Dante's Inferno

Personally, I could care less about the gameplay in Dante. I have a feeling I'll be thinking "been here, seen that"; that's fine with me to be honest since the risk for failure is lower. The fact they're trying to make combat a system of choices through two styles of combat (scythe vs. cross) is enough of a change from GoW in my opinion.

However, the setting is mind-blowing and provoking. To see a visual representation on the layers of hell with today's current technology is going to be stunning. We're going to be able to see the interpretation of those that read Dante's work. Of course, in reading the first part of the epic ourselves we can visualize our own images. However, in many cases they'll fail to be fluid; unlike the video game medium.

In addition, I think it will be interesting to view the creatures that others visualize when they think of hell. After all, we would likely all come up with something different. The same can be said of all settings and creatures, but this game is different in that it involves the universally known concept of hell.

Ultimately, my expectation is that I'll be starved for the next level just to see what elements it includes. Also, unlike a movie, this game will hopefully encompass a sense of fear and power of choice. After all, this game takes place in hell; failure to provoke terror, fear, and/or sorrow would be unacceptable.
 
I played this demo, and was thoroughly freaked out and fell in love with this game. Will be getting it.
 
Limbo
Lust
Gluttony
Greed
Sloth
Heresy
Violence
Fraud
Treason

I hope they use things like; in the seventh circle of hell the minotaur guards it so maybe you fight him in the game. On the third circle cerberus guards the gluttons. Limbo includes green fields and a castle.
 
Yeah the demo was pretty sweet, altho the battle system felt.......simplistic......after having played the bayonetta demo. Hopefully its as good as it looks.
 
Anyone get this yesterday? I know it was probably trumped out by Bioshock 2, but I'm intent on picking it up this month for some old-fashioned scythe slaying.
 
is it? damn, my days are all messed up. thanks nasir.
 
wait i thought it was coming out on feb.9
9th? Its released 4th in Sweden.

Is it being developed by EU Electronic Arts? That would explain it if that's the case.
 
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9th? Its released 4th in Sweden.

Is it being developed by EU Electronic Arts? That would explain it if that's the case.

Visceral Games developed it and their home base is in California.
 
The gameplay looks fine to me.. Same button mashy stuff as GoW. Its the setting of this game and how they are trying to bring to life this dark poem that interest me so much.. From all the dev diary videos on XBL i have watched this game looks like it is going to be amazing. I hopse so anyways.
 
Been playing this game all day since I got home, its awesome.

Only part that annoys me is that this one part I'm at now, has a bunch of portals you go through and you end up, say, walking on the walls. I can't for the life of me figure out how to get the last fountain in a distant part of the map >.<

edit: finally managed to get it XD
 
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Been playing this game all day since I got home, its awesome.

Only part that annoys me is that this one part I'm at now, has a bunch of portals you go through and you end up, say, walking on the walls. I can't for the life of me figure out how to get the last fountain in a distant part of the map >.<

edit: finally managed to get it XD

You gotta give a spill man. At first I wanted this game, but now I'm thinkin' maybe just a rent. Do you get "mission ratings" or any other incentive to replay the various missions/chapters? Bayonetta totally killed my hype for this game. If there aren't a lot of weapons to collect (only 3 or 4 that I know of), S ranks to get, or anything I'll just rent it until it hits the budget bin.
 
Haven't played through it completely yet, so dunno if there's any bonuses at the end, but as of right now, there's no "mission ratings" etc.

Anyway, you can either punish or absolute most enemies, which levels your Holy or Unholy, which is then used to progress through the trees. You use Souls to unlock new moves and magics, as well as increase your max HP, MP, damage etc. There's also Relics to gather which increases your stats and grants you with various special abilities or gives your moves special effects. These Relics can then be upgraded to further boost your character.

Then there's the typical "collectibles" in the shape of Judas Silver Coins, and Beatrice's Stones.

Anyway, I'm at the Fourth Circle right now, out of I believe 9. The game itself is awesome, tbh. Plenty of fun, and soon they're adding Multiplayer and various other added content, as well as an extra playable character supposedly.

No idea how the replay value is. Like I said, haven't got that far yet :3

Oh, and it has practically no loading times at all, which is great.
 
I hate mission ratings, glad this game doesn't have it :P that's a + to me.
 
Absolve, not absolute.
 
Right, I were going to bed, so was a bit tired :3
 
Just got to Lust, oh man this is so much fun. Though I do feel really sorry for the guys at Visceral Games, the amount of stuff they needed to do for this game is mind blowing.
 
I'm fairly confident that it will deliver in spades on the imagery. When I read The Inferno, I read a copy with illustrations of the woodcuttings by Gustave Doré (one of the best religious artists of all time), and I was blown away by it.
 
btw, Gerry, you going Holy or Unholy?

Personally I've been enjoying Holy more than Unholy.
 
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