Every last person on the server should have no excuse getting Sea now, lol.

Kyrial said:
Except Ouryu, where Garuda owns. <.<;

We had our 2 monks use 100fist when PLD use 2H and BLM nuke aero2 and aeroga2. I didnt even have time to cast freeze, the mob was already dead lol.
 
The only bad parts that I can remember was:

Diabolos
Snoll Tzar (wiping after finishing is... fun <.<)
Airship (with preparation it's not that expensive, and should be beatable by most within 2-3 tries)

There was other difficult parts, but they weren't really bad.

Static party with some variety on job options is my recommendation for anyone that plans to finish CoP. Pickup for single fights here and there not recommended.
 
Ewok said:
Players will no longer lose experience points when KO’d in Chain of Promathia mission battlefields.


people may have lost alot of exp before all the changes to these missions, i lost a combined total of +/-80,000k im sure doing all the missions. Still, if SE gave me the choice to choose toned down panty-waist mission difficulty or the regular one I went from start to end doing, I wouldn't do it differently.

anyone that complained that the missions were impossible to win as they were just wern't friggin trying.

if the problem was finding 5 other people interested in doing the lengthy ass missions, well then that I can understand.
 
Synical said:
if the problem was finding 5 other people interested in doing the lengthy ass missions, well then that I can understand.



This is mostly the problem. That and once you actually fing 5 others to help, it's damn near impossible to get them to all show up on Time and prepared. -.-
 
Jeez. All I had left was Tenzen.
 
Stouter said:
I wasn't denying that BLMs are awesome for it too, I was just saying that SMNs are also useful. Plenty of people got that mission done by throwing a couple SMNs at it, just the same as people beat it by throwing a bunch of BLMs at it. BLMs just happen to be more useful for like, all the other missions, lol.

Bustaballs said:
Jeez. All I had left was Tenzen.
lol, at least you won't lose exp on 8-3. You almost HAVE to wipe once in that BC, and it's uncapped. :P
 
Stouter said:
Summoners are awesome for the promys, and boneyard gully (mithras) and moblins bc, and all the parts you need to solo between missions. that's about it.

fixed again

Seriously though, any job at all is great for CoP. loved having thief in promy setup, and mnks are incredible for pots bc and decent dd all around. Even ran a couple drag's through parts of it and they did well.
 
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Saying you didn't want to do CoP cause of Exp loss was an allowed excuse before? >.>
 
I wasn't denying that BLMs are awesome for it too, I was just saying that SMNs are also useful. Plenty of people got that mission done by throwing a couple SMNs at it, just the same as people beat it by throwing a bunch of BLMs at it. BLMs just happen to be more useful for like, all the other missions, lol.


lol, at least you won't lose exp on 8-3. You almost HAVE to wipe once in that BC, and it's uncapped. :P

8-3 isn't hard >.>
 
people may have lost alot of exp before all the changes to these missions, i lost a combined total of +/-80,000k im sure doing all the missions. Still, if SE gave me the choice to choose toned down panty-waist mission difficulty or the regular one I went from start to end doing, I wouldn't do it differently.

anyone that complained that the missions were impossible to win as they were just wern't friggin trying.

if the problem was finding 5 other people interested in doing the lengthy ass missions, well then that I can understand.


You lost 80,000,000 XP or Gil? Either way, I gotta lol. I'da made the smart decision and gave up at that point. k = 1000 btw, so 80,000k is 80 million, if you were unsure.
 
With a good strategy, and mission is beatable without deaths.

Besides, most CoP deaths I've experienced thus far have been getting there, not in the battlefields.
 
With a good strategy, and mission is beatable without deaths.

Besides, most CoP deaths I've experienced thus far have been getting there, not in the battlefields.


qft, a lot of people give up from not having instant reraise, reraise pins, needed items like poison pots and either die from a bad case of adds or they dont know how to fight the nm.

(referring to the 30 cap promies)
 
Lets see, I lost almost no EXP in CoP. And I have way over a years experiences in Sea, Sea items (including Limbus items) etc. I'm not complaining.
 
Eh', I'm having a blast with my static. They're all awesome :B Make me look bad, but shit. I'll leech through >.>
 
its funny that SE thinks this will solve problems for people...

i didnt care about xp loss...getting smart pts and help was the problem. took me a long time to get sea, and it will take people even longer now that hardly anyone needs it anymore. xp loss or not
 
8-3 is easy with 3 blm or /blm. ES sleepga will stick for 60 seconds from a melee/blm. You should have TP to start, and zerg down the first pot before the first wake. 2nd pot should die around the time of the 2nd wake, and then you're left with the 2 weak ass rdm pots. Things can go wrong and cause you to wipe, but you shouldn't expect to.
 
people may have lost alot of exp before all the changes to these missions, i lost a combined total of +/-80,000k im sure doing all the missions. Still, if SE gave me the choice to choose toned down panty-waist mission difficulty or the regular one I went from start to end doing, I wouldn't do it differently.

anyone that complained that the missions were impossible to win as they were just wern't friggin trying.

if the problem was finding 5 other people interested in doing the lengthy ass missions, well then that I can understand.

IIRC they toned down the missions way before the last runners to sea came out anyway. The missions were the most fun when it was just two NA shells at chapter 2...

I remember that like... 6 hour night in the aquaducts trying to figure out what to do next, and the whole time we were fiddling with this lamp puzzle when we needed to go to the opposite side of the map... a good 6 hours wasted over a simple flub up XD
 
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