Corsair and Ice Shot

Xzerper

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Currently Corsair's Card Shots do indeed enhance the effects of current enfeebles. Such as +5 for Bio and it's effects, Slow's potency...however...

I couldn't find any of this information on Wiki or other forums relating to Ice Shot Enhancements, other than it said it enhances "Paralyze+10"

AND it stated plainly:(Taken from Wiki itself:)

Ice Shot
Shoot a bullet charged with the magical energy of an Ice Card. Special items required. Deals damage. Paralyze effect +10%. Enhances any type of Ice Based by 10% rate.

Notice it states "Any type". This I would assume refers to Bind as well correct? However it's noted Bind will break ocassionally/every time(referring to Bio here) when damaged correct?

Well, considering Ice shot also deals Ice elemental Damage, would this in fact break Bind? Or does it "Enhance" Bind somehow? Rather it be Enhancing its Effect/Duration-or possibly its durability. Does The damage from the Ice Shot be considered as normal damage or elemental damage or neutral while being used against Bind? Clearly it's elemental damage with AGI as it's acc modifier...but you understand what I mean.

I'd like to know if anyone has done extensive tests on this, and how their results are, if testing is even possible.

Constructive criticism is welcomed.
 
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my guess is that it would infact break bind, since dmg is done to the mob. Quick Draw is considered magically as dmg is effected by MAB, dmg of bullet, dmg of gun are calculated. Ele staves (not sure if it's acc or dmg) and Agi help a cor with their acc. There is a simple way to test it, just go to Valkum Dunes or something have a blm cast bind and a Cor QD right after.
 
Quick Draw is enhanced by AGI but also MAB+ gear and the elemental staves. I've used Ice Shot alot more than the other ones ( excluding Dark and Light Shot). I'm not sure about the Bind thing breaking from Ice Shot (unless you mean Shadowbind) but I have noticed that Ice Shot does in fact enhance Paralyze. In a few instances the paralyzing effect went off more often when I used Ice Shot before the paralyze spell landed.
 
Bind isn't always broken by damage. Not sure what affects it, whether its INT or magic accuracy or enfeebling skill, or if tis plane random, but I've quite often thrown an unresisted nuke after Bind only to have it still stick on the mob.
 
Black Magic enfeebles are based on INT and Enfeebling skill so Bind isn't broken from damage dealt to the bound mob.
 
ITT don't expect bind to last for 10 seconds
 
Black Magic enfeebles are based on INT and Enfeebling skill so Bind isn't broken from damage dealt to the bound mob.

Can go out and cast Bio on Bind and will always break. ^^

And I've had 60sec Binds on Faust GP =P

But...lets say you do 'enhance' bind without breaking it. How it enhanced I wonder. Durability or duration? But the dmg from ice shot would make it weaker I'd think, so enhancement to the bind to make up for the part of it being worn down via card shot dmg?

I'll do a few light tests, nothing to make assumptions from however.
 
Can go out and cast Bio on Bind and will always break. ^^

And I've had 60sec Binds on Faust GP =P

But...lets say you do 'enhance' bind without breaking it. How it enhanced I wonder. Durability or duration? But the dmg from ice shot would make it weaker I'd think, so enhancement to the bind to make up for the part of it being worn down via card shot dmg?

I'll do a few light tests, nothing to make assumptions from however.

FFXIclopedia about Bind said:
Receiving a direct attack of almost any nature may remove this effect. It is much more likely if the attack inflicts damage.

FFXIclopedia about Quick Draw said:
# The effects of Enfeebling Magic that match the element of the card may be enhanced.
# Enfeebling effects to be enhanced must be applied to the mob before Quick Draw is used.

Going off the operable word of "may" about bind, I believe Bind would only be enhanced if Ice Shot did 0 damage which is very unlikely.
 
I've had bind break and not break with magic damage.
 
I've had bind break and not break with magic damage.

I've had the same thing happen too. I'll test this too with a RDM or sub BLM or RDM on COR to see what happens.

