- Joined
- Feb 20, 2006
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- 285
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- Quetzalcoatl
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- NightBladesLS
- FFXIV
- Inunabe
See now this is a very interesting discussion. I'm very eager to level my DNC to 75 and start playing around with some builds. Now I was under the impresison that a DNC would fill a pseudo-DD role in a merit party. Alongside a WHM/RDM and a BRD, the party would be pushing an insane amount of attack haste with Haste Sambe, with the DNC not quite matching a hard-line DD in damage, but justifying their slot nicely. I was not sure about main-healing a merit party on DNC, because I have done it on RDM and WHM many times and it seemed like a lot to do if you're limited to your Waltz timer (and you don't have utility spells ~ Raise, Haste, Regen, Dispel, Dia).
However, I would definitely try your strat Inunabe. /SAM would procure ample TP to play around with, but I'm still not convinced about Joyeuse. Your gear set does have a fair amount of accuracy, but very minimal attack and below 10% Haste. But whatever works for an individual is cool beans, I'll have to do some of my own testing and see what I like doing.
Edit: Oh, and Love Torque anyone? :3
My LS merits consist of 2 variations. 5 DD and me healing, or 4 DD, Me main healing, and a rdm or a whm that can focus on just Haste and Debuffs on a mob. We usually end up roaming the various bird camps, and w/o trying to hard, (as our LS likes to just have fun with things and not get stressed out like some meripos can do) have easily gotten upwards of chain 100 or so.
When main healing on dnc, alot of it is just playing smart, using your TP and the waltz cooldown wisely. Curing Waltz 4 is your worst enemy, remember this. The 15 sec CD is a huge hurt in any party, and should be used for emergencies only. Also, instead of using Haste Samba, Drain Samba 3 is a huge advantage. Most of your dds, 2 handed weapons, or dual wielding wars, can usually drain, on average, 40-60 HP an attack round. This, to me, justifies the loss of 5% haste from Haste Samba.
As for the lack of haste gear? I make up for it with all the STP I have, and that combined with the low delay of Joyeuse, makes up for it amply. If anyone is interested, and has a parser, I will gladly merit with people sometime so we can get some hard data.
As to the DD bit. From lvl 60- 73 or so I actually did play DD in alot of parties, just because we seemed to be lacking any that wanted to xp >.> Building Flourish + Wild Flourish and Dancing Edge allowed me to do upwards of 1k dmg on Colibri, Greater Colibri, and the fire Crawlers. But at 75, <.< Main healing for a meripo is just a rush, so I love doing it. Just make sure everyone goes /nin or /sam, you'll need it. And having a whm or rdm around to just Haste and debuff is a help, and most rdms or whms will love you for it since it makes their job a ton easier.