster: Cardian

Sonic Wave?
Description: Weakens defense of enemies within range.
Stat Gain: AGI+2
Type: Magic
Monster: Dhalmel?

Hurricane Wing?
Description: Deals wind damage to enemies within a fan-shaped area originating from the caster. Additional effect: Blindness.
Stat Gain: AGI+1
Type: Magic
Monster: Wyrm

Spell Name
Description: Delivers an area attack. Damage varies with TP.
Stat Gain:VIT+1 MP+5
Type: Physical?
Monster: Unknown

Radiant Breath?
Description: Deals light damage to enemies within a fan-shaped area originating from the caster. Additional effect: Slow and Silence.
Stat Gain: CHR+1 HP+5
Type: Magic
Monster: Wyvern?

Spell Name
Description: Damage varies with TP.
Stat Gain: CHR+1 HP+5
Type: Physical
Monster: Unknown

Spell Name
Description: Delivers a threefold attack. Accuracy varies with TP.
Stat Gain: DEX+2
Type: Physical
Monster: Unknown

Blood Drain?
Description: Steals an enemy's HP. Ineffective against undead.
Stat Gain: HP-5 MP+5
Type: Magic
Monster: Giant Bat?

Sound Blast
Description: Lowers Intelligence of enemies within range.
Stat Gain:
Type: Magic
Monster: Cockatrice

Carnal Nightmare?
Description: Reduces an enemy's TP.
Stat Gain: AGI+1
Type: Magic?
Monster: Fomor?

Rhino Guard
Description: Enhances evasion.
Stat gain:
Type: Buff
Monster: Beetle

Jettatura
Description: Enemies within a fan-shaped area originating from the caster are frozen with fear.
Stat Gain: MP+15
Type: Magic
Monster: Hippogriff

[FONT=&quot]ストゥパースポア[/FONT](Don’t remember the name…) ?
Description: Puts all enemies within range to sleep.
Stat Gain: CHR+1 HP+5
Type: Magic
Monster: Euvhi?

Spell Name
Description: Deals critical damage. Chance of critical hit varies with TP.
Stat Gain: AGI+1
Type: Physical
Monster: Unknown

Spell Name
Description: Steals one beneficial effect from an enemy.
Stat Gain: AGI+2
Type: Magic
Monster: Unknown

Healing Breeze
Description: Restores HP for party members within area of effect.
Stat Gain: CHR+2 HP+10
Type: Buff
Monster: Dhalmel

Chaotic Eye
Description: Silences an enemy.
Stat gain: AGI+1
Type: Magic
Monster: Couerl

Spell Name
Description: Damage varies with TP.
Stat Gain: HP+5
Type: Physical
Monster: Unknown

Spell Name
Description: Damages enemies within area of effect with a twofold attack. Damage varies with TP.
Stat Gain: VIT+1
Type: Physical
Monster: Unknown

Rotting Gas
Description: Gives enemies within range a powerful disease that prevents recovery of HP and MP.
Stat Gain: HP-5
Type: Magic
Monster: Hound

Spell Name
Description: Damage varies with TP.
Stat Gain: DEX+1 CHR+1 HP+5
Type: Physical
Monster: Unknown

Fire Breath
Description: Deals fire damage to enemies within a fan-shaped area originating from the caster.
Stat Gain: STR+3
Type: Magic
Monster: Dragon (Shadow Dragon in Beaucedine)

Spell Name
Description: Restores HP for the target party member.
Stat Gain: CHR+1 HP+5
Type: Buff
Monster: Unknown

Spell Name
Description: Damage varies with TP.
Stat Gain: STR+2 DEX+1
Type: Physical
Monster: Unknown

1000 Needles
Description: Shoots multiple needles at enemies within range.
Stat Gain: VIT+3 AGI+3
Type: Physical/Magic
Monster: Cactar

Someone please remember the name of it! >.<
Description: Additional effect: Sleep. Duration of effect varies with TP.
Stat Gain: STR+1
Type: Physical?
Monster: Doll

Spell Name
Description: Additional effect: Slow. Duration of effect varies with TP.
Stat Gain: MND+1
Tupe: Physical?
Monster: Unknown

Spell Name
Description: Puts all enemies within range to sleep.
Stat Gain: HP-5 MP+5
Type: Magic
Monster: Unknown

Spell Name
Description: Additional effect: Poison. Duration of effect varies with TP.
Stat Gain: HP-5 MP+5
Type: Physical?
Monster: Unknown

Wild Oats
Description: Additional effect: Vitality Down. Duration of effect varies with TP.
Stat Gain: CHR+1 HP+10
Type: Physical?
Monster: Mandragora