I'll try to word this the best I can:

I believe that Ice Shot can enhance Bind's duration by a certain amount given the chance that the damage of Ice Shot doesn't break Bind. But I have doubts that Bind breaks with damage (aside from Shadowbind)

Quite honestly, in situations I've been in where I've casted Bind or it was cast on me, I never knew that Bind could be (operative word: could) broken by damage cause mobs have hit me with Bind before and can still try to beat and cast on me with me rooted to the ground.

Given this information it might just be up to chance on the players resistance (INT) versus the attacker's INT.

I hope that made since.
 
I've had the same thing happen too. I'll test this too with a RDM or sub BLM or RDM on COR to see what happens.

I'll try to word this the best I can:

I believe that Ice Shot can enhance Bind's duration by a certain amount given the chance that the damage of Ice Shot doesn't break Bind. But I have doubts that Bind breaks with damage (aside from Shadowbind)

Quite honestly, in situations I've been in where I've casted Bind or it was cast on me, I never knew that Bind could be (operative word: could) broken by damage cause mobs have hit me with Bind before and can still try to beat and cast on me with me rooted to the ground.

Given this information it might just be up to chance on the players resistance (INT) versus the attacker's INT.

I hope that made since.


yar it does, i can testify to the mob casting bind on me and still attacking when i solo on my subs like sam or nin,etc.

now as for the other way around? I can't testify to bind not breaking under magical damage but with these testimonies I wouldn't throw it out of the window.

However I wouldn't be so keen to try it out on a mob I may need bind on;)
 
yeah I agree if it did happen to not break bind it would only increase the durration.
 
Hmm if you are talking about the magic spell bind. It will not break on magic cast. I can do 1 AM and 1 ga spell before my bind break on BLM. However if it is melee damage, it will break. I do admit sometime when my magic hit the mob, the bind break too. It can be 1) It was so lucky that when my magic landed, the bind effect ended. 2) every magic spell has a chance to break it or not. Whatever the result, physical damage will break bind.
 
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Quite honestly, in situations I've been in where I've casted Bind or it was cast on me, I never knew that Bind could be (operative word: could) broken by damage cause mobs have hit me with Bind before and can still try to beat and cast on me with me rooted to the ground.

Hmm imo i believe it is really hard to compare effect on mob vs effect on player. One of the main reason is abusing. If player bind could last as long as the mob bind, a blm could like get 3 AM2 out, Rng can solo mobs with blm etc. Finally to back up my reasoning, try casting silence on a whm mob and see how miraculously it can silena itself
 
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You may have had the 60 second bind but you can't rely on it to last 60 seconds everytime cause normally shit happens and even stuff like bio breaks a bind
 
Xz
i'm thinking you want to know this to help with soloing right?
If thats the case who cares if bind breaks or not after ice shot. Use it just as you would a nuke on high lvl solos. Ie; When the recast of bind is near up have cor ice shot then. Use the effect as a bonus to the extra damage.
But dont risk ice shot breaking it when recast is down just like other damage magical damage does.
Sure it might not be on the mob 100% but keeping yourself alive no 1 prority.
I can't see ice shot not breaking bind. ALL damage to a bound mob has a chance to break it, except DoT's that dont land for damage.
 
Until extensive testing is done, so far it's all speculation.

I'd like to hope it increases Bind's durability. A short duration Bind isn't the end of the world for a RDM, even complete resists are easy to recover from for an experienced player.

If it doesn't break Bind more often than not, the 10% duration enhance should be easy to see. It'd have to be extensive but many people have done it. Have you looked over Kaeko/Ashira's testing? Maybe their old tests could help kick start the guidelines for this, I know they haven't looked into this, mainly enmity testing outside of strategy/guides.
 
Soloing gods/sky NMs, I have never seen ONE bind not break from casting a nuke or something like Bio.
 
Soloing gods/sky NMs, I have never seen ONE bind not break from casting a nuke or something like Bio.

Darthtaru helps me with Duoing in Sky most of the time. I've seen him cast AMII and Zipacna just stays there wondering what happened to it when 1/3rd' it's life dissapears.
 
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