Blue Mage...... This will cause some major problem x.X

Vandoura

The Original PLD
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FFXIV
Vandoura
If Blue Mage are the only new job that will be introduse to the new expension pack? :shock: is SE do something like this, I think there will be like 1000 Blue Mage (aka BUM) seeking for party in Valk. Dune LoL :o
of course you know how people wanted to test out new jobs and stuff, like when NPC quest released, there was like 100000000000000 people waiting in line for the dragon fight and ghoul fights. Could this be the same effect thru BUM, but not as waiting in line but to waiting mad hours for exp pt cuz there is like 1000 BUM out there seeking.

And what about BUM gear, how much will it cost?, lv.1 Gear will be like 100,000G cause of high demand? and how Teenager make AH pricing all high and $hit. and like some status boost gear, will it cost like 1,000,000G for like a lv.30 gear? if E.Hairpin is aready at around 1.8mil - 2.8mil, and only add EVA+10, DEX+3, etc, what about BUM gear? like enching their damage and recast, etc, What if BUM required some tools like BST and NIN, that will cost a lot too....

And how hard is to unlock the job? will SE make this quest crazy @$$ hard to do?

And Will BUM JSE gear cost 400mil? since BRD JSE body gear is around like 70mil-100mil.

And Will only HL rich people can mange to afford BUM?

And How much does BUM damage can do? Will it easily remove tanks hate control?

And will BUM also be in Norg? since people said BUM look like some terrorist assassin stuff.

And will you need like mad fame for Norg if it does start the quest in Norg?

I think if SE makign BUM as a new job, they need more then 1 new job or we'll create choas
 
I'm sure SE wont just release BLU or as you said we'd have a thousand blu mages seeking >.> They will probably release atleast 2 other jobs like in RoZ
 
Tyrath said:
I'm sure SE wont just release BLU or as you said we'd have a thousand blu mages seeking >.> They will probably release atleast 2 other jobs like in RoZ

I agree, I'm not to sure about this...But wasn't it rumored that there is a total of 3 new jobs including BUM being released?
 
it'll be cool to add some job that can raise undead and
more damge dealer or more mage that can do illusion, etc
 
What I'm wondering is how pissed off are the people closing in on Matt's cap going to be with a new job to level?
 
Bajaratt said:
What I'm wondering is how pissed off are the people closing in on Matt's cap going to be with a new job to level?

maybe you still only need to get 15 jobs up
 
For some reason I suspect that the path to Aht Urghan is going to open up in the Jeuno Tenshodo HQ. Just a suspicion.

Though I have to say that I hope it will involve a lot less work than the path to Tavnazia did...
 
Actually, Tavzania is easy compared to sky and sea. I am hoping it is more difficult than Tavzania and less so than sky and sea. Hopefully 40-50 cap to get access. I used to like being the only person in Mis. Coast.
Would be nice to see the quest for jobs needing access to atleast Tavzania also. This will help in the noob rush to the new jobs.
 
Allow the rush of spaz types to freak out over it for a while, then take on the new job easily with less competition.

i.e. NPC, Gobby 6, etc.
 
SE won't be stupid enough to only release 1 new job. They will more then likely release 3.
 
Yea most likely 2-3 new jobs, and I doubt it'll be a pain to unlock, prolly 30 cap and do a quest similiar to the adv jobs now, reason being is SE is adding new jobs to get more players while keeping the old, and in order to get new players it wouldnt be some psycho requirements for it, hell you can be in Tavnazian safehold/lufaise/misareaux as low as lvl 30 for CoP
 
Any idea what the two other jobs may be?

I'm hoping they have at least one new main healer. It seems every mage that subs whm doesn't want the job, so we end up with three tanks seeking, and no main healer.

I think there are enough DD jobs. We need more healing, and support jobs to balance things out.
 
Aerandir said:
Any idea what the two other jobs may be?

I'm hoping they have at least one new main healer. It seems every mage that subs whm doesn't want the job, so we end up with three tanks seeking, and no main healer.

I think there are enough DD jobs. We need more healing, and support jobs to balance things out.
True, we need more jobs that could heal and another job simular to blackmage would be cool :D unless the blue mage has some of the blm attributes.
 
Aerandir said:
Any idea what the two other jobs may be?

I'm hoping they have at least one new main healer. It seems every mage that subs whm doesn't want the job, so we end up with three tanks seeking, and no main healer.

I think there are enough DD jobs. We need more healing, and support jobs to balance things out.

And every melee with warrior sub doesn't wanna tank, sadly. But anyway. SE could add 30 new main healer jobs, but it wouldn't help. If people wanted to play the healer role, they'd be a healer job now. It's the people, not the job selection that kills parties. I'm thinking if there was one tank job, one melee job, one healer job, one nuker and one support, you'd still have the same basic spread of job roles looking for party.
 
..

you need to go buy and play everquest online adventures.. where you have to mix your own potions for the alchemist job lol..

~nib
 
I have a suspicion that Blue Mage will be relegated to main healer whether the main job is such or not, and accordingly, those 1k Bum seeking in Dunes will quickly fizzle once the FFXI community gets to work on stripping the fun out of it. It's going to get the Summoner treatment. People will think its abilities aren't worthy of a party slot on their own merits and will make the poor Blue Mage spam half level cures in between casting that one single ability that has some gimicky popularity with parties.
 
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