More upcoming changes

Uzor

... A Man For All Seasons
Adventurer
Joined
Aug 10, 2004
Messages
10,285
Age
39
Location
Sweden
Nation Banner
Sandy
Main Job
WhiteMage-Male
Secondary Job
RedMage-Male
Third Job
BlackMage-Male
Server
Fenrir
Linkshell
Avaritas
FFXIV
Uzor
Found this on BG

Blue Mage
  • Blue Mage's power, accuracy, and learning success will be affected by their Blue Magic skill.
  • Equipment that raises accuracy will not raise attack power?
  • Ridill will not be equippable. It is not about Ridill, but more Blue Mage specific swords will be added.
  • We want to add Cure II and V level Blue Magic spells.
  • The "Increases Chance to Learn Blue Magic" on AF has been strengthened.
Corsair
  • Adding a new Phantom Roll.
  • As for the AF hat's "Enhances 'Quick Draw' Effect", basically damage up.
Puppetmaster
  • The job's usefulness seems weak, but the concept is good.
  • In the future we will add more JSE equipment for PUP.
  • Adding motions(manuevers?) to the Automaton is not technically simple.
New Abilities
  • We are planning for THF's "Feint" ability to lower evasion, and have it return gradually. [I don't know what the word "dokaan" is supposed to mean.]
  • RDM's Paralyze II has a higher proc ratio, Slow II can overwrite enemy Haste with enough merits.
  • Weak tier II enfeebles are as strong as perfectly stuck tier I ones, but the accuracy is lower.
  • When tier 2 Ancient Magic merits are added, power and accuracy increase. Power increases only on MB.
  • Tomahawk's Special Defense down is like Banish. It will reduce resistance to types of physical attacks, except it works on mobs other than undead.
  • Diabolic Eye ability for DRK - Increases accuracy. The numerical value is a secret, but it's higher than Peacock Charm and Optical Hat.
  • Beastmaster's Killer Instinct ability will be able to be used at the same time as the "Circles"
  • Samurai's Overwhelm effect will be looked at again.
  • Bard's Raptor Mazurka speed will be the same as Strider Boots.
  • I think this point refers to two RNGs doing Flashy Shot at the same time. Not exactly sure what it's saying.
  • Dragoon's Angon will be stronger than Acid Bolt.
  • Summoner's new BP's power is controlled. The range of them is wide to create a suitable accuracy ratio (mobs not being too far away). We will think about whether a change is needed.
  • I think this says "the accumulative magic resistance was implemented to prevent so many BLMs crowding together." From now on big adjustments won't be made.
  • Merit point item limits are not raised, but the upper limit on the category will be raised. Limit of 5 for the final merit items is assumed.
  • Tomahawk is not connected to a magic system. (?)
  • Banish 4 and Holy 2 will not be added as merits, if they are added they will be added as new spells.
Source: http://s03.2log.net/home/syoboon1/column.html and http://www.bluegartrls.com/forum/viewtopic.php?t=12664&postdays=0&postorder=asc&start=0
 
In order to not make original post look dirty, Bolded part - YES PLEASE! BLU is already an awesome healer as it is, that'd make them even better :P it also means I won't have to buy my melee gear back on BLU, lol
 
decidence said:
Nothing for Ninja? Not suprised heh.

They're still trying to figure out how to bring other jobs up to NIN's level. D:
 
You could start by giving NIN Jubaku:Ni.

I mean they can't even finish the Ni line because before they could they realized they made NIN too uber.
 
Nice, more Cure spells would be great, they'd need to be targetable ones though, wonder which mobs it would be to learn em from.
Wild Carrot would be a good pre Magic Fruit targetable Cure spell. Least I think that's the name of it
 
Last edited:
Banish 4 and Holy 2 will not be added as merits, if they are added they will be added as new spells.
/spuzzum

Tomahawk is not connected to a magic system. (?)
I'm guessing this means that it will not reduce/remove magic resistance, which might be assumed by some since it does reduce/remove categorized weapon resistance.
 
Uzor said:
Found this on BG

[*]Beastmaster's Killer Instinct ability will be able to be used at the same time as the "Circles"

Hopefully this means they're removing the fact that its pet killer effect, and making it the Beastmasters killer effects. Otherwise, it's still going to suck.

Simply because variety of pets are slim at 75, and there are no bird or amorph jug pets, at all.
 
blu is already overpowered as it is i hope they dont make them even stronger
:/
 
Uzor said:
Puppetmaster
  • The job's usefulness seems weak, but the concept is good.
    [*]In the future we will add more JSE equipment for PUP.
  • Adding motions(manuevers?) to the Automaton is not technically simple.
Still no JSE for monk, but more JSE for PUP; this update fails.
 
Bajaratt said:
Still no JSE for monk, but more JSE for PUP; this update fails.

SE wants all monks to trade in their uber h2h skillz for a puppet.
 
SE's assignment: to implement a job that makes you appreciate other left out dd more

Whacko designer: Hey lets mix Bst, Drg, and Mnk into one!

end result= Pup

=)
 
Uzor said:
Found this on BG

[*]Dragoon's Angon will be stronger than Acid Bolt.
Angon will over ride Acid bolts I'm guessing, no more "has no effect" stuff

oh and about pups, they're more like a smn only without BPs or mp
 
Bajaratt said:
Still no JSE for monk, but more JSE for PUP; this update fails.

Nothing for Blms, Wars and Nins either. It's a small price to pay for being a top of the line job (albeit top of the line in two opposite realms of XI usefulness: events or merits). SE won't give us new JSE until they nerf us.
 
WAR has JSE. Unicorn Harness stuff.
BLM has JSE. Igquieriaisira stuff.
NIN has JSE. Yasha stuff.
 
Exactly, monk is the ONLY pre-ToAU job without a JSE line and SE said monk would be getting JSE about a year ago.

Edit: Actually I think pompidou meant that the update wasn't going to effect war, nin or blm. War's tomahawk is actually getting changed, so war is being effected. BLM's are effected in the AM2 changes mentioned. Nin's aren't being effected like he said, but monk still never gets anything in any of the updates.
 
Last edited:
Bajaratt said:
Exactly, monk is the ONLY pre-ToAU job without a JSE line and SE said monk would be getting JSE about a year ago.

Ranger.

Oh, and for the benefit of the doubt, Dragoon. That stuff only exists to make Cursed Mail armor.
 
RNG doesnt have JSE either, unless you count the sucktacular War set, which is still rng/thf/cor
 
Aitken said:
blu is already overpowered as it is i hope they dont make them even stronger
:/

BLU is actually very balanced :p
 
Back
Top