Every last person on the server should have no excuse getting Sea now, lol.

Ewok

Bearer of the MarkofZahak
Adventurer
Joined
Dec 23, 2005
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717
Age
47
Location
New Jersey
Website
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Main Job
BlueMage-Male
Secondary Job
Summoner-Male
Third Job
BlackMage-Male
Server
Quetzalcoatl
Linkshell
Custidioanima
Players will no longer lose experience points when KO’d in Chain of Promathia mission battlefields.




Kinda sucks for those of us that lost ALOT of exp finishing these missions, but I can understand this move, since SE stated before that they want EVERYONE to do this storyline (BLU's know this all too well).
 
My excuse is everyone says <Thief> <No, thanks.> and my BLM needs about 10 more levels
 
Westyle said:
My excuse is everyone says <Thief> <No, thanks.> and my BLM needs about 10 more levels


Could have sworn it was Summoners, not Black mages :3
 
I just got Sea 2 days ago and am pissed about this! I lost so much effing exp in the last few weeks doing CoP deleveled my blm to 5k tnl and my blu =P. Day late... dollar short
 
Dam you S.E. I lost about 50k xp doing cop.
 
A year after getting SEA all I have to say is... not fair.

But, thats the same thing Japanese SMNs must have said when the lvl 20 battles were introduced. Wait, thinking about it... I said no fair too when they lowered the XP needed to get lvl 75. lmao
 
Maybe it is about time I worked on CoP... <_<;;

It only took about two years to complete proms. /lazy
 
Ewok said:
Players will no longer lose experience points when KO’d in Chain of Promathia mission battlefields.




Kinda sucks for those of us that lost ALOT of exp finishing these missions, but I can understand this move, since SE stated before that they want EVERYONE to do this storyline (BLU's know this all too well).

Fuck EXP I want my 2 mil from airship mission back.
 
you and me both Dire ;)
 
could care less about the xp. The problem i see a lotta ppl have is getting ppl together. Also... no one really wants to do promies.... and the lvl capped stuff.. Sacrarium, Aquaducts... etc
 
Well, maybe hard getting them together. But a good part of that was because of the exp thay would lose.
 
I dunno about everyone else, but the reason it took ME so long was:

1.) getting help
2.) the cost of medicines and other such things needed to complete the missions

Getting help may be a BIT easier now, but I think the real reason it's so hard to find help is the cost (as said above) and just the time and effort needed to get through them. :P
 
The problem with anything involving other people is getting them to get off thier ass and help out even if they need the same mission too. Exp loss was never an issue or at least it isnt to me.
 
Khajit said:
The problem with anything involving other people is getting them to get off thier ass and help out even if they need the same mission too. Exp loss was never an issue or at least it isnt to me.

Yeah getting people to help you after they did it once is a pain in the ass.

Been stuck on 2-5 since god knows when, just gave it up.but now S.E stoping the exp lost thats "GREAT" makes it a lil better on getting help well i hope....


Now all we need to do is have them do the same for Exp pts
 
Funny thing is...i was actively looking to get CoP missions done and then during the update i heard about this.....all i can say is...good timing SE.





-Janko
 
Nice move, I lost a fair chunk of exp on my dark knight doing a bunch of NM fights in promy vahzl last weekend. Any chance I can get my exp back retroactivly? :)

I really dont think its the exp loss that scares people away from cop, more the capped fights and preperation, I find them fun and challenging I really hope SE doesnt decide to make all our adventures lack challenge.
 
Jeska said:
Nice move, I lost a fair chunk of exp on my dark knight doing a bunch of NM fights in promy vahzl last weekend. Any chance I can get my exp back retroactivly? :)

Look on the bright side, you haven't even hit the BCs where strategies often include a clause to the tune of "btw, you may need to die and reraise", such as 6-4 or 8-3.

Also, the exp loss thing only applies to *battlefields* - that is, those obnoxious murderous NMs on the way up Promy-Vahzl can and will still cause exp loss if they kill you. (And I imagine they're still harder than the BC, especially the Mea boss redux.)
 
Vilurum said:
Look on the bright side, you haven't even hit the BCs where strategies often include a clause to the tune of "btw, you may need to die and reraise", such as 6-4 or 8-3.

Also, the exp loss thing only applies to *battlefields* - that is, those obnoxious murderous NMs on the way up Promy-Vahzl can and will still cause exp loss if they kill you. (And I imagine they're still harder than the BC, especially the Mea boss redux.)
Thanks I feel sooo much better now lol, I was actually reading ahead at what those future fights entail, the airship one seems like a nightmare and looks like I'll be stockpiling reraise stuff. :)

I'm enjoying the storyline its holding my attention well and I have a good static group that are as eager to go as myself.
 
The reason most noobs don't do CoP is simple: they rush to 75 , get 1337 gear, but.... 95% of CoP is capped lol. CoP requires a variety of jobs levelled
( healer dd tank 30+ for promies at least, lv 50+ mage and dd as well), and whats hard imo is to find a group of dedicated players who show up ON TIME, know what they have to do, buy their stuffs in advance, etc. Obviously not every noob can do that, unlike ZMs. No one really cares about lost exp, because even HPing in a capped zone, doesnt make exp loss huge.
 
ForteTeppo said:
Could have sworn it was Summoners, not Black mages :3
Summoners are awesome for the promys, that's about it. After that they're pretty gimptastic healers, and mediocre DD's. Even in zerg fights they're lucky to get off 2 astral BP's, while a rdm/blm will do 3 times that much aoe damage with chain-ga. Almost every CoP fight is easy if you simply have a pld 2 hour, a whm there for emergency cures, and 4 blm and rdm/blm going all out.
 
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