Bad Breath
Description: Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster.
Stat Gain: INT+2 MND+2
Type: Magic
Monster: Morbol

Dispelling Wind
Description: Removes one beneficial magic effect from enemies within range.
Stat Gain: HP-5 MP+10
Type: Magic
Monster: Wyvern

Spell Name
Description: Deals water damage that lowers Strength and gradually reduces HP of enemies within a fan-shaped area originating from the caster.
Stat Gain: MND+1
Type: Magic
Monster: Unknown

Numbing Breath
Description: Deals ice damage to enemies within a fan-shaped area originating from the caster. Additional effect: Paralysis.
Stat Gain: INT-2
Type: Magic
Monster: Scorpion

Spell Name
Description: Lowers the evasion of enemies within a fan-shaped area originating from the caster.
Stat Gain: INT+1
Type: Magic
Monster: Unknown

Spell Name
Description: Delivers a fivefold attack. Accuracy varies with TP.
Stat Gain: INT+1 MND-1
Type: Physical
Monster: Unknown

Arctic Burst
Description: Greatly lowers the accuracy of enemies within range for a brief period of time.
Stat Gain: HP+20 CHR+2
Type: Magic
Monster: Ghrah

Reactor Cool
Description: Enhances defense and covers you with magical ice spikes. Enemies that hit you take ice damage.
Stat Gain: INT+3 MND+3
Type: Magic
Monster: Zdei

Siren’s Coat
Description: Enhances magic defense.
Stat Gain: MP+10 VIT+2 AGI+2
Type: Buff
Monster: Xzomit

Plasma Charge
Description: Covers you with magical lightning spikes. Enemies that hit you take lightning damage.
Stat Gain: STR+3 DEX+3
Type: Buff
Monster: Phuabo

Phase Shift
Description: Enemies within range are temporarily prevented from acting.
Stat Gain: HP+10 MP+15
Type: Magic
Monster: Hpemde

Spell Name
Description: Accuracy varies with TP.
Stat Gain: VIT+1 HP-5 MP+5
Type: Physical
Monster: Unknown

Spell Name
Description: Deals fire damage to enemies within area of effect. Additional effect: "Bind."
Stat Gain: STR+1
Type: Magic
Monster: Unknown

Battle Dance
Description: Delivers an area attack. Additional effect: DEX Down. Duration of effect varies with TP.
Stat Gain: DEX+2
Type: Physical?
Monster: Orc

Hecatomb Wave?
Description: Blinds enemies within a fan-shaped area originating from the caster.
Stat Gain: VIT+1
Type: Magic
Monster: Demon?

Spell Name
Description: Delivers an area attack. Damage varies with TP.
Stat Gain:INT+1
Type: Physical
Monster: Unknown

Spell Name
Description: Damage varies with TP. Additional effect: "Stun."
Stat Gain: DEX+2
Type: Physical
Monster: Unknown

Bomb Toss
Description: Throws a bomb at an enemy.
Stat Gain: STR+2
Type: Magic?
Monster: Goblin

Whirl of Rage?
Description: Delivers an area attack. Additional effect: "Stun." Accuracy varies with TP.
Stat Gain: DEX+2
Type: Physical?
Monster: Evil Weapon?

Spell Name
Description: Deals wind damage to enemies within range.
Stat Gain: AGI+1
Type: Magic
Monster: Unknown

Throat Stab?
Description: Additional effect: Enmity Down. Chance of effect varies with TP.
Status Gain: MND+2
Type: Physical
Monster: Tonberry?

Spell Name
Description: Gives party members within area of effect the effect of "Stoneskin."
Status Gain: VIT+1
Type: Buff
Monster: Unknown

Spell Name
Description: Lowers the defense and magical defense of enemies within range.
Status Gain: HP-5 MP+5
Type: Magic
Monster: Unknown

Light of Penance
Description: Reduces an enemy's TP. Additional effect: Blindness and "Bind."
Stat Gain: CHR+1 HP+15
Type: Physical?
Monster: Tonberry

Spell Name
Description: Enhances accuracy and evasion.
Stat Gain: VIT+1
Type: Buff
Monster: Unknown

Spell Name
Description: Deals fire damage to an enemy.
Stat Gain: STR+3
Type: Magic
Monster: Unknown

Spell Name
Description: Additional effect: Poison. Chance of effect varies with TP.
Stat Gain: CHR+2 HP+5
Type: Physical?
Monster: Unknown

Fry Pan
Description: Delivers an area attack. Additional effect: "Stun." Damage varies with TP.
Stat Gain: MND+2
Type: Physical
Monster: Moblin

