Looks like Peregrine was right. Blm nerf.

Stouter said:
Similar arguement for bst nerf, and drg nerf. I'm sure if blm gets nerfed, it will either be way too much, or barely noticeable (like nin nerfs)

all those jobs are still played still used in end game and still fun for those that truly like it. THAT is good enough for me that i know ill still have a seat in endgame after the neft.

I am arguing because well i'm not a manaburn style player. I've done all the AA fights i got my earring from DM manaburn but have done normal style as well both were A FUCKING BLAST!! The AA fights single were one of the bigest challenges i've faced in the game so far as well.

Point is i'm saying, i dont see why we need to call nerf on a class because there are some people using it for there bennifit and there''s only. I am a blm i have done the non-manaburn syles why should you care what those other guys are doing. play your own damn game really and quit woring what others were doing when its not effecting you first hand.
 
Firestreak said:
Were ya laughing your ass off thinking the exp nerf from 50-75 would be barely noticable?


Worst thing SE ever did. Should have increased it...not make it less >.>
 
No one wants to give a reason as to how manaburn pts are affecting them. Quite frankly its because there is no reason. Like I said, nerfing blm is going to change absolutlely nothing for melee DM set ups. Its just going to make it take longer for you to get your osode or w/e item u want from kirin, genbu, etc.
 
Firestreak said:
Make it easier for me, name one of that list you spat off that you feel strongly about. Name one ZM, or CoP or BC, or KS that you can't beat with MNKS as your only damage dealers.
Blm wanting it easier, hehe.

Oruyu
And its not only Damage dealer, its only Job. You have 5 MNK/whatever, and one tank.
 
Sirelrohir said:
No one wants to give a reason as to how manaburn pts are affecting them. Quite frankly its because there is no reason. Like I said, nerfing blm is going to change absolutlely nothing for melee DM set ups. Its just going to make it take longer for you to get your osode or w/e item u want from kirin, genbu, etc.

and have more melee say "BLM RN'T WANTED"

hmmm. funny because thats something that i had asked to me when i first was gonna attempt promies "do you have another job besides blm?"
 
I'm not sure if that was the worst thing Squaresoft ever did, or the ranger nerf was. Ranger nerf hurt me most personally. Without the ranger nerf I'd be long done with sky and focusing on more interesting aspects of endgame.

It's easy to be for BLM nerf for people who don't actually do endgame and understand how nerfs damage their progress.
 
Marajade said:
Blm wanting it easier, hehe.

Oruyu
And its not only Damage dealer, its only Job. You have 5 MNK/whatever, and one tank.

BLM's getting it easy on other things gives us more time to help melee with all there bullshit they have to do. what else you think we do with our time?? Since nothing is really geared for us that melee needs help with. oh right dont see blms manaburning hauteka or melee openly saying they are welcome to join in to get there drop do you? no its "melee first then if we have time you can pop ""sorry were tired and need to go maybe next time"


Honestly, blm manaburning isn't hurting anyone if anything its helping. It's helping melee get more gear in a short time. It's helping blm's get there stuff done quicker so they can get out and try and salvage up some xp to go die more for more melee gear to help others. RNGS were in endgame for RNGS if a blm is there you should be thanking them for helping when in reality they dont NEED to be there. Yet because we get a couple things done "faster" or "easier" NERF!~!! Then again its mostly the melee that have been in the game for 2+yrs with all there sky gear shouting BLM NERF YES PEEZ because they have nothing left to gain from sky and dont care if it goes down faster.
 
Ouryu, the pots, and ultima/omgega were the only CoP missions I felt BLM was really needed. The others, were either easy as hell or BLM wasn't all that great. And of those three, only ouryu could prolly be manaburned. Mabe the pots...maybe. No way in hell ultima/omega tho.

Honestly I really dislike nerfs period, but if they are gunna do it, hopefully its not such a drastic change like the rng nerf. And none of you seem interested in the new spells they are adding, or how you can get them. Bio3, AM II, Teir 5 spells, Teir 4 -gas, anyone?
 
dammit, just live and let live. manaburn does absolutely 0 to your game enjoyment. Nerf it, and you will still have to make pts the same as if blm were manaburning.. so what has changed? someone asnwer me dammit!
 
Zoolander said:
Ouryu, the pots, and ultima/omgega were the only CoP missions I felt BLM was really needed. The others, were either easy as hell or BLM wasn't all that great. And of those three, only ouryu could prolly be manaburned. Mabe the pots...maybe. No way in hell ultima/omega tho.

