Byrnie +1 vs. Haubergeon +1

I am going to put myself out on a limb here and actually say that until i get usu feet i am going to continue to TP in Askar body because then i can Use rajas and brutal and then WS in hachi feet which allows me to TP in haste feet. Then i throw on the Haub +1 for WS. As soon as i get usu feet though... i will no longer use Askar body or atleast have no plans to.
 
I am going to put myself out on a limb here and actually say that until i get usu feet i am going to continue to TP in Askar body because then i can Use rajas and brutal and then WS in hachi feet which allows me to TP in haste feet. Then i throw on the Haub +1 for WS. As soon as i get usu feet though... i will no longer use Askar body or atleast have no plans to.

Will haste+3% really make up for the loss in acc that you have from using Askar Body over Hauby+1?
 
My acc still parses within the tolerable range for the time being and i dont think that it will really make a large difference either way. But there is always that other bonus on askar body which is the double attack which is not a terrible thing.

Im not saying that it is the best atm just for the time being it seems to do the best. Especially when i am fighting things that i dont really need the ACC on (farming) and i never get to merit on my sam neways because i have leveled bard.
 
In my opinion hauby +1 > Askar Body > Byrnie +1

I have Askar Body and hauby +1, i use Hauby on all events, only time i use Askar is screwing around with friends or lesser NM where acc isnt an issue, or when i merit i like to play with it also for DA /WAR.

On topic: I don't see many SAM using Byrnie, let alone +1. Only person i've known was Odhinn in dynamis, but he didn't have a 6 hit (that i know of) and just stacked had ACC on WS, since he was MNK main. So in my opinion if you have the option, pick Hauby+1 hands down.
 
Well here is the current setup then I will list my notable final setup(I will get into SAM, but not HNM-omg-perfect-SAM) Just standard SAM to have fun on and do events with.

Keep in mind, this is my friends account, but I have plans to spiff it up since he can only play once a week on MONs and doesnt have much time to play/gear it up himself. So the gear is kind of lolish atm, but that gonna change as I get the gear for it.

Current:

TP:

Wal-Mart Turban
Haubby
Okote
AF1+1 Legs.
Fuma Sune-Ate
Ame Mantle +1
Warwolf Belt
Juager Ring
Raja's Ring
Bushi
Minuet Earring
Axe Grip
Soboro/Shi(dunno the whole name)
Chiv Chain

WS:

Wyvern Helm
Palla's Bracelets
Heroic Boots
Garr Ring

More less thats all...heh.

I am trying to get Swift Belt, Byakko's Haidate, Brutal Earring, WS gorget for Gekko/Kasha/Yuki, AF1+1 Helm will be upgraded soon enough after I get Odoshi(for WS)
And the finalist goal: Hagun. Will get this through ENM only really.

Will most likely not go to the extent to get Usu gear, as I will just be a casual SAM and not a career SAM.

Once I get Askar Body, I might Use it, +Pole Strap along with Brutal Earring for 9% Double Attack Rate for TPing.(Keep in Mind Limbus/Dynamis/Campaign)

Need a pair of Hachi Feet or Hands..whichever is not the 3M piece(thats +1). Have a long way to go on that.

Askar Hear or Turban better for TPing in? I'd imagine Turban.
 
When my SAM first hit 75 i was REALLY gimp, like NQ Amemet you would not believe. So you have a good base to build on, keep up the good work and you will do fine.
 
5/5 stp merits, hachiman feet or kote, and rajas is generally how you get 6 hit with a hagun. With hachi kote, rajas and merits you'll get 17 tp every hit, which will let you ws in whatever gear you want and still get 6 hit. I think i've read if you use hachi feet you have to ws in them to keep your 6hit, not 100% on this though.

Can anyone confirm this? Or do you just WS in this as well?
 
@OP you aren't capping on colibri with that gear. Also, use pole grip now. Waiting for other DA pieces lowers the relative increase in damage (it's not like haste, where more haste makes it better)

297 skill, 70+15 dex (hume?) acc+22 on gear(haub, tiphia, sniper, chiv)
Total ACC is 287+63+22=372ACC.

Drychtnath is correct in having a 6hit like at. WSing in Hachi feet let you use alkys in hands for more WS damage.
 
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@OP you aren't capping on colibri with that gear. Also, use pole grip now. Waiting for other DA pieces lowers the relative increase in damage (it's not like haste, where more haste makes it better)

297 skill, 70+15 dex (hume?) acc+22 on gear(haub, tiphia, sniper, chiv)
Total ACC is 287+63+22=372ACC.

