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I can only laugh at a conversation in which people argue whether or not Final Fantasy XI is a "true" RPG, because the standard of "real RPG" that they're holding in their heads of what makes an RPG "real" seems to be a long line of "random encounter" video games that they've played on consoles.
A "true" RPG involves pencil, paper, dice, a Game/Dungeon master, and an imaginative group of players. The players would literally step into the role of their characters (Hence, "Role-playing game"), going so far as to act out scenes, and speaking their character's own lines. A "true" RPG, in the oldest sense of the term, is Dungeons & Dragons. It's Vampires: The Masquerade.
When the very first Dragon Quest came out on the NES, and when we were all playing Final Fantasy IV with glee on the SNES, they were the ones that were telling the console-players that what they had were not "true" RPGs. In an MMO, you create a character, step into his/her shoes, and literally "live" the world while you play. Truth be told, that's, much, MUCH closer to the kind of game that created the "RPG" acronym than the "half-movie, half-battle system" type of cutscene video games that most of you are thinking of.
Anyone who goes the extra step and literally "pretends" to be their character is playing a "true" RPG. That's a lot easier to do with an MMORPG than it is with Chrono Trigger.
I'm not bashing the console games, mind, but I find the very question itself ironic, when it's clear that most of us seem to be considering the NES as the de facto "Father" of the genre.
A "true" RPG involves pencil, paper, dice, a Game/Dungeon master, and an imaginative group of players. The players would literally step into the role of their characters (Hence, "Role-playing game"), going so far as to act out scenes, and speaking their character's own lines. A "true" RPG, in the oldest sense of the term, is Dungeons & Dragons. It's Vampires: The Masquerade.
When the very first Dragon Quest came out on the NES, and when we were all playing Final Fantasy IV with glee on the SNES, they were the ones that were telling the console-players that what they had were not "true" RPGs. In an MMO, you create a character, step into his/her shoes, and literally "live" the world while you play. Truth be told, that's, much, MUCH closer to the kind of game that created the "RPG" acronym than the "half-movie, half-battle system" type of cutscene video games that most of you are thinking of.
Anyone who goes the extra step and literally "pretends" to be their character is playing a "true" RPG. That's a lot easier to do with an MMORPG than it is with Chrono Trigger.
I'm not bashing the console games, mind, but I find the very question itself ironic, when it's clear that most of us seem to be considering the NES as the de facto "Father" of the genre.
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