consolidation of rng hate threads

the biggest thing that errks me is that i can miss a ranged attack on a hare in west ronafure (yes its really happened) WTF how can a 75 RNG miss a Lv3-6 hare? HOW?
 
Reality said:
also, it isn't only the DISTANCE nonsense that caused such an uproar amongst most rangers, its the fact that our accuracy now seems to be independant of our equipment/food, based on where we're standing

i've seen threads where 75 RNG's actually repeatedly miss mobs that are 60-70 levels lower than they are, just because they're not standing in the proper spot

THAT is ridiculous, and should not have been part of this 'change'

eternalisT said:
the biggest thing that errks me is that i can miss a ranged attack on a hare in west ronafure (yes its really happened) WTF how can a 75 RNG miss a Lv3-6 hare? HOW?

Amen mah brothers...
 
I heard somewhere SE nerfed Ranged acc. because SAM/RNG could do 7 sidewinders in a row. Maybe it's just me, but thats alot of damage to be done in 30 seconds, even if it does require the use of their 2 hour. Sure RNG got hurt bad by it as a consequence, but they nerfed multi-hit WS because of SAM, so it could have something to do with this as well.
 
sam a reason for alot of weapon skill problems, but i dont think that the only reason they nerf rng.
 
Bigboy said:
I heard somewhere SE nerfed Ranged acc. because SAM/RNG could do 7 sidewinders in a row. Maybe it's just me, but thats alot of damage to be done in 30 seconds, even if it does require the use of their 2 hour. Sure RNG got hurt bad by it as a consequence, but they nerfed multi-hit WS because of SAM, so it could have something to do with this as well.


thats like saying lets nerf nins not giving them four shadows for ni because everyone subs nin.. instead they made it so thet /nin only gets 3 shadows from ni.

in that case, IF they wanted to nerf RNG they should of nerfed /rng
 
Stigmatas said:
thats like saying lets nerf nins not giving them four shadows for ni because everyone subs nin.. instead they made it so thet /nin only gets 3 shadows from ni.

in that case, IF they wanted to nerf RNG they should of nerfed /rng

Not saying it's the only reason, just a possibility to support them doing it. When they changed the way Utsusemi works they did kinda nerf NIN, it just happened to work out nicely for DD using /NIN.

In this case, I would not call it a RNG nerf as much as a ranged acc. nerf. Any job besides RNG is now almost completely useless with a Ranged Weapon. RNG seem affected the most because their job relies so heavily on it, but it almost completely removed the option for every other job in the game. There are 6 other jobs that can used these ranged weapons, but now they are merely another accessory, as important as an earring.

If there is anything to support the notion that SE thinks SAM is an important bow user, the Fully Upgrades Relic Bow is a Japanese style bow that looks like the SAM only bow.

Again, not saying it is the only reason, but it is a pretty good one.
 
Bigboy said:
I heard somewhere SE nerfed Ranged acc. because SAM/RNG could do 7 sidewinders in a row. Maybe it's just me, but thats alot of damage to be done in 30 seconds, even if it does require the use of their 2 hour. Sure RNG got hurt bad by it as a consequence, but they nerfed multi-hit WS because of SAM, so it could have something to do with this as well.
They nerfed multi-hit ws's because of mnk, not sam. Mnk could put on relic knuckles, +999 delay, on top of their natural delay. The way H2H damage is calculated makes it so that the +1 damage relic knuckles can still do decent damage to IT mobs, unlike any other relic weapon. Asuran fists is an 8 hit ws that mnk can use. A fully landed Asuran fists before the nerf would give a monk over 150 TP.

eternalisT said:
the biggest thing that errks me is that i can miss a ranged attack on a hare in west ronafure (yes its really happened) WTF how can a 75 RNG miss a Lv3-6 hare? HOW?
One shot isn't that big, you can never be 100%. However, I missed 4 straight slug shots against a worm in west ronf, and after finally landing one, missed 2 more in a row, all from the sweet spot.

Stigmatas said:
thats like saying lets nerf nins not giving them four shadows for ni because everyone subs nin.. instead they made it so thet /nin only gets 3 shadows from ni.

in that case, IF they wanted to nerf RNG they should of nerfed /rng
Ditto on SATA. SA is only a guaranteed crit hit (+25% damage) when subbed and TA is only hate transfer.

Nerfing ranged attacks to nerf samurai is the dumbest thing I've ever heard. Samurai can still fire off 7 consecutive sidewinders, and can still make light and dark SC back to back, solo. That's what samurai does, they are TP whores, they get TP fast, should they only have access to fast blade when they 2 hour?
 
i'm not sure if you're agreeing or disagreeing, but SE should give us our acc back.

YES you make a good point, and one i've been stressing. Every job has their strong points, every job has something they can do over another.

So instead of nerfing all jobs to widdle [sp?] us down, why just not boost everyones else job up to level.

102 agi and i miss a slug.. with 40-70racc i miss a slug...
TARU 300 TP% spirits within does more dmg than me SLUG
this is a regular slug shot, not buffed up or debuffed.

i agree with you stouter, i just wish SE would too.
 
if you ask enough sooner or later you will get what you want. My guess is se put all these ranhe acc items out there but did not consider that a rng whould need a $h*t load of str. Tough se in great mood as of late so who know maybe a rng correction will come in the near future.
 
why do i keep posting on this thread even tho people dont care.
its like the refuse to accept we've been fucked. and until someone says yes stig your theory is close to right/right you've been fucked. i will continue to like to hear how people says its still god.
 
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