Prothall said:I tried using those elemental debuffs to do more damage. Not worth it IMO.
Lavi said:Elemental debuffs are amazing when used properly. I have seen a NIN having trouble straight tanking Amikiri even with bard evasion songs but with the elemental debuffs, was able to much more noticeably as well as land more hits too.
The usefullness of elemental debuffs depends on your party setup, player's gear, along with many other factors. I usually wait a single fight to determine what debuffs I will use. If I think the NIN can't hold shadows, I use rasp (-DEX). Melee aren't hitting accurately enough for me, I will use frost (-AGI). The party is melee heavy and they have very good accuracy? Choke (-VIT). Party is mage heavy or I am doing the bulk of the damage? Burn (-INT). You should also note that the elemental debuffs do not all stack. Burn (fire based) and Drown (water based) do not stack, but Burn and Choke (wind based) do. So two conflicting elements cannot be cast on the same mob and a total of 3 elemental debuffs can be cast on a mob at one time (excluding dia and bio which I am not sure if they are considered an elemental debuff).
Note: I would not suggest using burn in a manaburn party as sometimes the mobs need to be slept and using a DoT can be very fatal plus you are wasting time casting one spell when you should be using casting a nuke.
np ^^marstonia said:Thanks everybody that really cleared things up.
Special props go to Blackchaoshero for an awesome site...there's a lot of great information there laid out in a no-nonsense sort of way.
THANKS!
if we stickied all the topics like that we'd have to go to the third page of every forum to see a new thread.Elemmire said:we should really just sticky topics like these that get asked a lot x.x
Blackchaoshero said:np ^^
if we stickied all the topics like that we'd have to go to the third page of every forum to see a new thread.
This isn't quite true. It's a common belief, I know, even among very experienced people. This might be due, in part, to the fact that there is a VERY fringe group of people that still maintain that INT plays a minimal part in accuracy ... there's kind of still a controversy about it. Even they will confess, however, that if it's true, it's such a piddly difference it's hardly worth mentioning.Uzor said:INT raises the damage of nukes, raises accuracy of them slightly, and helps you reduce damage taken by INT based spells. It also raises potency and accuracy of INT based enfeebles.
Winklewil said:This isn't quite true. It's a common belief, I know, even among very experienced people. This might be due, in part, to the fact that there is a VERY fringe group of people that still maintain that INT plays a minimal part in accuracy ... there's kind of still a controversy about it. Even they will confess, however, that if it's true, it's such a piddly difference it's hardly worth mentioning.
Nevertheless, as is evident from extensive testing by both the red mage and black mage community at Allakhazam, Somepage, KillingIfrit, and others, I'd say that it's almost completely certain by now that neither INT nor MND have any effect whatsoever on magic accuracy. That is to say, they won't help with resists. The only thing they have an effect on is potency.
The only factors that come into play for elemental magic (nukes) accuracy:
1) Your elemental magic skill.
2) Elemental resistances in the mob.
3) Elemental bonuses due to day/weather.
That's it. INT is damage, and damage alone.
MND, likewise, has no effect on enfeebling accuracy. It has an effect on enfeebling potency. This means boosting your MND while casting Paralyze won't help with your resist rate, but the added MND will make the effect proc more often once it does land. To help with resists, you've got to boost enfeebling skill and do what you can to get around ice resistances ... wear an Ice Staff, burst it, etc...
Winklewil said:The only factors that come into play for elemental magic (nukes) accuracy:
1) Your elemental magic skill.
2) Elemental resistances in the mob.
3) Elemental bonuses due to day/weather.