Maintainence

Then, it only applies to Assault and Besieged like I had originally thought. Someone told me the 50% thing, but I didn't get a chance to test it out.
 
Skaw said:
I think the "minor issues" is the enemy forces growth rates in ToAU. At this rate, we'll never see a besieged as long as someone is killing Mamool Ja, Trolls, Lamia/undead. The forces either grow too slow, or deplete too fast. It takes two hours to get about 10% Forces, but about 20 minutes of casual killing to knock it back to 0.

I hope it has to do with that. I was waiting around all weekend hoping a Besieged would happen. Used all my ID tags for Assault, got all the new jobs, leveled PUP and BLU alittle waiting for it to happen but no dice D:
 
Hey, uhm...just a thought, and I know it won't work for a long time, but...I know alot of BLU skills are TP-based, but do they actually use TP when used? If not, /SAM might be really useful later on...
 
Skaw said:
Then, it only applies to Assault and Besieged like I had originally thought. Someone told me the 50% thing, but I didn't get a chance to test it out.
I don't think it's Assault/Besieged only, but it behaves kind of strange. Seraa can give more details, but it didn't seem to stack with Gaudy harness and looked kind of random mp refresh to me. It definately didn't go past 50% though.
 
BLU skills won't utilize TP until chain affinity I believe. You have to remember, this job is also MP based, and thus far, I haven't seen any clear mind traits we recieve so...You do the math.
 
Mishaela said:
Hey, uhm...just a thought, and I know it won't work for a long time, but...I know alot of BLU skills are TP-based, but do they actually use TP when used? If not, /SAM might be really useful later on...

Well, as a lv 6 blu, I've noticed that when I use Foot Kick with say, 50% TP, it does like 2-5 dmg.

When I use it with over 100% TP, it jumps to about 10-11 dmg.

These are on EM mobs, and the max dmg I've seen for both. These do get resisted, just like any other spell.

Edit: And no, it doesn't use up TP.
 
Nico, if that was sarcasm I love you.

If not, I hate you -.-.

BLU extremely overpowered.
PUP funny looking lol
COR not enough info to tell.
 
Damita said:
I don't think it's Assault/Besieged only, but it behaves kind of strange. Seraa can give more details, but it didn't seem to stack with Gaudy harness and looked kind of random mp refresh to me. It definately didn't go past 50% though.

If it didn't stack with Gaudy Harness, it might work the same way. Gaudy Harness will never refresh past 49 MP, regardless of your max. I took curse while getting my Beast Jackcoat from the Afflictors and it would refresh me up to my max of 40 MP while cursed. So perhaps Refresh bonus from Sanction does the same thing, but different value. And if so, it'll be safe to say the Regen works in a similiar way.
 
Maximilium said:
How is blu overpowered?

It takes forever to learn anything.

I really wouldn't call it overpowered. It's a powerful job, yes. But so far there are no innate MP Regeneration bonuses, outside of mob Aspir moves. So once the BLU runs out, you're completely boned and have to rest to full without Clear Mind traits unless you've subbed a mage job. Thats the offset, and it's a powerful one imo, atleast for a while. And if you want to boost melee effectiveness by subbing WAR or whatever, you're stuck without Clear Mind at all.

Same reason why Monk is a powerful job, but we're screwed on defensive capabilities and extremely long personal downtime.
 
If you really care:

Following updates were made on Besieged:
- Changed the increase rate of the checkpoint forces.
- Checkpoint forces will not decrease even if Archaic Mirror in the beastmen checkpoint is destroyed. But it will stop the increase of the checkpoint forces.

Following updates were made to resolve the congestion in Aht Urhgan Whitegate:
- Increased the number of passengers on the ship heading out from Aht Urhgan Whitegate.
- Bazaar items will be taxed in Aht Urhgan Whitegate. The tax rate is the same
as in Jeuno region.

- An issue where Nashmau can be set as a home point after changing the job has been addressed.

- Changed the sale price of black ghost.
 
Atleast we may see some besieged action now. The Enemy forces went go back down to 0 every time a mirror is destroyed :|
 
Damita said:
I don't think it's Assault/Besieged only, but it behaves kind of strange. Seraa can give more details, but it didn't seem to stack with Gaudy harness and looked kind of random mp refresh to me. It definately didn't go past 50% though.

It did stack with Gaudy harness, but only refreshed me to 47 MP when my max was around 120. Put on my RSE pants (+32MP) and it refreshed me to 60.
 
Seraa said:
It did stack with Gaudy harness, but only refreshed me to 47 MP when my max was around 120. Put on my RSE pants (+32MP) and it refreshed me to 60.

That'd odd, because wether I have no mp gear on (about 120mp) or full MP gear (about 200), I refresh to 49.
 
Sanction Refresh kicks in under 40%. It refreshes me to 67/167 on MNK/WHM, 67 is 40.1% of my mp.
 
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