missing gear in the game..?

bootz said:
Actual DRG equips?
There's plenty of good drg equips, just all rare/ex or extreemly expensive and always hard to get, I'd like more decent tradable drg equips (maybe something slightly better than assault jerkin)
 
The only monk-specifc stuff they get are the belts, everything else is multi-job. That's like saying whm should have lost nobles to get the blessed set.
 
Skaw said:
I know Torque drains 99 HP/tick, but I thought Snakeeye was active when poisoned.

its like a 40hp/tick poison so...
 
Bajaratt said:
The only monk-specifc stuff they get are the belts, everything else is multi-job. That's like saying whm should have lost nobles to get the blessed set.

Blessed set has nothing on Black Belt. In fact, I am not gonna look it up right now, but I think the black belt has more haste on it than all peices of Blessed gear put together, and more useful stats, but only at the cost of 1 inventory space, and it's a waist peice on top of it.

How many things in the game can compare to that?
 
Bigboy said:
Blessed set has nothing on Black Belt. In fact, I am not gonna look it up right now, but I think the black belt has more haste on it than all peices of Blessed gear put together, and more useful stats, but only at the cost of 1 inventory space, and it's a waist peice on top of it.

How many things in the game can compare to that?

Blessed set is also about 50x easier to get than a black belt. How many whms have blessed pieces compared to monks with black belts?
 
Bigboy said:
Blessed set has nothing on Black Belt. In fact, I am not gonna look it up right now, but I think the black belt has more haste on it than all peices of Blessed gear put together, and more useful stats, but only at the cost of 1 inventory space, and it's a waist peice on top of it.

How many things in the game can compare to that?
So regardless of how difficult it is to obtain, if monks want anything for them in the two years since black belt was added they should have to give the belt up? Ok, If war wants anything, no more E body or Ridill. In fact, no more Osode, Byakko haidate or homam body, period. Saying they should take away something to add something else is serves no purpose but show spite for a job.
 
I say give the mnks some loving, they haven't gotten much of anything in a long time, let them have their fun.
 
It's not like JSE has to enhance our offense either. Like I said, throw some chakra enhancing pieces in there, maybe some EXTREEEEEEEEEEEEEME Counter+ pieces.

Look at Ninja JSE for example. It doesn't enhance their melee, it doesn't help them tank. It helps out their offensive Ninjutsu.
 
something better than tiphia sting for monk's ammo would make me smile.
Maybe some gear with more incentive for jobs to use less Dual Wield. eg, say.... a war jse set with Latent effects of combinations of Acc+ Att+ Str + and Haste with the latent being Gaxe equipped.
 
Come on now, man. Don't give SE a reason to be lazy when it comes to fixing the way two-handed weapon damage is calculated. If they simply did that Great Axe by itself would be comparable to dual wielding axes.
 
Bajaratt said:
So regardless of how difficult it is to obtain, if monks want anything for them in the two years since black belt was added they should have to give the belt up? Ok, If war wants anything, no more E body or Ridill. In fact, no more Osode, Byakko haidate or homam body, period. Saying they should take away something to add something else is serves no purpose but show spite for a job.
I'm just saying, when you've get one of the best single peices of equipment in the game, it is hard to give you a full set of gear that can all be worn with it without breaking the game. MNKs do shit-tons of DMG as is, the job you gave an example of has to sacrifice wearing their good peice to wear their full RSE.

MNKs get shafted all the way up, and there should deffinately be some better stuff early on, but not stuff they can wear combined with their already awsome waist peice that would be better than their current end-game gear.

The Blessed set is awsome, and usefull, but I think the 3 peices of blessed set that can be worn in conjunction with the Noble's tunic doesn't do nearly as much for the job as a BB does for MNK.

RSE for MNK? Sure, but nothing so amazing it would replace the endgame stuff they already have. I'm all for giving them more options than they have while leveling though.
 
Blackchaoshero said:
something better than tiphia sting for monk's ammo would make me smile.
Maybe some gear with more incentive for jobs to use less Dual Wield. eg, say.... a war jse set with Latent effects of combinations of Acc+ Att+ Str + and Haste with the latent being Gaxe equipped.

lol you mean /SAM?

Guess what, you wont even have to give up an equipment spot for it either!
 
Bigboy said:
RSE for MNK? Sure, but nothing so amazing it would replace the endgame stuff they already have. I'm all for giving them more options than they have while leveling though.

Name one set of JSE that can replace end game gear.

Oh right, you can't, because none of them do.

On top of that, no ones even asking for that.
 
Skaw said:
Name one set of JSE that can replace end game gear.

Oh right, you can't, because none of them do.

On top of that, no ones even asking for that.

Blessed set..... Igqira... The Wise set.....

I just assume when someone makes the camparison to one of these, they do so to reference an end game outfit. Otherwise the comparison would be pointless.

So either you're wrong Skaw, or Baj was being dumb...
 
Dragon harness for the random occasion a thf feels like stacking DE or uses SB which should always be stacked.
 
The whole sets of those items you listed shouldn't be used full time, or the player doing so is a complete idiot. Assuming you actually have the end game equipment thats better.
 
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A continuation of "in the name of science" quest would be nice. I'd like to turn in my 8 elemental obis for one super obi. Would clear up 7 inventory slots and be an incredible piece of gear well worth the effort. Maybe give it a pretty white box and have elemental damage increases by 12% instead of 10% based on weather and day of the week.
 
Bigboy said:
I'm just saying, when you've get one of the best single peices of equipment in the game, it is hard to give you a full set of gear that can all be worn with it without breaking the game. MNKs do shit-tons of DMG as is, the job you gave an example of has to sacrifice wearing their good peice to wear their full RSE.

MNKs get shafted all the way up, and there should deffinately be some better stuff early on, but not stuff they can wear combined with their already awsome waist peice that would be better than their current end-game gear.

The Blessed set is awsome, and usefull, but I think the 3 peices of blessed set that can be worn in conjunction with the Noble's tunic doesn't do nearly as much for the job as a BB does for MNK.

RSE for MNK? Sure, but nothing so amazing it would replace the endgame stuff they already have. I'm all for giving them more options than they have while leveling though.
I don't recall anyone asking for the best gear possible for monk in the JSE. I'd love it if it was what Skaw said, boosting chakra, or maybe has a ton of MND for chi blast, I don't really care what, I just fucking want some JSE. Some cool looking monk-only set that's not just another gi, that's all I want. You're confusing people who want something that really should have been introduced years ago with people who want god-like items. I just want some mildy-useful gear like almost every other JSE set out there.
 
oh.. and a piece of gear that "Enhances counter effect" which enhances it by making counter give you tp... maybe not FULL swing tp but maybe the 2% of getting hit? I think that would really make my day.
 
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