Is Sam/Drg a good combo?

ForteTeppo

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>.> being fairly close to caping out merits i wanted to lvl sam for a bit, and was thinking subbing drg. =P i wanted to know if it was a reliable combo or not. :3
 
I'd imagine it's not bad, but I'm not sure how it would compare to /war.
 
It may be fine in the lower levels, say up to 30. After that, the only reason would be solo lvl 3 SCs at higher levels. The only things you get from SAm/DRG is Jump and High Jump, which, when compared to Berserk, Warcry, SATA, or even Barrage/Sidewinder and Sharpshot really don't match up.

That's just my experience as a lvl 75 of both of them.

Now, if it were DRG/SAM...we'll my opinion would be different >.>
 
I've used it before.. considering you get:
- SAM10/DRG5: Ancient Circle (hate producing; minimal if not against dragons)
- SAM20/DRG10: Jump and Attack Bonus (free attack plus constant ATK+)
- SAM50/DRG25: Dragon Killer (good for certain BCNMs, missions, etc)
- SAM60/DRG30: Accuracy Bonus (good overall, since it's constant ACC+)
- SAM70/DRG35: High Jump (another free attack plus enmity-reducing; my advice - good for after a WS/SC if you pull hate)
An early Attack Bonus plus a "free" attack every 1.5 minutes at level 20 seemed to help me gain TP quite well, which is a bonus for SAM. At level 70, you can perform 3 Jump attacks in 3 minutes, if timed correctly / on average - considering you might wish to save High Jump for WS/SC. Coupled with Meditate and Store TP by that time, TP gain will be quite fast - which is a key element for most SAM.

Most people would argue that once you get to SAM30, to switch over to WAR. I personally say don't because you'd end up losing the constant Attack Bonus (and free attack) and end up gaining a enmity-producing ATK+/DEF- ability plus Defense Bonus (which Berserk negates anyway). Considering how much TP you may end up having when you skillchain, it's a good chance you could get hit after using Berserk > WS. Due to the DEF-, you can get hurt decently. You end up getting these abilities/traits for /WAR:
- SAM10/WAR5: Provoke (only good if back-up tanking, personally; SAM are more DD type and not well-fit to back-up tank until later levels)
- SAM20/WAR10: Defense Bonus (constant DEF+; only good if back-up tanking again)
- SAM30/WAR15: Berserk and Resist Virus (25% ATK+/DEF-; good for WS damage only; produces enmity and increases chance of being attacked after WS/SC; Resist Virus only good at later levels and/or when solo'ing)
- SAM50/WAR25: Double Attack and Defender (10% chance to hit twice - considering average G.Katana delay is 435 means roughly 8 attacks per minute, approx. 9 average if Double Attack kicks in; Defender only useful if back-up tanking - though negates Berserk)
- SAM60/WAR30: Attack Bonus (constant ATK+)
- SAM70/WAR35: Warcry and Resist Virus II (ATK+ ability that produces about as much enmity as Provoke; Resist Virus II only good when fighting Plague/Disease/etc inflicting enemies and/or when solo'ing)

I personally say it's up to you. I used SAM/DRG to get my SAM up to 37 for use as sub-job for DRG due to the constant ATK+ and the free attack. It actually ended up helping me hone both skills at the same time, in a manner of speaking. Gets you used to both jobs at the same time while leveling up both of them. But that is personal opinion and experience, so I know it varies from person to person.
 
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wolfskymoon said:
Isn't sam getting some new abilities for 2handers?

How does that effect subbing drg?

And i would say its good up until 30 when you get berserk, then war till 60, then war or thf depening on PT setup. Otherwise in a pt i don't see anyreason to sub/drg outside of just for kicks. Also you cant solo a light skillchain as sam without 2hr, best you can do is frag.
 
RaiderX said:
How does that effect subbing drg?

And i would say its good up until 30 when you get berserk, then war till 60, then war or thf depening on PT setup. Otherwise in a pt i don't see anyreason to sub/drg outside of just for kicks. Also you cant solo a light skillchain as sam without 2hr, best you can do is frag.
Maybe you can't.

But this guy can
 
Yeah i love that guys vids, inspired me to keep lvling samurai (or at least til i started ninja) on side note <3 t.A.T.u. ....
 
Lenneth said:
Yeah i love that guys vids, inspired me to keep lvling samurai (or at least til i started ninja) on side note <3 t.A.T.u. ....
and who showed you those vids? Deleqiox has been teaching samurais how to self-skillchain for 3 years
 
RaiderX said:
How does that effect subbing drg?

And i would say its good up until 30 when you get berserk, then war till 60, then war or thf depening on PT setup. Otherwise in a pt i don't see anyreason to sub/drg outside of just for kicks. Also you cant solo a light skillchain as sam without 2hr, best you can do is frag.
I can solo-light every 3 minutes depending on my luck with double attack, it'd be even easier if I had access to guaranteed extra attacks via jump and high jump.
 
That dude is crazy. How the hell did he build tp inbetween yuki and gekko so quick, he never attacks.
 
He explained that if you time your attacks and abilities correctly, that the attack animation does not go off, but you can see it in the chat log. That, with meditate is how he's getting TP.
 
Ohh, man i dont even get that fucking video, good shit though. So i guess you can solo light with the right gear and timing. Also baja how do you solo light? With your Soboro Sukehiro?
 
Weak, can you do it without it?
 
Shaunessy said:
Weak, can you do it at all?
anyone who has seen the earlier Self-SC videos he's made can do it without if their timing is good
 
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