Drychtnath is correct in having a 6hit like at. WSing in Hachi feet let you use alkys in hands for more WS damage.

I don't EXP on that character, Campaign only + ENM is the main source of EXP that comes from the character~and he is Elvaan. ^^

I WS in Hachiman, or TP in it? I've heard stories from SAMs that there can be a way to TP in Hachi(hand or feet forgot...) and/or WS in it depending the right gear you have.
 
You can get enough store TP in other places to not need hachiman feet, but most of them require you to give up much more beneficial stats than the feet slot does. Comparing the damage bonus from Alky hands/AF+1(STR +11/7) to Hachiman hands(STR +4), and the damage from Hachiman feet(STR +2) to something like rutter's(STR +3, attack +5) or whatever else you'd use; the hand slot is a much greater difference. Also, if you TP in hachiman hands, then you're not wearing something far more useful, like dusk gloves or Okote. The only reason I ever wore Hachiman hands was to get my 6-hit build before I finished the store TP merits.

If you WS in askar body, then you can take off Hachiman feet for WS and still maintain a 6-hit build; since the askar body provides the same store TP bonus.
 
Sorry, I guess I should have said like to use Colibri as an approximation for other events like Nyzul, Assaults, Limbus, Sea/Sky farm, etc.

Since you don't have Usu feet (which isn't common, so don't feel too bad =P) with 5/5 STP merits, Rajas Ring and Brutal Earring full time; you should TP in Hachi hands/fuma and WS in Alkys(or Pallas)/hachi feet. Like Baja said, there's a lot better hands to WS in than feet. You could also TP in Dusk gloves/Hachi feet but that costs more and you also have to deal with movement down, that's why Hachi feet/Fuma is the normal.

You can replace Hachi feet on WS with Askar body, but there really isn't anything better to WS in feet to merit that switch. I would recommend against it and just WS in Osode (or Haub if you don't have one)

EDIT: While I just noticed you don't have Brutal Earring, this does not mean you don't have a 6hit. Since you TP in Hachi Hands, there's a surplus of STP on it to cover the loss of Brutal Earring's 1 STP. On WS, you also have AF+1 legs, which cover Brutal Earring's 1 STP and allow you to use Hachi feet to still maintain a 6hit. If you are looking to increase your damage output, Byrnie +1 isn't the way to go, I would suggest Brutal Earring and/or Byakko's Haidate to be next on your list.
 
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Redshift said:
Since you don't have Usu feet (which isn't common, so don't feel too bad =P) with 5/5 STP merits, Rajas Ring and Brutal Earring full time; you should TP in Hachi hands/fuma and WS in Alkys(or Pallas)/hachi feet. Like Baja said, there's a lot better hands to WS in than feet. You could also TP in Dusk gloves/Hachi feet but that costs more and you also have to deal with movement down, that's why Hachi feet/Fuma is the normal.

I TP in Hachi hands +1 / Fuma Sune-Ate, and you do NOT have to WS in hachi feet, it's a waste if ur going to ws in hachi feet to TP in hachi hands and not just full time hachi feet. You can TP in Hachi hands and ws in alky / and diff feet like Askar Feet for example.
 
With STP+25, 5/5 STP merits, Rajas, Hachi Kote, Brutal you have STP+49
That gives 11.5 x 1.49 = 17.1 TP per hit, with 5 hits after WS, you need 100 - 17.1(5) = 14.5TP on your WS hit. To get 14.5TP you need.. 14.5/11.5 = 1.27, so 27 STP minimum on WS. You are correct =P

Since Xzerper doesn't have Brutal (48 STP total), he would get 17.0 TP per hit, needing 15 TP as a WS hit, which is 31 STP minimum on WS, which would be covered with SAM main and STP merits.

Ok so, Xzerper, as long as you TP in Hachiman Kote and Rajas Ring you can WS in whatever your heart desires.
 
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I hear a lot of people saying that you have to WS in Hachiman Feet to keep 6 hit. I WS in Rutters & Alkys and have never had a problem with 6 hit.

I TP in Hachiman hands and Fuma Sune-Ate. 5/5 STP merits, Rajas, Brutal account for the rest of the Store TP.

The only time I don't make 6-hit is when I don't swap gear back fast enough and I double attack right after WS, then I come up at 99%. 16 TP after WS, 5 hits at 17 TP get you to 101%. So I can land one hit before gear swap and end up at 100% still, but if I DA, I end up at 99% which happens every once in a while.
 
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