Well now, the game was fun, you've gotta admit that at least, and the graphics were beautiful. I just wish FFXII had better music... or rather, more musical scores, instead of the same three outside musics and two dungeon musics. :irked:
To make the game more difficult, when unlocking liscenses I gave each character a distictive role, such as WHM, PLD, DD... like in FFXI! Meaning I didn't allow a character to have all the magic spells and a great sword hand... In fact, I kept Balthier and Basch without spells the whole playthrough! I gave Penelo WHM spells and Fran BLM spells, and let Vaan and Ashe pick from a few Green and light White and Dark spells. I gave Balthier and Bashe the heavy weapons (two handed) and gave Ashe and Vaan the one handed with shields. I made the mages use staves.
It made my game more of a challenge, rather than having everyone be able to heal themselves after they take damage due to gambits.