More upcoming changes

Banish 4 and Holy 2 will not be added as merits, if they are added they will be added as new spells.

OH GOD YES YES YES YES.
 
lol, WHM will slowly become a DD/healer instead of healer :p
 
Uzor said:
lol, WHM will slowly become a DD/healer instead of healer :p

Now if only it wasn't completely resisted by all mobs higher than Ronfaure rabbit...
 
Lavi said:
Now if only it wasn't completely resisted by all mobs higher than Ronfaure rabbit...

Those ronfaure rabbits are the shit though. Have killed me quite a few times. That's more then you can say for Genbu.
 
so these just things that there proposeing or these the actual ajustments that going to be made?
 
Skaw said:
Ranger.

Oh, and for the benefit of the doubt, Dragoon. That stuff only exists to make Cursed Mail armor.

SMN Austere is alright, but many many SMN would kill for a propper setof JSE in the 70s.
 
Moriki said:
SMN Austere is alright, but many many SMN would kill for a propper setof JSE in the 70s.

>>>growing smn

yes please

and whms your not a rdm yet until you can refresh and enspells=p
 
Firestreak said:
What does this mean?

Hell if I know, babelfish ftw.

I'm guessign this is what it means:

The max allowed points per merit item (meaning, Sword, Dagger etc.) will not be raised. The max number of points allowed in the category, though, will be raised.

Also, it looks like thye plan on increasing the category limit of Category 2 merits for each job to 10, and the number of points allowed per item to 5 each, like how Category 1 work atm.
 
Khidir said:
and whms your not a rdm yet until you can refresh and enspells=p
...and rdms, you're not a whm until you can kill a mob in less than 10 minutes.

You guys sure do get boned for weapons and weaponskills. If they never added those sea clubs for whm, we'd be in a similar boat... but at least we still get Hexa Strike. You guys don't get anything particularly fancy until the quested ws's, unless you sub war for Vorpal Blade.
 
Uzor said:
Hell if I know, babelfish ftw.

I'm guessign this is what it means:

The max allowed points per merit item (meaning, Sword, Dagger etc.) will not be raised. The max number of points allowed in the category, though, will be raised.

Also, it looks like thye plan on increasing the category limit of Category 2 merits for each job to 10, and the number of points allowed per item to 5 each, like how Category 1 work atm.

That would be huge to people like me with many jobs leveled.
 
Firestreak said:
That would be huge to people like me with many jobs leveled.

Yeah, means I can 8 Axe along with 8 Hand to Hand, instead of having to survive with only 4 Axe. And Warrior/Ninja becomes even more powerful due to double 8 Axe/Sword.

5 on the new category items though, sweet god all mighty, level 75 Funguars <3
400 HP Regeneration on Chakra, Invigorate will be a total of a double use of chakra for me.
 
CmdrFly said:
...and rdms, you're not a whm until you can kill a mob in less than 10 minutes.

You guys sure do get boned for weapons and weaponskills. If they never added those sea clubs for whm, we'd be in a similar boat... but at least we still get Hexa Strike. You guys don't get anything particularly fancy until the quested ws's, unless you sub war for Vorpal Blade.

yeah we do get boned out really but the best sub for rdm would be blu really until 74+ /nin according to some

fast blade is decent just not crazy damage, gust slash same as fast blade, cyclone is deadly with full tp even with 150% you can out do a good fast blade.

But offensive wses arent the best part its the energy steal and drain that keeps us from resting which means less mp spent sleeping

since when do whm(or plural whms) kill a mob in less than ten minutes? 0.o not that I dont believe you since seeing that dark spark killed by a whm but rdms should be able to pull that off easily as well
 
CmdrFly said:
...and rdms, you're not a whm until you can kill a mob in less than 10 minutes.

That's a shitacular RDM. But yeah, Hexa Strike is to be envied.
 
I'm kinda wondering what kind of new Phantom Rolls there will be. We have Job-based. They could make Race, Nation, Beastmen, Ancient Race(Zilart/Kuluu,) who knows. Kind of interesting to see where it goes. Race-phantom rolls could increase stats, like Galka Roll increasing HP, more HP if a Galka is in the party.
 
Skaw said:
I'm kinda wondering what kind of new Phantom Rolls there will be. We have Job-based. They could make Race, Nation, Beastmen, Ancient Race(Zilart/Kuluu,) who knows. Kind of interesting to see where it goes. Race-phantom rolls could increase stats, like Galka Roll increasing HP, more HP if a Galka is in the party.

I'd guess they'd raise the strenghts

Galka would be VIT and HP, Elvaan STR and MND, Taru INT and MP, Mithra DEX and AGI.
 
Khidir said:
since when do whm(or plural whms) kill a mob in less than ten minutes? 0.o not that I dont believe you since seeing that dark spark killed by a whm but rdms should be able to pull that off easily as well
Neyla said:
That's a shitacular RDM. But yeah, Hexa Strike is to be envied.
Kind of an inside joke, I always make fun of my static rdm because of his killing speed. I was hoping he'd post here and take a potshot at me but the bastid hasnt yet.

Honestly I've always been a bit jealous of rdm's ability to solo through endurance. But my BNS is keeping me from levelling the job past 37.

Uzor said:
I'd guess they'd raise the strenghts

Galka would be VIT and HP, Elvaan STR and MND, Taru INT and MP, Mithra DEX and AGI.
And hume = ...

err...

hmm. Thought I could come up with something smartass-y but nothing yet.
 
I guess Hume could be some sort of global elemental resistance bonus, because of their "versatility"
 
Hume Role = CHR & E-peen?
 
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