GA Only! kthxbai....

Lame, I wanted to level my 37 WAR again but it has 0 Great Axe skill -.-

Mine has like 32 Gaxe merits <,< and my WAR is 61 x_x
 
I leveled GS in my spare time as PLD and axes and GA in my spare time as DRK, now I am leveling WAR and experimenting between dual axes and GA its quite fun to see the compasions on damage over time with capped weapons as I lv up.
 
I leveled GS in my spare time as PLD and axes and GA in my spare time as DRK, now I am leveling WAR and experimenting between dual axes and GA its quite fun to see the compasions on damage over time with capped weapons as I lv up.

I can feel this; I skill up sword, axe, club, great sword, scythe, and great axe with my Dark Knight. My goal? to have learned the WSs for each that I can when I reach 75.
 
I'd still invite a gaxe war over a dual weilding one to the thickets provided they had equal gear and the update did infact make them equal. I've seen rampage spam for a year. Why cant I be allowed to see something different than that? The fact that I wont have to deal with war's doing detonation SC on the puk thanks to gaxe's skillchain placement is a plus to me.


To be honest this flame really was stupid. I tried to go see how the patch changed things and I then see a bunch of screaming because of it to my amusement. Oh and from the data I got in my party yesterday...

I would guesstimate a gaxe war is capable of 70-100% more damage than when they dual weild since this dumbass JP refused to wear his gaxe for more than 3 seconds after i even gave him a free bison steak(which the bastard didnt even use) and specifically asked him if he had gaxe to use in the pt so of course he did the complete opposite.
This is all before we got 2handed weapons fixed back to what I hear is equal to 1 handers.
 
I'm sure I'm late and this topic is derailed but, as war/nin, both Gaxe and Axe merits capped. The first night after the update (not the new one I haven't played since then) I exp'd in Mount Z on hilltrolls, not the best place to see the big numbers, but good since their def is high.

I used my Perdu voulge and I did some Steel Cyclones (which I have like +50ish str and +40ish VIT for ws), I did some Raging Rushes (which I used Rampage type gear for since its crit hit etc) and I also switched to my man/jug and did some rampages. Now even with both merit categories capped and all my gear, I still seemed to do better popping a 100% rampage than i did a 100% anything else, and really though I found Raging rush to still suck, only it was diong more like decimation numbers instead of Calamity numbers (btw. Try calamity with all ja's and mighty strikes at 300% it makes big numbers) and Steel cyclone was doing much better, but still not worth switching to G axe in exp pts. I still need to try out some other areas though like mamools and such to see what I can do there, but war/nin axe/axe is not a job you should kick from your pt, unless they have complete crap gear.
 
soon as I level it XD its 12 or something lke that. Sam sucks... until 35.
 
Seigan is kewl & all but i would lower that number to 25. hasso is great.
 
I'm sure I'm late and this topic is derailed but, as war/nin, both Gaxe and Axe merits capped. The first night after the update (not the new one I haven't played since then) I exp'd in Mount Z on hilltrolls, not the best place to see the big numbers, but good since their def is high.

I used my Perdu voulge and I did some Steel Cyclones (which I have like +50ish str and +40ish VIT for ws), I did some Raging Rushes (which I used Rampage type gear for since its crit hit etc) and I also switched to my man/jug and did some rampages. Now even with both merit categories capped and all my gear, I still seemed to do better popping a 100% rampage than i did a 100% anything else, and really though I found Raging rush to still suck, only it was diong more like decimation numbers instead of Calamity numbers (btw. Try calamity with all ja's and mighty strikes at 300% it makes big numbers) and Steel cyclone was doing much better, but still not worth switching to G axe in exp pts. I still need to try out some other areas though like mamools and such to see what I can do there, but war/nin axe/axe is not a job you should kick from your pt, unless they have complete crap gear.

You sound like one of those people that say "im doing way more than anyone in this party as thf, look im hitting 500 viper bites". You cannot tell us which weapon is better by what you see with your dam eyes. Did you even read any of the parses? GA ass raped axe/axe by a fucking long shot.

And subbing sam boosts GA a lot as well, so level that.
 
You sound like one of those people that say "im doing way more than anyone in this party as thf, look im hitting 500 viper bites". You cannot tell us which weapon is better by what you see with your dam eyes. Did you even read any of the parses? GA ass raped axe/axe by a fucking long shot.

