Crit Hit set Suggestions

The Royal omelette (NQ) is actually almost identical to the Imperial (HQ), the 3 differences being duration (3 vs 4 hours) and the Attack caps are 5 higher on the HQ (80 vs 85). For the purposes of the setup I posted, the NQ is perfectly viable - I just preferred the final rounded Attack figure. :P

If you had 5/5 Dex merits then you'd be looking at a very tempting setup (affordability/attainability), you could just swap out:

Ancient torque > Peacock charm/amulet
Cuchulain's mantle > Commander's cape

This would keep your Dex at +60, but you'd have to be willing to take the net loss of 4 Acc in the process (+38 as opposed to +42 in my example setup).
 
After looking over your post in the job discussions about critical hit set-ups, I'm rather surprised to see no (visible) penalties to your stats.
This is rather unlike most people, and I have to commend you on it. ^^
I am very curious, however, as to what all were your piece selections for your set-ups. I ask because I do a bit of tinkering myself with equipment set-ups (albeit based more on a budget and time constraints, due to my own personal reasons). ^^; However, I have done such set-ups for those with less constraints and larger funds - with impressive results, from what I've been told. It's been a while since I've done so, so with all the new equipment additions, I'm sure I could make some potent combinations.
I'd honestly give better input than just this, but I lack the time to look over equipment and such now (finally went back to work after time off due to health reasons). ^^;
In any case.. from just the looks of it, your selections are absolutely wonderful. The mere lack of 3% Haste is negotiable compared to the damage you'll easily make up with the added STR and DEX, in my opinion. Take care, and good luck. Wonderful job on the set-ups!
 
Normal TP Setup:

Hanger / Ridill
Fire Bomblet
Turban
Fort. Torque
Suppa / Brutal
Ebody
Dusk Gloves
Sniper's +1 / Rajas
Cerb Mantle (someday +1)
Swift Belt
Byakko's
Aurum Sabatons

WS Changes:
Hecatomb Cap
Hecatomb Mittens
Warwolf Belt
Ares' Flanchard

I changed out more for STR+, but found more consistent ws damage with this setup then anywhere else. Since I use a rather high DEX+ set on ws anyway, the changes to it aren't that drastic.
 
this may be a dumb question but if you're barely on end of reaching the next crit tier but you can't with meat but you are not able to why not use sushi?

would your dps drop signifigantly to compensate for the slight gap between the crit tier vs your current setup?
 
I wonder how this set would work with a GA equipped and a Brave Grip, has the potential to be pretty impressive, and the added acc. from the 2 handed DEX bonus wouldn't hurt either.
 
I wonder how this set would work with a GA equipped and a Brave Grip, has the potential to be pretty impressive, and the added acc. from the 2 handed DEX bonus wouldn't hurt either.

Yea...planning on trying that ;)
 
Don't know if it's been mentioned but you could swap out Brutal for a Pixie earring. From what I've read around other forums is that the DA on Brutal isn't as beneficial to a Ridill users due to the nature of how the Ridills DAs and TAs proc. But I don't have a Ridill so I can't say for sure.
 
Best WS neck piece is most certainly not Kubira, WS gorgets are the best for almost every WS, they add fTP+0.1 on first hit and ACC+10 on all hits. There are only a few exceptions.

With the gear OP posted, you have 368 ACC total (40+272+56)(gear + skill + dex)
With the gear Azeral originally posted, you'd have 369 ACC total (42+265+62)
With the gear you currently use, you have 368 ACC total (41+272+55)
For comparison, I currently have 400 ACC total with 21% Haste (35+289+76)
 
From the looks of it and some basic calculations...going to be trying the crit hit only on WS (with N.gear this is much more easily obtainable). I'll try to get something parsed in the next couple of weeks with ws damage normal set (higher STR, moderate DEX) vs. Crit WS Set (High DEX, moderate STR)

Edit: Thanks for all the tips / suggestions as well
 
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Str set would win you lossing alot atk and str so in the end would be criting as much as your normal hits were hittting before.
 
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