Just to clean up all the tangents.
1) In Konschat Highlands. As far as I know, from leveling Leather crafting with four Freinds, Ezikiel included and Bonecrafting on 2, there are 2 rams each on 10 minute cycles that have a 3-6 second margin of error. You can kill one and kill another 2 minutes later wait 8 minutes and kill the first again 2 minutes later kill the second, etc... I have indeed gotten them close enough to have killed on and seen the other on widescan as well.(2 Tremor Rams in the Widescan list) I have not seen 2 alive at the same time however, and I will not comment on La Theine.
2) Daggers: Depending on your beliefs weather or not you want to do your job as a melee or a freak thief looking to prove to yourself you are a Damage dealer.... With a Dagger in main hand, as a Warrior sub, if you were to match that dagger in your off hand with the same delay, you would get a 10%-15%(It's still debated) haste benefit with subbing Ninja After level 50. Assume the following:
Dagger 1: Damage 25, Delay 195. TP = 5Tp/Hit
Dagger 2: Damage 25, Delay 195.
Total Weapon Delay: 390
Ninja sub Bonus: 331.5 - 351 (10 TP/Hit.Pair)
TP in 6,000 Units: 170 - 180 TP.
Damage from 17-18 Swing Sets at ~roughly 40-60 damage a swing set: 680 - 1,080. +WS.
Dagger 1: Damage 25, Delay 195. Tp = 5Tp/Hit
Dagger 2: Damage 21, Delay 150. Tp = 5Tp/Hit
Total Weapon Delay: 345
Ninja sub Bonus: 293.25 - 310.5 (10 TP/Hit.Pair)
TP in 6,000 Units: 193.26 - 204.6
Damage from 19-20 Swing Sets a ~roughly 38-56 damage a swing set + 1-20 damage from Wind Effect: 741 - 1,520. +WS.
The thing that makes this dagger particularly good is it's speed. It's the Damage per Unit of time that makes it worth it's weight. Even in a Single handed Weapon Scenario, it shines. Imagine this Dagger with a full set of Hecatomb Armor... Suddenly the added slow effect doesn't seem all that bad...
Daggers:
Blau Dolch: Delay 175 @ 22 damage. (7.42 DPS)
the catch: Before 100TP it is a 28 Base Damage Dagger with an added Hidden effect of +16 Attack.
Martial Knife: Delay 186 @ 23 damage. (7.42 DPS)
The Catch: It adds an additional 100TP Bonus to your WS.
Stylet: Delay 195 @ 25 damage (7.69 DPS)
The Catch: When used in a SATA settup, all it's stat bonuses basically promote the Dagger to be a 31 Base Damage dagger, as well it modifies All Thief Weaponskills based on Dex. (I.E. It's a 33 Base damage dagger used in SATA+Shark Bite)
Harpe: Delay 210 @ 29 damage (8.29 DPS)
Awesome Base Damage Dagger with No BS....orspeed for that matter.
Sirocco kukri: 150 @ 21 damage (8.40 DSP)
Out preforms all daggers Except the Perseus Harp and Mandau. If you Include the Added Effect, you out preform any and all Daggers except the Mandau. Please note you will accumulate faster, or more TP in the meantime.
Carry on.