And subbing sam boosts GA a lot as well, so level that.

might want to take note of the level of said thf when you say that. cause when a thf rapes 50% of the hp on the monster minimum on viperbite looking at it by eye is accurate as to who's in first.
 
Not really an expert on the whole dual wield axes vs the GA situation since the update. I only dinged 75 WAR yesterday, and I have prefered to play with axes. It's might be a little stupid, but I get bored with the delay between swings using a GA. So I dual wield to keep myself amused. (It's why I prefer my THF it's like "Pow pow pow, run around here, then pow pow pow all over again.)

Anyway....

Since the update I keep running across people who invite you to join party, only to then kick/change their mind/"forget" they sent you a tell because I don't use a GA. Lol about 10 minutes ago I get an tell from a party leader asking if I used GA or dual wield. I say I prefer to dual wield, only get "Oh nvm"

Amazhoweveritends, and everyone else out there adopting the GA ONLY WAR can KISS MY ASS. Yes it may do a little more damage, but I already pull enough hate in a party, I don't want to pull even more. I like to stay alive, and not be bored stupid. And you know, it's not like axe/axe wars are suddenly gimped in the amount of damage they do.........

I'm late, haven't been keeping up recently so I'll restrain my reply strictly to the OP.

Really a shame man, might want to wait to see what happens before you dish out axe/gaxe merits, since you're fresh into 75.

I'm a 2nd rate RDM, but if you need one for a party, I won't give you shit about your axes. x;
 
I'm late, haven't been keeping up recently so I'll restrain my reply strictly to the OP.

Really a shame man, might want to wait to see what happens before you dish out axe/gaxe merits, since you're fresh into 75.

I'm a 2nd rate RDM, but if you need one for a party, I won't give you shit about your axes. x;

Stop giving yourself so much credit we all know you're a 3rd rate RDM that will melee as rdm/sam using a staff.
 
might want to take note of the level of said thf when you say that. cause when a thf rapes 50% of the hp on the monster minimum on viperbite looking at it by eye is accurate as to who's in first.

Thats true I guess, but the point is your eyes cant parse.

I had a war in my party, lvl 72, and before the update, tell me that GA is better than axe/axe because of the amount of time the mob was looking at her.
 
well you wont get presice results that way, but if the mob is facing 1 person more then others its a good estimate they are causing the most hurt. but a thf will throw that off cause of sata. wether they split it or not.
 
well you wont get presice results that way, but if the mob is facing 1 person more then others its a good estimate they are causing the most hurt.

Icewolf is right. Who the mob is facing is, in a lot of situations, a highly inaccurate estimate on who is doing the most damage. Without even taking into all the things that can skew this like +enmity gear/merits, high hate JA's like SoulEater, player decisions like whether they WS at 95% mob HP or Boost X 10 Chi Blast as the mob is otw to camp, etc, etc, the main thing that can skew this is spike damage vs. damage over time.

Take for example rng vs. mnk. Back when rng was adjusted they lost their dot capabilities by not being able to melee with DW axes and shoot for maximum damage and accuracy. It turned into more of a spike damage job. Now lets put those two jobs head to head in a merit party. It wouldn't be uncommon to see a well equipped rng pop Barrage for high number then fire off 2k+ slugwinder and have the mob stuck to him like glue til one of them is dead. This does not mean he is doing more damage than the mnk, in fact if you looked at the parse it'd show that he was losing by a significant percentage generally unless it's a horribly equipped mnk.

You can also look at how skillchaining and blm's fell out of favor in XP. Before people parsed most of them assumed that since they would see that big Light SC number and then a massive nuke dropped onto it for MB that the reason the mob would run over and maul the blm to death was because they were top dog of damage. When you looked at the totals it didn't show this though.

High spike damage and grabbing hate does not always equal you are doing the most damage, just that you were for that one instant in time which gets the mobs attention alot faster than a dot job. Even if you are comparing apples to apples then you still have alot of other things like I mentioned that will influence mob AI behavior.
 
Well It may seem that who the mob faces is doing the most damage, but use a parse (before update) and gaxe actually does less overall melee damage. Who has hate (atm) doesn't mean who is doing the most damage. The huge delay kills the amount of damage compared to other 2h weapons and dw. After update, no clue since I don't play.
 
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