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- Jul 9, 2005
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Looks like I'll be selling my weskit so I can afford a nobles tunic 
Just kiddin
Just kiddin
Shaunessy said:Wait a second...Doesn't a BLM, of any race, act as fodder if it gets hate? BLMs are already nerfed. They have shit DEF and the only thing that will keep a cannon alive is killing the mob faster than it kills you or bouncing hate. Both of which require a little more planning than the average party needs.
Skaw said:The reason why Manaburning is such a problem, is because it doesn't even cause the battle to go through, you're bypassing content. You hop right over the hurdles Square has placed on purpose to make things hard. You just go in, 6 seconds later, win. If you're too ignorant to realize why that's an issue, you deserve your job to be nerfed.
Sirelrohir said:so what you are saying is they should also nerf mnk cannon and war rampage pts?
I myself have been maybe in 2 manaburn pts. I dont care for them too much. What I am more concerned with is using my blm for kirin/dynamis/limbus w/e. People get pissed off that 'oh no, blm too strong, they dont want to do DM with me' or 'oh no, blm lvling way faster then me'. Now they will nerf blm, to where only one blm can do any type of event that will make it go much much slower. One of the best examples I can give is the last floor of apollyon SW. 3 of every type of element on that floor. A very strict time limit. When u nerf blm, the only thing that will be able to beat it is a bunch of smn. and hell, that might not even work.
Skaw said:Note: Don't take this as me saying MNK cannon should be around. It's drawn a lot of Bandwagoners I'd like to see be given the boot.
Blabj said:Why don't they nerf MNK, or WAR then?
I've seen war burns pull more EXP /hr in sky than a manaburn, infact, I'd be sad if a manaburn beat a MNK or WAR burn in KRT or Sky.
You're also not taking into account, BLM's don't manaburn -everything-, it takes alot of time and planning to manaburn anything. For example; Rhinegold's divine might thread, Odon's KS99 thread. Not any old person can set up 16~ BLMs to go beat the crap out of everything.
I'm gonna change my post though, I'm not surprised, or upset, that BLM is getting nerfed. Once I hit 50 and saw freeze and higher level BLMs doing insane damage, I knew this wouldn't last. It'd only take enough other jealous people to complain to SE to have something done about it.
To be honest, I wanna see all these BLMs who are only in it for the money go. I really hope this nerf sorts the boys from the men, because theres alot of boys running around right now.
Sirelrohir said:And skaw, why do you care about how people play? If they want to manaburn let them. If they figured out a way to bypass these hurdles, why do you care? Yes, they will pull more mobs then you, but they also have a lot higher risk of completely wiping if something goes wrong. Shouldnt bigger risk = bigger payoff?
Skaw said:Can you read? Seriously. Cannoning isn't Manaburning. Manaburning = Black Mage Divine Might. Black Mage Mission BC. Black Mage Dynamis. If you can't do end-game as it was intended due to time constraints, just don't do it at all.
Ofcourse people are fucking pissed that they can't get Divine Might done, it wasn't designed specifically to be Manaburned, and thats where the problem lies. Every job is equally useful to Divine Might. Manaburning it, as I said before, isn't even doing the battle. It's enter, 6 seconds, win. Way to show SE you enjoyed their content they spent months putting together, go get 'em, tough guy! Theres a reason people don't consider Manaburning events as actual wins, because you're not doing the actual battle.
As well,
In this very thread no less.
ForteTeppo said:Why is this just a heated discussion? Because if you dont play Blm, you want them to be nerfed, weakend and seeking hours upon hours like so many people do. The only people that arent bitching and whining about this are the ones who will try their best to make the job work still.
Skaw said:Way to put things in peoples mouths, Teppo. No ones saying nerf the individual Black Mage. Manaburning content needs to be dismantled. Thats the problem. But, like I said. If you're a Black Mage, and you still don't understand. Keep it up. We'll see what happens when you have to ask others to help.
Sirelrohir said:Teppo, my problem is that by weakening blm in this way, it doesnt make it harder, but it makes it useless for some fights. With rng, all you have to do is stand a certain distance away, and u can still do the maximum amount of damage regardless if there are other rng in the pt. By nerfing blm in this way, u will be penalyzed for having multiple blm in a pt or alliance or w/e (allegedly, since we still dont know the specifics).
Seriously, is there anyone here that wants to be fighting kirin any longer then they have to? I know my ls doesnt want to be up there for 3 hours fighting that thing. We want it dead asap because 1) we can do other stuff and 2) it frees up kirin for another ls asap. Using blm is a quick and efficient way to do alot of things in game. Now the game will get even slower, possibly causing more congestion in sky. This, of course is how SE wants it $$$$.
ForteTeppo said:To be honest, I dont want any job nerfed more they you do. As for Rng, I'm told they dont do nearly as enough as they used to. I wish so much they set it back on how it used to be. This game is hard enough, but SE thinks harder = funner.
If they want to "Balance" the game out, make other things stronger, Not make the stronger things weaker.