Spell Name
Description: Delivers a fivefold attack. Damage varies with TP.
Stat Gain: DEX+2 AGI+1
Type: Physical
Monster: Unknown

Spell Name
Description: Enhances magic attack and magic defense.
Stat Gain: HP-5 MP+5
Type: Buff
Monster: Unknown

Spell Name
Description: Damage varies with TP.
Stat Gain: STR+1 DEX+1
Type: Physical
Monster: Unknown
 
Last edited:
VIT+1 MP+5 Deals light damage to enemies within a fan-shaped area originating from the caster. Additional effect: Slow and Silence.
Radiant breath

VIT+1 Gives enemies within range a powerful disease that prevents recovery of HP and MP.
Rot Gas, Dogs

HP-5 MP+5 Steals an enemy's HP. Ineffective against undead.
Blood Drain, from fat bats

INT+1 Weakens defense of enemies within range.
Sonic Wave, dhalmels

Puts all enemies within range to sleep.
Dream Flower

Restores HP for the target party member.
Healing Breeze? <_< Or catharsis/pollen

VIT+3 AGI+3 Additional effect: Sleep. Duration of effect varies with TP.
Panzerschreck or whatever the doll attack is that sleeps

CHR+1 HP+10 Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster.
Bad Breath

HP-5 MP+10 Deals water damage that lowers Strength and gradually reduces HP of enemies within a fan-shaped area originating from the caster.
Dancing Chains

INT+1 Delivers a fivefold attack. Accuracy varies with TP.
Disseverment? (Aern)

INT+1 MND-1 Greatly lowers the accuracy of enemies within range for a brief period of time.
Actinic Burst, Ghrah

HP+20 CHR+2 Enhances defense and covers you with magical ice spikes. Enemies that hit you take ice damage.
Reactor Cool

MP+10 VIT+2 AGI+2 Covers you with magical lightning spikes. Enemies that hit you take lightning damage.
Plasma Charge

guesses.
 
I'm working on it Orchid :P Hard to figure out without animations to go buy ; ; Thunder Break might aswell be the Electrocharge from those orb thingys...
 
I like this one.

DEX+3 Sacrifices HP to damage enemies within range. Affects caster with Weakness.

Self-destruct? :) hehe explody tarutaru!

ps: why do you always call me orchid when you know my gamename is nicolette?
 
Last edited:
Orchid said:
I like this one.

DEX+3 Sacrifices HP to damage enemies within range. Affects caster with Weakness.

Self-destruct? :) hehe explody tarutaru!

ps: why do you always call me orchid when you know my gamename is nicolette?

'cause the rest of the forums might not know <.<;
 
Oh, and also, once I've gone through the majority of the spells I'll go through it again and change around a bit, ans also try to fill out the unknown spells with possible candidates. I'm kind of sad though that the majority of the spells seem to be physical ones ; ;
 
with the way it looks like each spell or ablity ads a particular stat could add a HUGE possiblity for custimization with your Personal BLU..... I mean think about this Example

load down your BLU with physical Abilities/spells that add STR, DEX, AGI and you could very well make a mage that is freaking UBER on the frontlines

While load your BLU with INT + abilities and spells and you can make a BLU that might even rival a BLM in power

same goes for VIT and mabye making a BLU tank :P
 
Spell Name
Description: Enemies within a fan-shaped area originating from the caster are frozen with fear.
Stat Gain: MP+15
Type: Magic
Monster: Unknown

... wow. That sounds overpowered o.O; frontal AoE Terrorize given to players?!
 
What confuses me is that many spells have the exact same description and stat gain... so for now I think I'll just remove them <.<;
 
Where you getting this? .dats?
 
Spell name
Desription: Steals an enemy's MP. Ineffective against undead.
Stat gain: MP+5
Type: Magic?
Monster: Unknown

I think that one is Marrow Drain. High level bats (single bats, not triple) use it.

Spell name
Description: Deals earth damage to enemies within range. Additional effect: Accuracy Down.
Stat gain: VIT+1
Type: Magic?
Where: Unknown

Sandspin, Worm move.

Mysterious Light?
Description: Deals wind damage to enemies within range. Additional effect: Weight.
Stat Gain: AGI+3
Type: Magic
Monster: Magic Pot?

Has to be Mysterious Light. Can't wait to tell Cythe. XD

Spell Name
Description: Reduces the attack speed of enemies within a fan-shaped area originating from the caster.
Stat Gain: VIT+1
Type: Magic
Monster: Unknown

Probably Sticky Thread from Crawlers.

Pollen?
Description: Restores HP.
Stat Gain: CHR+1 HP+5
Type: Buff
Monster: Bee?

