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- Jul 6, 2004
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- 50
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- Quetzalcoatl
- Linkshell
- NoizyTribe
- FFXI
- Alanon
Lanien said:We hold our own... I just don't think you know enough Dragoons =P
A pimped Drg can usually outdamage a pimped Drk.
Lanien said:We hold our own... I just don't think you know enough Dragoons =P
etchdog2000 said:Why would any self respecting DRK exp with a THF post 60? I avoided THF in exp like the plague after 60. A DRK would be better off joining another party as well as the THF. GS ws's tend to suck w/o SA. As a DRK 60-65 I would much rather join a different party and /WAR and whip out Guillotines. My 2 favorite SC's through those lvls was Guillotine > Raging Rush or Guillotine >> Sidewinder/Slug Shot.
Trippyhippy said:Penta Thrust and Guillatine don't even compare as far as skillchain usefulness goes.
Penta Thrust can be part of Detonation, Transfixation, Compression, or Gravitation. Those all suck. You can burst wind/light/earth/dark on those. Shitty bursts, not worth doin a SC with anyway.
Guillitine can be a part of Impaction, Compression, Induration and Fragmentation.
Fragmentation is a great Skillchain. Granted, Guillitine can't end it, but Sidewinder/slugshot/raging crash(?)/Tachi: Koki can.
Guillitine > Sidewinder does loads of damage and allows for Thunder MB.
Tachi: Jinpu > Penta Thrust makes for decent damage so does Sidewinder > Penta Thrust, but Bursting Earth/Dark sucks.
I'm glad spells don't have so many damn modifiers.
As near as I can tell, here is the Damage Calculation for Penta Thrust from lvl 40-60:
{(Base Damage of your Weapon)+(your STR-Targets VIT)+[(your STR*0.2)+(your Dex*0.2)]*0.94}
Then you multiply all that by your TP modifier. Your TP mod with Penta Thrust is 100%=0.75 200%=1.00 300%=2.25
therefore, at 300% tp, it would be
{(Base Damage of your Weapon)+(your STR-Targets VIT)+[(your STR*0.2)+(your Dex*0.2)]*0.94} * 2.25= Damage of 1 hit from a penta Thrust. If all 5 thrusts hit.... somethin is hurtin.
Some of those numbers probably cap out, such as (your STR-Targets VIT)
All those numbers make Penta Thrust a Damn good WS, but it still sucks with Skillchains.
Oh, I spent so long trying to get the numbers Right, I forgot where I was going with this, and what my point was. It's a good equation tho, so I'll just post it. If I feel like it, later I'll post the equation for Guillitine. Ya know, seeing as how this is a thread about Drk and all.
etchdog2000 said:Why would any self respecting DRK exp with a THF post 60? I avoided THF in exp like the plague after 60. A DRK would be better off joining another party as well as the THF. GS ws's tend to suck w/o SA. As a DRK 60-65 I would much rather join a different party and /WAR and whip out Guillotines. My 2 favorite SC's through those lvls was Guillotine > Raging Rush or Guillotine >> Sidewinder/Slug Shot.
Lanien said:I have a better recommendations for DRK. Go DRG instead![]()
Tyrath said:Note: Going DRG involves becoming a DRK's Light bitch at the higher levels![]()
Pers said:LOL yeah...thats true. Well, I guess spamming his WS is much better than doing a SC.
Or you love killing yourself with one weaponskill.Meximan said:Alittle more for a tip try to set your timers up with the chain#'s and your good to go I useally use nothing for the first mob its a warm up, chain1 use Last Resort, chain2 Souleater, chain3 nothing, chain4 Last Resort, and end the chain with Souleater I go by that when I am SCing mostly buff then WS.
And Bellatrix is right post 60 Gsd is a must to have capped if you want to make yourself flexable is pts, and never over do it like I do sometimes >.>;;; unless your love haveing lots of fun.