Honestly I really dislike nerfs period, but if they are gunna do it, hopefully its not such a drastic change like the rng nerf. And none of you seem interested in the new spells they are adding, or how you can get them. Bio3, AM II, Teir 5 spells, Teir 4 -gas, anyone?

So they are gonna make blm weaker, yet give them stronger spells? I'd be just as happy if they left everything the way it was. Why do i want to spend more gil on spells, that may not do as much damage as I am doing now. I will not be appeased so easily! Viva la revolucion!
 
Sirelrohir said:
dammit, just live and let live. manaburn does absolutely 0 to your game enjoyment. Nerf it, and you will still have to make pts the same as if blm were manaburning.. so what has changed? someone asnwer me dammit!

They dont have a fucking answer for it they call nerf because THEY CANT AND DONT WANT TO DO IT!

They dont like it that a blm can manaburn something that takes them 20minutes instead for 3. It doesn't effect there game play at all but it does stuff that they think they can't do so they just rather call NERF!!
 
Marajade said:
Blm wanting it easier, hehe.

Oruyu
And its not only Damage dealer, its only Job. You have 5 MNK/whatever, and one tank.


If you told me that I could have only one setup throughout all of CoP, I'd like my chances better with 5 Mnks and a Tank. Seriously, as someone who's actually done CoP all the way through, I'm telling you that your assumptions on manaburning those are dead wrong. Most of those missions, a group of 6 Blms would be dead long before the mob.

Diabolos? Blms don't have stun. No chance of manaburning this one.

Ouryu? Possibly. In fact, probably the most possible out of all of them.

The Moblins? No chance in hell. A blm party would get owned. For a real party, this BC is cake.

The mithras? A possiblity with a DM type strategy, but again, a normal party had a better chance.

The snoll? Doubtful. MAYBE if you could get sleep to stick, but it my experience, that was a crap shoot at best. This isn't the type of BC where you can go to the edge and cast to get the first shot it. No, it aggros magic and will come and smack you. 6 Blms would probably be dead beforehand. 6 Mnks would stand a far better chance.

Ultima/Omega? NO CHANCE IN HELL

Tenzen. Probably. But again, like the moblins, this BC can easily be won by a normal party.

The pots have promise. I could see thundaga3 with a rotation of ele-seal sleeps owning this.

Promethia? Like Ultima/Omega, NO CHANCE IN HELL
 
Sirelrohir said:
dammit, just live and let live. manaburn does absolutely 0 to your game enjoyment. Nerf it, and you will still have to make pts the same as if blm were manaburning.. so what has changed? someone asnwer me dammit!

Easy, it changes almost nothing from level 1-75.

Except almsot all of the fights end-game where people would rather have a BLM to... um... anything else. Maybe SMN. Or a PLD.
 
Zoolander said:
Honestly I really dislike nerfs period, but if they are gunna do it, hopefully its not such a drastic change like the rng nerf. And none of you seem interested in the new spells they are adding, or how you can get them. Bio3, AM II, Teir 5 spells, Teir 4 -gas, anyone?

wOOt more mp gouging spells that will be completely useless if a blm's cap is knocked off there head. I think i've read this before but its a good discusion. Why do we have aga spells? you can't use them for farming, you all think were "overpowerd" so were not supposed to use them. They get us killed a lot of times and they are MP heavy?

AM II lolz thats what i say about that.
 
Mai Ikari said:
Easy, it changes almost nothing from level 1-75.

Except almsot all of the fights end-game where people would rather have a BLM to... um... anything else. Maybe SMN. Or a PLD.

Yet these melee are still getting there gear RIIIIIGHT:rtfm:


Next bull shit excuess please?
 
Mirewen said:
Good. BLM nerf... GOGOGOGOGO!!! Get rid of those dumbass BLMs that don't even know how to freaking MB!

Pompidou said:
I'm glad I'm not the only blm that wants a nerf to thin out our ranks. I've wanted something to get rid of the bandwagoneers ever since the bandwagon started. The day I can /sea all blm and get "43 blms found in all areas" or however it's phrased, is the day I'm a happy blm.

Yay, so I'm not the only BLM either that is somewhat happy about the nerf, I've been BLM since I started, more than 2 years ago, I love the job with my heart and soul, and even so I don't feel bad at all it's gonna be nerf, we'll get rid of all those crappy BLMs :D
 
Seriously, you guys want the perfect Blm nerf?

Just flat out get rid of the aga3 line all together and replace them with tier 5 spells at the same mp cost as aga3s. The only times aga3s are even used are for manaburn BCs and for extra dmg on bursts. Getting rid of the aga3 line would destroy 90% of the burn BCs people are whining about, and getting tier5s would make of for lost burst damage. Everyone wins.
 
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