Oh, btw. SH is 15mil now. SH+1 is at 17mil

And what the heck is going on with water animas? I checked yesterday to see if i could make some money selling the ones i crafted for skilling up alchemy and water animas are 2mil for a stack!? The others range from 80-300k at most.
I took a break for about 6 months and almost had an heart attack when i got back and saw the prices. Silly me sold some of the "cheap" equipment back then. Man if i knew survival belt would go from 10k to 1mil i would've kept it lol.
It's also a gamble to make money with alchemy. I'd like to know hy the HQ rate of beeswax is so low even when you're 70+ levels over cap for example while you make konstant HQs of bolts with woodworking only 40 levels above cap lol.
SE realy screws us players a bit too much. Drop rates of rare drops with TH are better than without? LOL
A friend of mine and i camped Emperor some time ago before the patch. He's a Nin and i camped with TH2. Guess who of us was 9/34 and who 0/29?
Hey SE you messed up TH it's a THF TRAIT NOT NIN.
I understand all crafters and see why the prices of the things they can make go up. They take the risk of losing millions on just one synth only to get maybe 100k more than they spent for the materials and if they have a break nobody cares.
NM camping is another thing that bothers me. 1-2 hours respan is ok. 24+ hours is still not too bad if you know the ToD but it's hard to compet with gilsellers who camp 24/7 and don't bother about mpking your party.
Sadly there are many players like me who don't have 12 hours a day to play. And in FF you can realy say "Time is money".
Maybe the price for some items should be limited so that jacking prices won't work too good.