lol, looking through the names on mobs...
Sjokraken, is a partially Swedish word for "Sjö" (meaning Sea), and "Kraken", being a gigantic sea monster.
Huginn and Muninn are Odin's 2 desciple birds. He sent them to eat the eye of one of the other gods, whose eye could predict the future. Huginn and Muninn flew away every night to gather information for Odin, and returned in the morning to tell him the news. Huginn represents thought, and Muninn represents memory, or if its the other way around.
We've got many words from the Vikings. "Huginn" and "Muninn" are nowadays 3 different words. "Hugg" is the motion you make with an axe, "inn" is, well, in. "Munn" is mouth.
Its quite interresting actually. If you go back to this time, you'll see many of their words are similar to english and scandinavian.
Räd, sounds similar to both "road" and "väg", which are both the english and swedish words for road. Swan, which sounds similar to swan and svan, both meaning the same thing. bæþ, which sounds similar to both bath and bad, both meaning the same thing.
Other examples:
Hwæl = whale | val
weg = way | väg
Angr = Anger | arg
Beita = bait | bete
grabba = brab | grabba
knæle = kneel | knäa
sky = shy | skygg
Admitedly, it IS closer to norweigan then Swedish, but both Dannish, Norweigan and Swedish come from the same language. Dannish still use æ in their language, which Swedish and Norweigan don't. æ is practically pronounced the same as ä, though. I'm suspecting English sounds similar to the Vikings language because they had settlers in England, which had quite a lot of influence. Don't remember their exact name, but I believe it was "snorre" something?
The vikings were great traders, and had influence in alot of countries. Which might be some of their other words, such as Ken. Swedish: Känn German: Kennen Dutch: Kennen.
Anyway, that's offtopic. To get back on topic, there's a total of 4 different "special" mobs that can pop. There's 9 rooms total, and 9 each of the following mobs: Muninn, Huginn, Saehrimnir, Heithrun. I mentioned Huginn and Muninn earlier. Saehrimnir, the tiger we got, is the goat that's eaten by the Einherjar, and then resurrected, every day. Heithrun (where I believe the name Gudrun comes from), is the goat that's milked every day. He, too, is a tiger inside Einherjar.
To be completely honest, I can't find the bosses for second wing. However, in the begining of the list, there's:
NPC/Monster List Entry 0104E001 Hildesvini
NPC/Monster List Entry 0104E002 Himinrjot
NPC/Monster List Entry 0104E003 Nihhus
NPC/Monster List Entry 0104E004 Hraesvelg
NPC/Monster List Entry 0104E005 Hakenmann
NPC/Monster List Entry 0104E006 Morbol Emperor
NPC/Monster List Entry 0104E007 Mokkuralfi
NPC/Monster List Entry 0104E008 Ariri Samariri
NPC/Monster List Entry 0104E009 Balrahn
NPC/Monster List Entry 0104E00A Tanngrisnir
NPC/Monster List Entry 0104E00B Hrungnir
NPC/Monster List Entry 0104E00C Hrungnir
NPC/Monster List Entry 0104E00D Andhrimnir
NPC/Monster List Entry 0104E00E Dendainsonne
NPC/Monster List Entry 0104E00F Gorgimera
NPC/Monster List Entry 0104E010 Stoorworm
NPC/Monster List Entry 0104E011 Freke
NPC/Monster List Entry 0104E012 Vampyr Jarl
NPC/Monster List Entry 0104E013 Motsognir
So I'm assuming its split in 3, thus giving us 6-7 bosses per wing.
There's still an interresting part in the .dat though,
NPC/Monster List Entry 0104E1C4 Hervarth
NPC/Monster List Entry 0104E1C5 Hjorvarth
NPC/Monster List Entry 0104E1C6 Hrani
NPC/Monster List Entry 0104E1C7 Angantyr
NPC/Monster List Entry 0104E1C8 Bui
NPC/Monster List Entry 0104E1C9 Brami
NPC/Monster List Entry 0104E1CA Barri
NPC/Monster List Entry 0104E1CB Reifnir
NPC/Monster List Entry 0104E1CC Tind
NPC/Monster List Entry 0104E1CD Tyrfing
NPC/Monster List Entry 0104E1CE Hadding the Elder
NPC/Monster List Entry 0104E1CF Hadding the Younger
they were all 12 brothers, "berserkers" said to possess a magic sword that killed a man every time it was unsheathed.
The last last wing/room, the following mobs are:
NPC/Monster List Entry 0104E230 Odin
NPC/Monster List Entry 0104E231 Brunhilde
NPC/Monster List Entry 0104E232 Siegrune
NPC/Monster List Entry 0104E233 Rossweisse
NPC/Monster List Entry 0104E234 Gerhilde
NPC/Monster List Entry 0104E235 Schwertleite
NPC/Monster List Entry 0104E236 Helmwige
NPC/Monster List Entry 0104E237 Ortlinde
NPC/Monster List Entry 0104E238 Grimgerde
NPC/Monster List Entry 0104E239 Waltraute
Since the names Rossweisse etc. comes from the names of the 9 valkyres in the opera Die Walkür (thank you fxiclopedia, had no idea about that <.<), my great deduction skills tells me they are 9 vampyrs, that will most likely be like the random mobs from the previous floor and surrounds Odin.
Which brings us to an important question. What do the 12 berserk brothers have to do with Einherjar? Are they a possible random pop similar to the tigers and birds in the first wing?