Scholar's pretty fun, and it's only going to get more fun as the level cap goes up.
Right now, it's a very solid healer/buffer while in Light Arts. Accession makes almost any White Magic spell into Area-of-Effect, allowing Scholar to give full potency Phalanx, Stoneskin, Enspells, and just about anything else you'd want (short of Reraise, unfortunately). It can also do the same thing with other parties. Hit Accession, and toss a Cure IV on another person in a different party, and you've essentially got a Curaga 3 you can target just about wherever you want. Right now it doesn't have Haste, which is its biggest draw-back. Once the level cap hits 80 however, /WHM will give it Haste.
Dark Arts allows it to act very much like a BLM. It grants access to Tier IV elemental magic, and there are stratagems to halve MP cost, increase damage dealt, and provide area-of-effect debuffs. It also allows for more potent Helices, which are high-DoT elemental magic spells. Merits allow for specialization in Helices, allowing for them to deal even more damage.
It's a really fun job, which is only going to get better as the level cap increases. It may be the first one I take to 80.