Could also be Wild Carrot from Rarabs.

Spell Name
Description: Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight.
Stat Gain: VIT+2
Type: Magic
Monster: Unknown

This might be Magnetite Cloud from Anticas.

Spell Name
Description: Deals wind damage to enemies within a fan-shaped area originating from the caster. Additional effect: Blindness.
Stat Gain: AGI+1
Type: Magic
Monster: Unknown

Possibly Dark Spore from Funguars? Not sure...

Blood Drain?
Description: Steals an enemy's HP. Ineffective against undead.
Stat Gain: HP-5 MP+5
Type: Magic
Monster: Giant Bat?

Sounds like it.

Carnal Nightmare?
Description: Reduces an enemy's TP.
Stat Gain: AGI+1
Type: Magic?
Monster: Fomor?

Has to be.

Evasion Boost
Description: Enhances evasion.
Stat gain:
Type: Buff
Monster: Beetle

Well, lots of mobs have evasion boosts, just like lots have defense boosts. Impossible to know which it comes from, really.
 
Kyrial said:
Spell name
Desription: Steals an enemy's MP. Ineffective against undead.
Stat gain: MP+5
Type: Magic?
Monster: Unknown

I think that one is Marrow Drain. High level bats (single bats, not triple) use it.

Spell name
Description: Deals earth damage to enemies within range. Additional effect: Accuracy Down.
Stat gain: VIT+1
Type: Magic?
Where: Unknown

Sandspin, Worm move.

Mysterious Light?
Description: Deals wind damage to enemies within range. Additional effect: Weight.
Stat Gain: AGI+3
Type: Magic
Monster: Magic Pot?

Has to be Mysterious Light. Can't wait to tell Cythe. XD

Spell Name
Description: Reduces the attack speed of enemies within a fan-shaped area originating from the caster.
Stat Gain: VIT+1
Type: Magic
Monster: Unknown

Probably Sticky Thread from Crawlers.

Pollen?
Description: Restores HP.
Stat Gain: CHR+1 HP+5
Type: Buff
Monster: Bee?

Could also be Wild Carrot from Rarabs.

Spell Name
Description: Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight.
Stat Gain: VIT+2
Type: Magic
Monster: Unknown

This might be Magnetite Cloud from Anticas.

Spell Name
Description: Deals wind damage to enemies within a fan-shaped area originating from the caster. Additional effect: Blindness.
Stat Gain: AGI+1
Type: Magic
Monster: Unknown

Possibly Dark Spore from Funguars? Not sure...

Blood Drain?
Description: Steals an enemy's HP. Ineffective against undead.
Stat Gain: HP-5 MP+5
Type: Magic
Monster: Giant Bat?

Sounds like it.

Carnal Nightmare?
Description: Reduces an enemy's TP.
Stat Gain: AGI+1
Type: Magic?
Monster: Fomor?

Has to be.

Evasion Boost
Description: Enhances evasion.
Stat gain:
Type: Buff
Monster: Beetle

Well, lots of mobs have evasion boosts, just like lots have defense boosts. Impossible to know which it comes from, really.


mysteriouslight.jpg


yep, you beat me to this one.
 
Leeches also drain MP for some reason, but yeah it's probably a bat thing. I get annoyed every time they do it when I use Sic.
 
yeah, I was thinking Marrow Drain when I read through the list again. Forgot to edit it in though >.<
 
...wheres my goblin bomb, damn it? also, remeber before you start planning your BLU, we get a limited amout of spells for it, each one costs some points. diffrent spells cost diffrent ammounts.
 
Spell Name
Description: Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight.
Stat Gain: VIT+2
Type: Magic
Monster: Unknown

This might be Magnetite Cloud from Anticas.

I don't think so... the description says nothing about Enmity Reduction. Although what I thought was Throat Stab might be Magnetic Cloud <.<; Although I'm rather sure it says "single" and not "frontal" <.<;
 
I don't believe magnetite cloud removes hate, I believe the move they do that removes hate is called Sand Trap, AOE hate removal + petrify.
 
Lecan said:
I don't believe magnetite cloud removes hate, I believe the move they do that removes hate is called Sand Trap, AOE hate removal + petrify.

yeah, maybe. Long time ago I fought them, might have got it confused XD

I'll add it in, sounds very much possible :P
 
Yeah, Sand Trap is what resets hate. Made leveling BST in the Caves interesting when trying to build TP.
 
Spell name
Description: Increases attack speed.
Stat gain: AGI+2
Type: Buff?
Monster: Unknown
What's that move called that the tripple clusters use that gives them Haste? Its the only mob I can think of that increases their attack speed <.<;
 
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